Player Matchup

Atlas
Atlas
 
Atlas
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Sparco0110
Neith
Level 159
God Stats
3W - 6L
1,609 SR
Queue Stats
144W - 175L
1,452 Elo+
Solo
Team Averages
Level 156
1,536 SR
1,484 Elo+

VS

Team Averages
Level 96
1,383 SR
1,606 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Mattanzaa
King Arthur
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 38L
1,731 Elo+
Party 1
Danzaburou
Danzaburou
Renan_Mart7
Danzaburou
Level 65
God Stats
1W - 1L
1,150 SR
Queue Stats
5W - 2L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
2 / 1 / 5
11,072
692
11,122
18,124
20,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
 
Discordia
14
2 / 2 / 3
10,180
636
15,342
10,423
4,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
14
3 / 4 / 3
10,258
641
9,258
15,876
8,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
2 / 1 / 5
10,485
655
17,054
13,846
7,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Mattanzaa
King Arthur
15
2 / 3 / 5
10,001
625
9,183
15,673
13,943
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Renan_Mart7
Danzaburou
15
3 / 3 / 3
10,425
652
11,715
15,053
7,043
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
7
Kills
7
7
Deaths
7
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
1
5
4.5
L
Discordia
 
Discordia
2
2
3
1.75
W
Ah Puch
 
Ah Puch
2
1
5
4.5
W
King Arthur
Mattanzaa
King Arthur
2
3
5
1.5
W
Danzaburou
Renan_Mart7
Danzaburou
3
3
3
1.5
L
Neith
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,722
Damage
37,952
44,423
Taken
44,572
33,367
Mitigated
28,101
9,773
Healing
12,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
11,122
3,490
0
3,076
18,124
20,448
106
5,140
12,984
19,251
0
L
Discordia
 
Discordia
15,342
1,463
0
1,602
10,423
4,896
522
5,186
5,237
44,883
0
W
Ah Puch
 
Ah Puch
17,054
681
0
6,617
13,846
7,115
352
8,111
5,735
46,057
0
W
King Arthur
Mattanzaa
King Arthur
9,183
1,742
0
1,597
15,673
13,943
0
9,465
6,208
0
19,220
W
Danzaburou
Renan_Mart7
Danzaburou
11,715
5,705
95
3,835
15,053
7,043
1,227
9,629
5,424
0
48,078
L
Neith
9,258
2,277
0
5,095
15,876
8,023
1,160
6,832
9,044
0
43,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,510
Gold Earned
30,911
171
Minions Killed
167
5
Camps Cleared
6
875,426
Distance Traveled
888,045
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,072
692
16
1
0
322,670
2
L
Discordia
10,180
636
71
4
4
299,117
4
W
Ah Puch
10,485
655
71
4
3
304,236
7
W
King Arthur
10,001
625
15
1
3
322,983
5
W
Danzaburou
10,425
652
81
5
0
260,826
2
L
Neith
10,258
641
84
5
1
253,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role