Player Matchup

Mercury
Mercury
HebbyGamer
Mercury
Level 126
God Stats
1W - 1L
1,851 SR
Queue Stats
41W - 27L
1,588 Elo+
Party 3
Hachiman
Hachiman
Kolahoki
Hachiman
Level 27
God Stats
1W - 2L
1,632 SR
Queue Stats
17W - 8L
1,589 Elo+
Party 3
Horus
Horus
ThiccyBriccy
Horus
Level 128
God Stats
4W - 5L
1,510 SR
Queue Stats
431W - 391L
1,511 Elo+
Solo
Discordia
Discordia
Yagoespto
Discordia
Level 62
God Stats
2W - 2L
1,263 SR
Queue Stats
204W - 207L
1,480 Elo+
Solo
Ra
Ra
evosparko
Ra
Level 48
God Stats
0W - 1L
1,501 SR
Queue Stats
13W - 17L
1,439 Elo+
Solo
Team Averages
Level 78
1,551 SR
1,521 Elo+

VS

Team Averages
Level 51
1,471 SR
1,418 Elo+
Fenrir
Fenrir
Chricke
Fenrir
Level 69
God Stats
2W - 1L
1,539 SR
Queue Stats
37W - 26L
1,472 Elo+
Party 2
Yu Huang
Yu Huang
DeagleHH
Yu Huang
Level 38
God Stats
4W - 4L
1,389 SR
Queue Stats
11W - 24L
1,305 Elo+
Party 1
Rama
Rama
DerpClown
Rama
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Chaac
Chaac
TotemBrevna
Chaac
Level 36
God Stats
2W - 2L
1,429 SR
Queue Stats
10W - 20L
1,315 Elo+
Party 1
Athena
Athena
ViciousToddler
Athena
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HebbyGamer
Mercury
5
0 / 2 / 0
3,267
653
369
3,279
850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Kolahoki
Hachiman
4
0 / 3 / 0
3,063
613
715
3,411
751
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
3 / 0 / 0
4,453
891
3,663
4,882
2,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Yagoespto
Discordia
6
0 / 1 / 0
3,618
724
131
1,620
457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 0 / 0
1,059
212
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chricke
Fenrir
6
4 / 0 / 0
4,008
802
2,131
3,802
1,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
DeagleHH
Yu Huang
1
0 / 0 / 0
2,586
517
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
6
1 / 0 / 3
3,710
742
1,706
1,380
321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 3 / 0
3,235
647
1,553
5,746
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 0 / 0
3,873
775
1,298
2,439
1,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
3
Kills
6
6
Deaths
3
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Chricke
Fenrir
4
0
0
4
W
Yu Huang
DeagleHH
Yu Huang
0
0
0
0
W
Rama
1
0
3
2.5
L
Mercury
HebbyGamer
Mercury
0
2
0
0
L
Hachiman
Kolahoki
Hachiman
0
3
0
0
L
3
0
0
3
W
0
3
0
0
W
1
0
0
1
L
Discordia
Yagoespto
Discordia
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,878
Damage
6,688
13,192
Taken
13,367
4,160
Mitigated
5,281
3,189
Healing
6,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Chricke
Fenrir
2,131
472
0
2,533
3,802
1,191
0
19
3,749
0
16,616
W
Yu Huang
DeagleHH
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
W
Rama
1,706
1,403
0
987
1,380
321
0
0
1,380
0
12,064
L
Mercury
HebbyGamer
Mercury
369
0
0
500
3,279
850
0
257
3,022
0
11,463
L
Hachiman
Kolahoki
Hachiman
715
568
0
447
3,411
751
0
403
3,008
0
6,794
L
3,663
1,972
0
2,242
4,882
2,102
0
0
4,882
0
20,010
W
1,553
564
0
2,326
5,746
2,656
0
0
5,473
0
11,464
W
1,298
521
22
756
2,439
1,113
0
32
2,361
15,251
0
L
Discordia
Yagoespto
Discordia
131
0
0
0
1,620
457
0
638
982
15,696
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,460
Gold Earned
17,412
107
Minions Killed
99
0
Camps Cleared
0
425,333
Distance Traveled
462,480
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,008
802
33
7
0
122,207
0
W
Yu Huang
2,586
517
0
0
0
10,549
0
W
Rama
3,710
742
22
4
0
109,787
2
L
Mercury
3,267
653
17
3
0
112,342
1
L
Hachiman
3,063
613
21
4
0
92,744
1
L
Horus
4,453
891
33
7
0
117,619
2
W
Chaac
3,235
647
21
4
0
94,704
1
W
Athena
3,873
775
23
5
0
125,233
2
L
Discordia
3,618
724
36
7
0
102,628
2
L
Ra
1,059
212
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role