Player Matchup

Scylla
Scylla
 
Scylla
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
KuiXiba
Ra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 156L
1,529 Elo+
Party 1
Kuzenbo
Kuzenbo
S1 Hoon
Kuzenbo
Level 108
God Stats
12W - 7L
1,785 SR
Queue Stats
609W - 652L
1,354 Elo+
Solo
Chiron
Chiron
carpav15
Chiron
Level 59
God Stats
2W - 2L
1,690 SR
Queue Stats
50W - 53L
1,443 Elo+
Party 1
Yu Huang
Yu Huang
yuyiya7
Yu Huang
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 50L
1,424 Elo+
Solo
Team Averages
Level 102
1,595 SR
1,450 Elo+

VS

Team Averages
Level 68
1,529 SR
1,309 Elo+
Thor
Thor
CatherineRed189
Thor
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 82L
1,291 Elo+
Solo
Ganesha
Ganesha
MorningStar8659
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,192 Elo+
Solo
Jing Wei
Jing Wei
Olympian_ZeusDC
Jing Wei
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 65L
1,396 Elo+
Solo
Hou Yi
Hou Yi
UhaveNOfriends2
Hou Yi
Level 28
God Stats
5W - 2L
1,395 SR
Queue Stats
178W - 194L
1,348 Elo+
Solo
Sylvanus
Sylvanus
toxicc-OP
Sylvanus
Level 64
God Stats
3W - 1L
1,751 SR
Queue Stats
92W - 118L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
7 / 5 / 16
12,918
760
21,690
14,669
5,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 3 / 12
11,970
704
14,938
16,512
8,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
S1 Hoon
Kuzenbo
16
0 / 2 / 17
10,590
623
7,093
28,195
24,217
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
carpav15
Chiron
20
15 / 10 / 7
14,368
845
23,920
23,768
9,951
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
yuyiya7
Yu Huang
19
4 / 5 / 15
12,084
711
13,553
15,237
7,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
8,136
479
1,494
4,710
1,842
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
0 / 8 / 14
11,742
691
10,355
30,530
46,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
19
4 / 8 / 9
12,245
720
21,019
22,275
13,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
19 / 3 / 5
15,609
918
38,432
21,620
12,344
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
toxicc-OP
Sylvanus
19
0 / 5 / 13
12,161
715
5,086
20,470
27,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
64
28
Kills
23
25
Deaths
28
67
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
7
5
16
3
W
0
4
0
0
L
2
3
12
2.67
W
0
8
14
0.88
W
Jing Wei
4
8
9
1.06
L
Kuzenbo
S1 Hoon
Kuzenbo
0
2
17
4.25
W
19
3
5
7.17
L
Chiron
carpav15
Chiron
15
10
7
1.85
W
Sylvanus
toxicc-OP
Sylvanus
0
5
13
1.3
L
Yu Huang
yuyiya7
Yu Huang
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,194
Damage
76,386
98,381
Taken
99,605
55,883
Mitigated
102,294
44,189
Healing
25,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
21,690
3,152
1,483
1,986
14,669
5,944
2,042
2,091
12,421
33,679
0
W
1,494
281
0
19
4,710
1,842
0
3,914
796
0
1,913
L
14,938
2,130
9,833
6,855
16,512
8,412
1,478
2,927
13,348
41,157
0
W
10,355
35
1,269
3,122
30,530
46,687
769
14,544
15,986
23,815
0
W
Jing Wei
21,019
12,038
1,771
3,182
22,275
13,849
3,130
14,330
7,945
0
41,654
L
Kuzenbo
S1 Hoon
Kuzenbo
7,093
2,949
3,220
12,743
28,195
24,217
947
5,053
22,856
12,408
0
W
38,432
18,308
1,870
7,249
21,620
12,344
4,317
13,764
7,856
0
78,598
L
Chiron
carpav15
Chiron
23,920
14,498
2,386
4,457
23,768
9,951
72
3,644
19,843
0
38,215
W
Sylvanus
toxicc-OP
Sylvanus
5,086
1,736
3,336
3,558
20,470
27,572
128
10,722
9,748
11,283
0
L
Yu Huang
yuyiya7
Yu Huang
13,553
1,156
638
588
15,237
7,359
1,689
1,726
13,254
32,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,930
Gold Earned
59,893
190
Minions Killed
145
0
Camps Cleared
0
1,370,145
Distance Traveled
1,087,088
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,918
760
31
2
0
251,243
0
W
Thor
8,136
479
3
0
0
65,920
1
L
Ra
11,970
704
70
4
0
335,882
0
W
Ganesha
11,742
691
0
0
0
248,143
0
W
Jing Wei
12,245
720
57
3
0
277,301
0
L
Kuzenbo
10,590
623
12
1
0
247,308
3
W
Hou Yi
15,609
918
75
4
0
298,436
2
L
Chiron
14,368
845
31
2
0
272,235
0
W
Sylvanus
12,161
715
10
1
0
197,288
0
L
Yu Huang
12,084
711
46
3
0
263,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role