Player Matchup

Agni
Agni
Bronze III
Dindigidon
Agni
Bronze III
Level 126
God Stats
0W - 1L
1,619 SR
Queue Stats
2W - 10L
1,541 MMR
Solo
Ares
Ares
Gold III
Grott
Ares
Gold III
Level 144
God Stats
1W - 2L
1,655 SR
Queue Stats
228W - 228L
1,477 MMR
Solo
Ravana
Ravana
Gold IV
MORNDOG
Ravana
Gold IV
Level 129
God Stats
17W - 7L
1,718 SR
Queue Stats
399W - 407L
1,478 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
Merkatz
Erlang Shen
Bronze III
Level 93
God Stats
0W - 4L
1,408 SR
Queue Stats
9W - 12L
1,461 MMR
Solo
Sol
Sol
Silver II
smanty
Sol
Silver II
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 60L
1,512 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,580 SR
1,494 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,496 SR
1,492 MMR
Kali
Kali
Silver II
 
Kali
Silver II
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold I
Godhandler
Cerberus
Gold I
Level 160
God Stats
5W - 10L
1,220 SR
Queue Stats
467W - 475L
1,456 MMR
Solo
Atlas
Atlas
Gold IV
ckart
Atlas
Gold IV
Level 123
God Stats
7W - 6L
1,524 SR
Queue Stats
107W - 113L
1,464 MMR
Solo
Eset
Eset
Gold II
galwallabadalla
Eset
Gold II
Level 108
God Stats
4W - 5L
1,553 SR
Queue Stats
440W - 437L
1,498 MMR
Solo
Xbalanque
Xbalanque
Bronze III
xDaRkSt0rM
Xbalanque
Bronze III
Level 131
God Stats
3W - 1L
1,683 SR
Queue Stats
6W - 3L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
4,919
492
6,395
8,712
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Grott
Ares
7
0 / 2 / 2
4,765
477
3,123
7,617
5,401
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
MORNDOG
Ravana
9
3 / 3 / 0
6,215
622
4,777
7,583
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Merkatz
Erlang Shen
9
0 / 0 / 0
5,491
549
5,074
9,269
4,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
smanty
Sol
11
0 / 1 / 0
6,377
638
4,099
6,230
2,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
TyrBakasuraUllrKhepri

VS

Bans
GebMercuryArtemisSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
6 / 1 / 3
6,930
693
8,530
10,718
5,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Godhandler
Cerberus
11
1 / 0 / 0
6,180
618
6,270
8,345
7,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Atlas
ckart
Atlas
8
0 / 0 / 6
5,278
528
3,857
7,908
4,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
6 / 2 / 2
6,355
636
7,239
7,181
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
xDaRkSt0rM
Xbalanque
9
0 / 0 / 2
4,971
497
1,596
3,779
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
13
13
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
6
1
3
7.5
L
0
7
1
0.07
W
Cerberus
Godhandler
Cerberus
1
0
0
1
L
Ares
Grott
Ares
0
2
2
0.5
L
Ravana
MORNDOG
Ravana
3
3
0
1
L
Erlang Shen
Merkatz
Erlang Shen
0
0
0
0
W
Atlas
ckart
Atlas
0
0
6
3
W
6
2
2
3.5
L
Sol
smanty
Sol
0
1
0
0
W
Xbalanque
xDaRkSt0rM
Xbalanque
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,468
Damage
27,492
39,411
Taken
37,931
18,535
Mitigated
21,215
10,997
Healing
16,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
8,530
4,064
0
6,440
10,718
5,060
0
3,752
6,966
0
45,101
L
6,395
649
0
1,287
8,712
3,082
0
3,836
4,836
29,823
0
W
Cerberus
Godhandler
Cerberus
6,270
842
0
4,028
8,345
7,082
0
218
8,127
38,557
0
L
Ares
Grott
Ares
3,123
299
89
690
7,617
5,401
0
3,967
3,650
9,706
0
L
Ravana
MORNDOG
Ravana
4,777
1,379
0
3,704
7,583
3,113
0
2,266
5,301
0
32,690
L
Erlang Shen
Merkatz
Erlang Shen
5,074
3,140
0
2,597
9,269
4,875
0
5,216
3,411
0
35,705
W
Atlas
ckart
Atlas
3,857
1,736
0
1,812
7,908
4,971
0
3,775
4,133
16,110
0
W
7,239
998
279
1,738
7,181
2,743
834
3,727
3,454
38,062
0
L
Sol
smanty
Sol
4,099
1,626
0
2,630
6,230
2,064
1,680
1,383
4,847
53,683
0
W
Xbalanque
xDaRkSt0rM
Xbalanque
1,596
636
0
2,044
3,779
1,359
0
2,145
1,634
0
22,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,767
Gold Earned
29,714
297
Minions Killed
315
0
Camps Cleared
0
1,007,752
Distance Traveled
942,892
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,930
693
68
7
0
213,210
4
L
Agni
4,919
492
49
5
0
187,592
3
W
Cerberus
6,180
618
122
12
0
183,133
3
L
Ares
4,765
477
10
1
0
213,055
3
L
Ravana
6,215
622
65
7
0
209,253
1
L
Erlang Shen
5,491
549
68
7
0
213,572
3
W
Atlas
5,278
528
24
2
0
201,632
4
W
Eset
6,355
636
63
6
0
208,898
4
L
Sol
6,377
638
105
11
0
184,280
0
W
Xbalanque
4,971
497
38
4
0
136,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role