Player Matchup

Geb
Geb
Platinum V
DaveSwitch
Geb
Platinum V
Level 155
God Stats
6W - 5L
1,687 SR
Queue Stats
56W - 54L
1,763 MMR
Solo
Nemesis
Nemesis
Diamond IV
Ralman
Nemesis
Diamond IV
Level 160
God Stats
5W - 1L
1,714 SR
Queue Stats
260W - 269L
2,013 MMR
Party 1
Agni
Agni
Platinum I
Ralmann
Agni
Platinum I
Level 87
God Stats
2W - 0L
1,736 SR
Queue Stats
84W - 70L
1,956 MMR
Party 1
Rama
Rama
Platinum II
TylerDDurden
Rama
Platinum II
Level 158
God Stats
5W - 11L
1,447 SR
Queue Stats
184W - 189L
1,821 MMR
Solo
Xing Tian
Xing Tian
Gold IV
yodayoda9009
Xing Tian
Gold IV
Level 145
God Stats
4W - 1L
1,520 SR
Queue Stats
32W - 15L
1,778 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,621 SR
1,866 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,465 SR
1,725 MMR
He Bo
He Bo
Platinum I
 
He Bo
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum IV
 
Hachiman
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum II
Fistyk
Odin
Platinum II
Level 160
God Stats
3W - 9L
1,539 SR
Queue Stats
1,073W - 1,085L
1,761 MMR
Solo
Ne Zha
Ne Zha
Diamond V
MODERNBOLT
Ne Zha
Diamond V
Level 156
God Stats
3W - 9L
1,250 SR
Queue Stats
311W - 305L
1,924 MMR
Solo
Thoth
Thoth
Platinum II
juan12222222223
Thoth
Platinum II
Level 147
God Stats
1W - 4L
1,537 SR
Queue Stats
90W - 77L
1,939 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
5,127
513
2,488
7,518
4,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Ralman
Nemesis
11
5 / 0 / 2
6,515
652
4,939
6,393
2,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
Ralmann
Agni
10
1 / 0 / 3
5,641
564
2,635
2,901
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 2
5,354
535
3,404
5,664
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
yodayoda9009
Xing Tian
10
1 / 2 / 1
5,593
559
1,310
7,892
3,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
Ah Muzen CabPoseidonBakasuraDa Ji

VS

Bans
NoxMercuryUllrKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
2 / 4 / 0
5,440
544
5,903
6,486
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
 
Hachiman
10
1 / 1 / 0
5,423
542
4,129
5,366
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odin
Fistyk
Odin
6
0 / 2 / 1
4,631
463
2,247
6,131
3,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
MODERNBOLT
Ne Zha
8
0 / 1 / 2
4,953
495
2,875
6,441
2,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 0
5,089
509
1,478
3,218
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
9
Kills
3
3
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
4
0
0.5
L
Hachiman
 
Hachiman
1
1
0
1
W
1
1
2
2
L
Odin
Fistyk
Odin
0
2
1
0.25
L
Ne Zha
MODERNBOLT
Ne Zha
0
1
2
1
W
Nemesis
Ralman
Nemesis
5
0
2
6
W
Agni
Ralmann
Agni
1
0
3
2.5
W
1
0
2
2
L
0
1
0
0
W
Xing Tian
yodayoda9009
Xing Tian
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,776
Damage
16,632
30,368
Taken
27,642
12,682
Mitigated
11,384
8,049
Healing
8,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,903
965
0
1,810
6,486
2,101
0
1,400
4,967
33,779
0
L
Hachiman
 
Hachiman
4,129
2,507
0
3,068
5,366
1,628
0
713
4,653
0
42,151
W
2,488
322
0
2,090
7,518
4,075
0
402
7,116
9,908
0
L
Odin
Fistyk
Odin
2,247
445
0
1,748
6,131
3,914
0
2,042
3,901
0
9,414
L
Ne Zha
MODERNBOLT
Ne Zha
2,875
875
0
1,815
6,441
2,745
0
905
5,536
0
32,945
W
Nemesis
Ralman
Nemesis
4,939
2,133
0
873
6,393
2,298
0
1,315
5,078
0
45,745
W
Agni
Ralmann
Agni
2,635
509
0
500
2,901
960
0
835
2,066
36,890
0
W
3,404
2,677
0
2,791
5,664
1,585
0
116
5,548
0
36,948
L
1,478
196
0
290
3,218
996
0
1,254
1,964
38,737
0
W
Xing Tian
yodayoda9009
Xing Tian
1,310
123
0
1,795
7,892
3,764
0
4,713
3,179
27,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,230
Gold Earned
25,536
315
Minions Killed
269
0
Camps Cleared
0
1,013,742
Distance Traveled
960,305
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,440
544
56
6
0
170,171
4
L
Hachiman
5,423
542
68
7
0
174,182
3
W
Geb
5,127
513
17
2
0
202,560
2
L
Odin
4,631
463
21
2
0
200,687
1
L
Ne Zha
4,953
495
55
6
0
211,515
4
W
Nemesis
6,515
652
90
9
0
234,317
2
W
Agni
5,641
564
71
7
0
215,845
1
W
Rama
5,354
535
68
7
0
160,715
2
L
Thoth
5,089
509
69
7
0
203,750
2
W
Xing Tian
5,593
559
69
7
0
200,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role