Player Matchup

Chaac
Chaac
Dredgen Dyl
Chaac
Level 68
God Stats
4W - 1L
1,565 SR
Queue Stats
54W - 64L
1,404 Elo+
Party 1
Janus
Janus
ItzzCozi
Janus
Level 16
God Stats
1W - 2L
1,322 SR
Queue Stats
14W - 20L
1,399 Elo+
Party 1
Medusa
Medusa
Redtrap god
Medusa
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 100L
1,175 Elo+
Solo
Team Averages
Level 61
1,462 SR
1,326 Elo+

VS

Team Averages
Level 71
1,283 SR
1,244 Elo+
Thanatos
Thanatos
DannyD3V1to
Thanatos
Level 60
God Stats
0W - 1L
1,313 SR
Queue Stats
5W - 19L
1,125 Elo+
Party 2
Scylla
Scylla
GodOfKaijus
Scylla
Level 88
God Stats
0W - 2L
1,154 SR
Queue Stats
14W - 32L
1,223 Elo+
Party 2
Cthulhu
Cthulhu
Kaito_Uchiha-
Cthulhu
Level 66
God Stats
0W - 2L
1,381 SR
Queue Stats
4W - 7L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 9
10,008
834
13,589
13,402
10,432
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
ItzzCozi
Janus
13
6 / 2 / 9
9,435
786
7,076
5,767
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
13
5 / 1 / 8
9,185
765
8,884
7,838
3,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DannyD3V1to
Thanatos
11
1 / 9 / 0
7,453
621
7,407
12,786
4,649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
11
0 / 6 / 1
6,919
577
6,148
9,242
2,917
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
11
2 / 4 / 1
8,430
703
4,857
12,242
13,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
19
Kills
3
3
Deaths
19
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DannyD3V1to
Thanatos
1
9
0
0.11
W
8
0
9
12.5
L
Scylla
0
6
1
0.08
W
Janus
ItzzCozi
Janus
6
2
9
5.25
L
Cthulhu
2
4
1
0.63
W
Medusa
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,549
Damage
18,412
27,007
Taken
34,270
15,781
Mitigated
20,726
6,731
Healing
3,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DannyD3V1to
Thanatos
7,407
1,643
0
3,102
12,786
4,649
0
2,283
10,333
0
17,225
W
13,589
3,827
0
4,679
13,402
10,432
0
4,891
8,511
0
33,406
L
Scylla
6,148
518
0
117
9,242
2,917
0
1,935
7,217
20,533
0
W
Janus
ItzzCozi
Janus
7,076
1,010
0
87
5,767
2,043
38
3,301
2,466
21,947
0
L
Cthulhu
4,857
676
88
402
12,242
13,160
0
2,610
9,356
16,700
0
W
Medusa
8,884
4,235
517
1,448
7,838
3,306
1,932
3,273
4,565
0
31,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,628
Gold Earned
22,802
124
Minions Killed
94
4
Camps Cleared
3
644,945
Distance Traveled
559,628
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,453
621
24
2
0
176,359
0
W
Chaac
10,008
834
49
4
1
232,216
0
L
Scylla
6,919
577
40
3
2
179,343
0
W
Janus
9,435
786
34
3
2
182,559
0
L
Cthulhu
8,430
703
30
3
1
203,926
0
W
Medusa
9,185
765
41
3
1
230,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role