Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AluAlu
Geb
Level 145
God Stats
6W - 3L
1,607 SR
Queue Stats
253W - 269L
1,390 Elo+
Solo
Artemis
Artemis
Kikipanik
Artemis
Level 125
God Stats
4W - 3L
1,382 SR
Queue Stats
354W - 402L
1,491 Elo+
Solo
Chang'e
Chang'e
matthew_edge
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,394 Elo+
Solo
Ne Zha
Ne Zha
samurai1154
Ne Zha
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,515 Elo+
Solo
Team Averages
Level 118
1,498 SR
1,458 Elo+

VS

Team Averages
Level 136
1,469 SR
1,470 Elo+
Ra
Ra
 
Ra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
FakanCyka
Chaac
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Hades
Hades
Riskbak
Hades
Level 122
God Stats
1W - 1L
1,659 SR
Queue Stats
52W - 56L
1,424 Elo+
Solo
Kuzenbo
Kuzenbo
gavinda77
Kuzenbo
Level 156
God Stats
1W - 3L
1,209 SR
Queue Stats
163W - 186L
1,454 Elo+
Solo
Cliodhna
Cliodhna
nevermore0402
Cliodhna
Level 160
God Stats
11W - 14L
1,478 SR
Queue Stats
460W - 452L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
6 / 8 / 5
10,149
677
9,951
21,837
19,971
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
AluAlu
Geb
18
1 / 5 / 13
10,117
674
12,436
21,362
25,746
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
Kikipanik
Artemis
20
11 / 6 / 10
12,556
837
28,770
18,749
10,417
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
matthew_edge
Chang'e
17
3 / 4 / 12
10,065
671
19,396
20,249
9,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
17
3 / 9 / 12
10,936
729
18,894
21,706
12,077
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
6 / 6 / 15
12,283
819
13,723
18,362
10,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
FakanCyka
Chaac
20
6 / 3 / 19
11,975
798
17,159
28,147
47,064
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Riskbak
Hades
17
5 / 6 / 16
11,222
748
18,104
21,028
16,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
gavinda77
Kuzenbo
20
4 / 2 / 20
12,797
853
9,688
20,186
34,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
nevermore0402
Cliodhna
20
11 / 7 / 13
13,342
889
31,085
26,769
16,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
115
24
Kills
32
32
Deaths
24
52
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
8
5
1.06
W
Ra
 
Ra
6
6
15
2.25
L
Geb
AluAlu
Geb
1
5
13
1.5
W
Chaac
FakanCyka
Chaac
6
3
19
5.17
L
Artemis
Kikipanik
Artemis
11
6
10
2.67
W
Hades
Riskbak
Hades
5
6
16
2.17
W
Kuzenbo
gavinda77
Kuzenbo
4
2
20
7
L
Chang'e
matthew_edge
Chang'e
3
4
12
2.25
W
Cliodhna
nevermore0402
Cliodhna
11
7
13
2.5
L
Ne Zha
3
9
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,447
Damage
89,759
103,903
Taken
114,492
77,726
Mitigated
124,994
29,396
Healing
48,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,951
1,612
1,120
1,891
21,837
19,971
0
6,778
14,897
0
17,177
W
Ra
 
Ra
13,723
1,175
9,940
6,327
18,362
10,941
2,701
3,981
14,381
35,298
0
L
Geb
AluAlu
Geb
12,436
1,189
1,240
1,834
21,362
25,746
45
9,104
12,013
26,774
0
W
Chaac
FakanCyka
Chaac
17,159
2,078
1,823
7,232
28,147
47,064
1,592
9,731
18,416
0
35,569
L
Artemis
Kikipanik
Artemis
28,770
10,855
1,167
2,876
18,749
10,417
774
8,635
9,917
0
55,479
W
Hades
Riskbak
Hades
18,104
1,441
2,037
4,772
21,028
16,296
2,158
6,154
14,874
31,592
0
W
Kuzenbo
gavinda77
Kuzenbo
9,688
2,690
3,702
3,608
20,186
34,071
1,080
4,683
15,503
19,465
0
L
Chang'e
matthew_edge
Chang'e
19,396
2,224
5,833
8,346
20,249
9,515
545
7,730
12,188
33,491
0
W
Cliodhna
nevermore0402
Cliodhna
31,085
4,233
375
9,123
26,769
16,622
815
7,283
19,486
0
50,824
L
Ne Zha
18,894
5,094
958
4,131
21,706
12,077
414
9,268
12,030
0
32,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,823
Gold Earned
61,619
168
Minions Killed
157
0
Camps Cleared
0
1,307,440
Distance Traveled
1,403,992
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,149
677
18
1
0
267,032
4
W
Ra
12,283
819
46
3
0
287,091
0
L
Geb
10,117
674
29
2
0
284,658
0
W
Chaac
11,975
798
27
2
0
298,702
2
L
Artemis
12,556
837
59
4
0
216,651
1
W
Hades
11,222
748
32
2
0
233,829
1
W
Kuzenbo
12,797
853
16
1
0
290,815
2
L
Chang'e
10,065
671
28
2
0
276,028
1
W
Cliodhna
13,342
889
36
2
0
293,555
2
L
Ne Zha
10,936
729
34
2
0
263,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role