Player Matchup

Ares
Ares
Lew10itDan4270
Ares
Level 69
God Stats
3W - 5L
1,469 SR
Queue Stats
22W - 46L
1,271 Elo+
Party 1
Mercury
Mercury
capnmiket
Mercury
Level 43
God Stats
8W - 11L
1,433 SR
Queue Stats
16W - 36L
1,240 Elo+
Party 1
Hou Yi
Hou Yi
offSETlokiii
Hou Yi
Level 109
God Stats
9W - 13L
1,560 SR
Queue Stats
179W - 158L
1,550 Elo+
Party 1
Team Averages
Level 74
1,487 SR
1,354 Elo+

VS

Team Averages
Level 118
1,450 SR
1,519 Elo+
Cerberus
Cerberus
Lord Kidomaru
Cerberus
Level 123
God Stats
28W - 13L
1,527 SR
Queue Stats
389W - 263L
1,589 Elo+
Party 2
Heimdallr
Heimdallr
ShadowKing6839
Heimdallr
Level 128
God Stats
14W - 11L
1,579 SR
Queue Stats
367W - 401L
1,448 Elo+
Solo
Sol
Sol
ThermalGore921
Sol
Level 102
God Stats
11W - 8L
1,244 SR
Queue Stats
161W - 148L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
9,110
651
8,243
18,160
17,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
capnmiket
Mercury
11
0 / 11 / 3
8,125
580
5,075
14,464
5,820
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
16
3 / 4 / 2
10,819
773
11,791
11,732
5,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lord Kidomaru
Cerberus
16
5 / 1 / 14
11,462
819
11,184
14,724
22,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
ShadowKing6839
Heimdallr
14
4 / 3 / 12
10,513
751
13,878
10,804
5,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
10 / 1 / 6
11,243
803
10,667
8,878
4,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
5
Kills
19
20
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Cerberus
Lord Kidomaru
Cerberus
5
1
14
12
W
Heimdallr
ShadowKing6839
Heimdallr
4
3
12
3.33
W
10
1
6
13
L
Mercury
capnmiket
Mercury
0
11
3
0.14
L
Hou Yi
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,109
Damage
35,729
44,356
Taken
34,406
29,396
Mitigated
31,812
5,554
Healing
9,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,243
225
0
3,899
18,160
17,818
0
7,365
10,795
17,705
0
W
Cerberus
Lord Kidomaru
Cerberus
11,184
516
0
4,863
14,724
22,011
74
4,289
10,435
21,950
0
W
Heimdallr
ShadowKing6839
Heimdallr
13,878
7,292
0
1,324
10,804
5,439
1,383
3,029
7,775
0
44,699
W
10,667
4,219
0
2,834
8,878
4,362
1,080
1,220
7,658
30,466
3,792
L
Mercury
capnmiket
Mercury
5,075
2,671
145
654
14,464
5,820
0
7,197
7,267
0
18,011
L
Hou Yi
11,791
4,543
0
856
11,732
5,758
0
6,663
5,069
0
49,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,054
Gold Earned
33,218
121
Minions Killed
166
6
Camps Cleared
7
724,662
Distance Traveled
725,718
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,110
651
20
1
0
219,466
0
W
Cerberus
11,462
819
32
2
3
274,525
1
W
Heimdallr
10,513
751
79
6
2
225,816
4
W
Sol
11,243
803
55
4
2
225,377
1
L
Mercury
8,125
580
18
1
2
248,516
1
L
Hou Yi
10,819
773
83
6
4
256,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role