Player Matchup

Neith
Neith
Aschenkueppel
Neith
Level 131
God Stats
0W - 2L
1,590 SR
Queue Stats
8W - 26L
1,257 Elo+
Party 1
Chaac
Chaac
Brax1088
Chaac
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Hel
Hel
ELJ1131
Hel
Level 109
God Stats
2W - 3L
1,752 SR
Queue Stats
272W - 330L
1,459 Elo+
Solo
Team Averages
Level 107
1,614 SR
1,405 Elo+

VS

Team Averages
Level 97
1,390 SR
1,489 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Deuspie93
Ra
Level 69
God Stats
2W - 2L
1,346 SR
Queue Stats
3W - 3L
1,519 Elo+
Solo
Achilles
Achilles
HildegardeIV
Achilles
Level 114
God Stats
7W - 13L
1,325 SR
Queue Stats
45W - 55L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
7,893
607
12,570
8,752
3,533
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Brax1088
Chaac
11
0 / 5 / 1
7,368
567
3,879
13,908
11,859
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
11
0 / 4 / 1
7,532
579
7,553
11,684
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
3 / 0 / 6
9,458
728
10,690
14,001
5,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 1 / 7
8,802
677
8,044
4,724
1,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
HildegardeIV
Achilles
15
6 / 0 / 4
9,698
746
11,616
13,704
15,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
10
10
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
0
6
6
L
1
1
0
1
L
Chaac
Brax1088
Chaac
0
5
1
0.1
W
1
1
7
4.5
L
Hel
0
4
1
0.13
W
Achilles
HildegardeIV
Achilles
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,002
Damage
30,350
34,344
Taken
32,429
20,062
Mitigated
22,899
11,645
Healing
8,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
10,690
6,939
0
2,409
14,001
5,604
2,263
2,747
11,254
0
49,767
L
12,570
1,828
0
1,741
8,752
3,533
0
1,975
6,777
0
31,802
L
Chaac
Brax1088
Chaac
3,879
545
94
2,079
13,908
11,859
0
3,391
10,517
0
19,330
W
8,044
35
3,779
1,103
4,724
1,839
68
1,951
2,773
30,983
0
L
Hel
7,553
44
3,708
4,023
11,684
4,670
0
2,706
8,978
25,759
0
W
Achilles
HildegardeIV
Achilles
11,616
3,232
230
1,390
13,704
15,456
341
3,132
10,572
0
23,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,793
Gold Earned
27,958
128
Minions Killed
175
1
Camps Cleared
10
706,983
Distance Traveled
802,594
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,458
728
99
8
6
255,103
1
L
Neith
7,893
607
61
5
0
238,858
3
L
Chaac
7,368
567
21
2
0
234,769
0
W
Ra
8,802
677
59
5
3
281,105
0
L
Hel
7,532
579
46
4
1
233,356
1
W
Achilles
9,698
746
17
1
1
266,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role