Player Matchup

Hou Yi
Hou Yi
Iwaldi
Hou Yi
Level 125
God Stats
2W - 0L
1,836 SR
Queue Stats
28W - 25L
1,615 Elo+
Party 2
Sobek
Sobek
Norillo
Sobek
Level 139
God Stats
1W - 1L
1,253 SR
Queue Stats
89W - 70L
1,561 Elo+
Party 2
Scylla
Scylla
PanSebaICieNieMa
Scylla
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 48L
1,540 Elo+
Party 2
Team Averages
Level 102
1,530 SR
1,572 Elo+

VS

Team Averages
Level 100
1,643 SR
1,527 Elo+
Cerberus
Cerberus
Arcendias
Cerberus
Level 33
God Stats
8W - 4L
1,711 SR
Queue Stats
159W - 201L
1,500 Elo+
Party 1
Thanatos
Thanatos
ArnouxVenter
Thanatos
Level 129
God Stats
6W - 4L
1,625 SR
Queue Stats
193W - 227L
1,506 Elo+
Party 1
Ra
Ra
asko95
Ra
Level 137
God Stats
17W - 15L
1,592 SR
Queue Stats
115W - 95L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Iwaldi
Hou Yi
14
10 / 0 / 7
8,858
886
14,729
6,090
2,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Norillo
Sobek
12
3 / 2 / 14
8,499
850
7,802
12,226
12,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
4 / 3 / 13
7,996
800
7,475
7,025
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arcendias
Cerberus
10
0 / 5 / 2
6,548
655
3,892
14,853
12,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
ArnouxVenter
Thanatos
9
1 / 8 / 1
6,468
647
5,557
11,810
4,968
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
11
4 / 4 / 1
7,202
720
7,216
7,843
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
17
Kills
5
5
Deaths
17
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Arcendias
Cerberus
0
5
2
0.2
L
Thanatos
ArnouxVenter
Thanatos
1
8
1
0.19
W
Hou Yi
Iwaldi
Hou Yi
10
0
7
13.5
W
Sobek
Norillo
Sobek
3
2
14
5
W
4
3
13
3.5
L
Ra
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,006
Damage
16,665
25,341
Taken
34,506
18,397
Mitigated
21,204
6,887
Healing
7,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Arcendias
Cerberus
3,892
687
0
1,473
14,853
12,521
0
5,616
8,907
6,660
0
L
Thanatos
ArnouxVenter
Thanatos
5,557
978
0
3,659
11,810
4,968
20
5,918
5,652
0
16,991
W
Hou Yi
Iwaldi
Hou Yi
14,729
7,445
0
1,275
6,090
2,992
1,666
2,716
3,374
0
31,529
W
Sobek
Norillo
Sobek
7,802
1,497
0
3,904
12,226
12,652
321
4,530
7,696
16,105
0
W
7,475
1,416
0
1,708
7,025
2,753
708
4,219
2,806
21,153
0
L
Ra
7,216
98
683
1,537
7,843
3,715
113
3,424
4,321
28,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,353
Gold Earned
20,218
80
Minions Killed
94
5
Camps Cleared
4
545,199
Distance Traveled
514,767
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,548
655
12
1
0
169,254
2
L
Thanatos
6,468
647
30
3
3
159,991
0
W
Hou Yi
8,858
886
37
4
3
190,700
1
W
Sobek
8,499
850
19
2
0
195,792
4
W
Scylla
7,996
800
24
2
2
158,707
3
L
Ra
7,202
720
52
5
1
185,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role