Player Matchup

Thanatos
Thanatos
AkaiAme
Thanatos
Level 73
God Stats
5W - 1L
1,500 SR
Queue Stats
95W - 77L
1,609 Elo+
Solo
Horus
Horus
MEITTI
Horus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 44L
1,541 Elo+
Solo
Anubis
Anubis
PinkFloyd123
Anubis
Level 106
God Stats
82W - 88L
1,579 SR
Queue Stats
85W - 97L
1,526 Elo+
Solo
Chiron
Chiron
QQVikingQQ
Chiron
Level 147
God Stats
4W - 4L
1,712 SR
Queue Stats
130W - 132L
1,539 Elo+
Solo
Freya
Freya
malac14
Freya
Level 151
God Stats
15W - 13L
1,435 SR
Queue Stats
467W - 432L
1,542 Elo+
Solo
Team Averages
Level 126
1,545 SR
1,551 Elo+

VS

Team Averages
Level 121
1,430 SR
1,516 Elo+
Tiamat
Tiamat
 
Tiamat
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
CaptSmile
Nemesis
Level 117
God Stats
3W - 2L
1,677 SR
Queue Stats
124W - 113L
1,521 Elo+
Solo
Ravana
Ravana
Darknias
Ravana
Level 146
God Stats
0W - 2L
1,267 SR
Queue Stats
59W - 79L
1,543 Elo+
Party 1
Jing Wei
Jing Wei
Rob97
Jing Wei
Level 63
God Stats
1W - 2L
1,499 SR
Queue Stats
2W - 2L
1,470 Elo+
Solo
Ymir
Ymir
daddelito1243
Ymir
Level 154
God Stats
4W - 13L
1,205 SR
Queue Stats
408W - 377L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AkaiAme
Thanatos
7
3 / 1 / 3
5,245
583
3,863
7,287
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
MEITTI
Horus
8
1 / 0 / 2
5,072
564
2,469
5,545
3,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
9
2 / 3 / 0
5,495
611
3,088
5,382
2,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
QQVikingQQ
Chiron
9
2 / 0 / 4
5,691
632
7,132
5,373
2,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
malac14
Freya
9
2 / 1 / 0
5,069
563
3,413
5,374
1,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 4 / 1
4,760
529
2,322
6,670
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
CaptSmile
Nemesis
9
1 / 1 / 0
5,153
573
3,925
8,402
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
Darknias
Ravana
9
3 / 2 / 0
5,350
594
4,006
4,933
2,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Rob97
Jing Wei
7
0 / 1 / 0
4,345
483
3,515
4,526
1,127
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
1 / 2 / 0
5,175
575
2,013
6,269
3,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
5
5
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
1
0.13
W
Thanatos
AkaiAme
Thanatos
3
1
3
4.5
L
Nemesis
CaptSmile
Nemesis
1
1
0
1
L
Ravana
Darknias
Ravana
3
2
0
1.5
W
Horus
MEITTI
Horus
1
0
2
2
W
Anubis
2
3
0
0.67
W
Chiron
QQVikingQQ
Chiron
2
0
4
4
L
Jing Wei
Rob97
Jing Wei
0
1
0
0
L
1
2
0
0.5
W
Freya
malac14
Freya
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,965
Damage
15,781
28,961
Taken
30,800
11,540
Mitigated
11,687
16,792
Healing
10,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,322
392
0
2,029
6,670
2,532
0
0
6,670
27,901
0
W
Thanatos
AkaiAme
Thanatos
3,863
1,589
0
6,142
7,287
2,399
97
810
6,477
0
19,792
L
Nemesis
CaptSmile
Nemesis
3,925
1,470
0
3,416
8,402
2,512
0
799
7,603
0
31,031
L
Ravana
Darknias
Ravana
4,006
1,229
0
1,040
4,933
2,381
0
2,289
2,644
0
23,436
W
Horus
MEITTI
Horus
2,469
1,018
845
2,974
5,545
3,107
0
1,111
4,434
0
12,546
W
Anubis
3,088
321
0
1,866
5,382
2,138
470
0
5,382
33,696
0
W
Chiron
QQVikingQQ
Chiron
7,132
2,811
298
2,077
5,373
2,069
0
1,560
3,813
0
42,425
L
Jing Wei
Rob97
Jing Wei
3,515
2,819
0
1,772
4,526
1,127
66
1,908
2,618
0
20,201
L
2,013
493
118
2,312
6,269
3,135
0
1,505
4,764
22,234
0
W
Freya
malac14
Freya
3,413
1,298
0
2,590
5,374
1,827
0
854
4,520
31,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,572
Gold Earned
24,783
247
Minions Killed
233
0
Camps Cleared
0
918,899
Distance Traveled
856,071
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,760
529
50
6
0
172,938
2
W
Thanatos
5,245
583
37
4
0
209,420
1
L
Nemesis
5,153
573
66
7
0
216,718
2
L
Ravana
5,350
594
43
5
0
185,250
1
W
Horus
5,072
564
19
2
0
196,465
5
W
Anubis
5,495
611
66
7
0
162,583
0
W
Chiron
5,691
632
66
7
0
173,248
2
L
Jing Wei
4,345
483
33
4
0
109,797
0
L
Ymir
5,175
575
41
5
0
171,368
3
W
Freya
5,069
563
59
7
0
177,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role