Player Matchup

Loki
Loki
Baioleto
Loki
Level 146
God Stats
13W - 7L
1,719 SR
Queue Stats
76W - 68L
1,549 Elo+
Party 3
Bacchus
Bacchus
Calepso
Bacchus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,734 Elo+
Party 2
Ra
Ra
Grochu000000008
Ra
Level 154
God Stats
3W - 6L
1,463 SR
Queue Stats
428W - 510L
1,502 Elo+
Solo
King Arthur
King Arthur
Nach0GV_
King Arthur
Level 157
God Stats
1W - 4L
1,558 SR
Queue Stats
104W - 97L
1,537 Elo+
Party 3
Heimdallr
Heimdallr
beefly14
Heimdallr
Level 129
God Stats
0W - 3L
1,519 SR
Queue Stats
75W - 62L
1,624 Elo+
Party 2
Team Averages
Level 130
1,552 SR
1,589 Elo+

VS

Team Averages
Level 124
1,590 SR
1,546 Elo+
Bastet
Bastet
ReapersClaw
Bastet
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Party 1
Medusa
Medusa
TheSilent492
Medusa
Level 128
God Stats
5W - 3L
1,696 SR
Queue Stats
108W - 90L
1,603 Elo+
Party 1
Ratatoskr
Ratatoskr
YimiutSetna
Ratatoskr
Level 89
God Stats
21W - 21L
1,620 SR
Queue Stats
718W - 783L
1,468 Elo+
Solo
Geb
Geb
bakedalaska
Geb
Level 135
God Stats
4W - 3L
1,392 SR
Queue Stats
14W - 13L
1,565 Elo+
Party 1
Janus
Janus
thughunter78
Janus
Level 140
God Stats
1W - 2L
1,745 SR
Queue Stats
111W - 106L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
1 / 4 / 0
7,874
787
4,469
9,668
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Calepso
Bacchus
14
2 / 3 / 1
7,839
784
6,178
12,507
14,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 4 / 3
6,973
697
5,900
10,179
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Nach0GV_
King Arthur
13
0 / 4 / 3
6,965
697
7,062
16,672
13,970
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
beefly14
Heimdallr
13
0 / 1 / 3
7,151
715
8,545
7,623
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
4 / 0 / 6
7,891
789
9,981
7,342
3,729
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
17
8 / 1 / 2
9,593
959
13,629
7,909
4,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ratatoskr
YimiutSetna
Ratatoskr
14
2 / 2 / 12
7,829
783
8,718
13,527
10,669
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 0 / 9
7,013
701
4,609
9,188
8,171
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 0 / 7
7,803
780
8,794
5,028
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
3
Kills
16
16
Deaths
3
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Loki
1
4
0
0.25
L
Bacchus
Calepso
Bacchus
2
3
1
0.83
L
0
4
3
0.38
L
King Arthur
Nach0GV_
King Arthur
0
4
3
0.38
W
Bastet
4
0
6
7
W
Medusa
8
1
2
9
W
Ratatoskr
YimiutSetna
Ratatoskr
2
2
12
4
W
0
0
9
4.5
L
Heimdallr
beefly14
Heimdallr
0
1
3
1.5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,154
Damage
45,731
56,649
Taken
42,994
40,567
Mitigated
29,442
9,770
Healing
12,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,469
997
0
1,115
9,668
4,193
0
626
9,042
0
26,880
L
Bacchus
Calepso
Bacchus
6,178
813
0
1,318
12,507
14,387
0
3,919
8,276
17,634
0
L
5,900
393
982
2,991
10,179
4,421
0
2,264
7,751
23,982
0
L
King Arthur
Nach0GV_
King Arthur
7,062
983
0
1,900
16,672
13,970
0
4,040
12,316
0
20,624
W
Bastet
9,981
1,415
0
2,295
7,342
3,729
134
1,784
5,558
0
19,807
W
Medusa
13,629
6,222
0
2,475
7,909
4,347
350
625
7,284
0
56,664
W
Ratatoskr
YimiutSetna
Ratatoskr
8,718
600
313
4,354
13,527
10,669
0
3,084
10,443
0
24,071
W
4,609
755
311
2,038
9,188
8,171
0
3,397
5,791
6,658
0
L
Heimdallr
beefly14
Heimdallr
8,545
3,517
0
1,464
7,623
3,596
0
1,706
5,861
0
30,298
W
8,794
411
0
761
5,028
2,526
0
3,188
1,840
33,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,802
Gold Earned
40,129
209
Minions Killed
209
0
Camps Cleared
0
1,088,857
Distance Traveled
1,274,929
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,874
787
57
6
0
236,404
1
L
Bacchus
7,839
784
35
4
0
210,747
0
L
Ra
6,973
697
41
4
0
220,359
0
L
King Arthur
6,965
697
38
4
0
214,666
1
W
Bastet
7,891
789
21
2
0
290,013
0
W
Medusa
9,593
959
93
9
0
215,070
3
W
Ratatoskr
7,829
783
26
3
0
310,849
3
W
Geb
7,013
701
1
0
0
238,739
6
L
Heimdallr
7,151
715
38
4
0
206,681
4
W
Janus
7,803
780
68
7
0
220,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role