Player Matchup

Yu Huang
Yu Huang
Gold III
Grott
Yu Huang
Gold III
Level 144
God Stats
7W - 10L
1,497 SR
Queue Stats
228W - 228L
1,523 MMR
Solo
Bakasura
Bakasura
Platinum IV
HUNTER004
Bakasura
Platinum IV
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
320W - 308L
1,479 MMR
Solo
Serqet
Serqet
Gold III
KanekkiKun
Serqet
Gold III
Level 103
God Stats
34W - 48L
1,463 SR
Queue Stats
426W - 433L
1,493 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
alih1997
Cu Chulainn
Gold III
Level 159
God Stats
7W - 4L
2,014 SR
Queue Stats
225W - 226L
1,509 MMR
Solo
Apollo
Apollo
Silver II
smanty
Apollo
Silver II
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 60L
1,558 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,595 SR
1,512 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,548 SR
1,515 MMR
Nu Wa
Nu Wa
Bronze V
 
Nu Wa
Bronze V
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold I
 
Kali
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Gold IV
Athanatos8
Thoth
Gold IV
Level 140
God Stats
8W - 7L
1,471 SR
Queue Stats
73W - 81L
1,484 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold II
JsNv
Kumbhakarna
Gold II
Level 138
God Stats
8W - 3L
1,769 SR
Queue Stats
288W - 284L
1,518 MMR
Solo
Chernobog
Chernobog
Gold II
xxchainsaw
Chernobog
Gold II
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
346W - 366L
1,570 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Grott
Yu Huang
9
2 / 2 / 0
5,169
517
4,216
4,142
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
HUNTER004
Bakasura
9
0 / 3 / 1
5,156
516
3,713
9,237
3,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
KanekkiKun
Serqet
8
1 / 1 / 0
5,079
508
2,217
8,055
4,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
alih1997
Cu Chulainn
8
0 / 6 / 0
4,954
495
4,307
9,376
4,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
smanty
Apollo
11
0 / 0 / 1
5,728
573
3,770
5,717
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
MercuryRavanaUllrKhepri

VS

Bans
NemesisXbalanqueAtlasArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
7 / 0 / 1
7,181
718
8,559
5,955
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kali
 
Kali
10
3 / 1 / 2
6,119
612
2,397
9,381
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
9
0 / 1 / 3
5,453
545
4,896
3,596
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
JsNv
Kumbhakarna
9
2 / 0 / 1
5,270
527
2,182
6,668
4,063
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
xxchainsaw
Chernobog
10
0 / 1 / 0
5,808
581
3,855
4,934
1,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
12
12
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
0
1
7.5
W
Kali
 
Kali
3
1
2
4
W
Thoth
0
1
3
1.5
L
Yu Huang
Grott
Yu Huang
2
2
0
1
L
Bakasura
HUNTER004
Bakasura
0
3
1
0.17
W
Kumbhakarna
JsNv
Kumbhakarna
2
0
1
2.5
L
Serqet
KanekkiKun
Serqet
1
1
0
1
L
Cu Chulainn
alih1997
Cu Chulainn
0
6
0
0
L
Apollo
smanty
Apollo
0
0
1
0.5
W
Chernobog
xxchainsaw
Chernobog
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,223
Damage
21,889
36,527
Taken
30,534
16,628
Mitigated
12,564
10,691
Healing
10,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,559
3,058
90
2,820
5,955
1,700
210
0
5,735
41,373
0
W
Kali
 
Kali
2,397
996
0
3,268
9,381
4,372
0
1,289
7,579
0
33,261
W
Thoth
4,896
734
0
669
3,596
1,141
0
1,597
1,563
43,509
0
L
Yu Huang
Grott
Yu Huang
4,216
688
0
750
4,142
1,610
0
2,194
1,910
30,318
0
L
Bakasura
HUNTER004
Bakasura
3,713
2,720
0
2,064
9,237
3,550
0
3,566
5,545
0
29,599
W
Kumbhakarna
JsNv
Kumbhakarna
2,182
724
622
1,739
6,668
4,063
0
724
5,398
12,991
0
L
Serqet
KanekkiKun
Serqet
2,217
404
274
2,695
8,055
4,730
0
3,105
4,892
0
14,453
L
Cu Chulainn
alih1997
Cu Chulainn
4,307
498
0
1,604
9,376
4,925
0
5,308
3,704
0
34,721
L
Apollo
smanty
Apollo
3,770
2,492
0
3,304
5,717
1,813
0
820
4,839
0
47,906
W
Chernobog
xxchainsaw
Chernobog
3,855
2,231
0
1,720
4,934
1,288
0
0
4,934
0
47,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,086
Gold Earned
29,831
308
Minions Killed
347
0
Camps Cleared
0
995,795
Distance Traveled
1,080,973
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,181
718
72
7
0
194,775
4
W
Kali
6,119
612
78
8
0
251,348
1
W
Thoth
5,453
545
84
8
0
215,381
2
L
Yu Huang
5,169
517
54
5
0
178,132
4
L
Bakasura
5,156
516
75
8
0
242,875
0
W
Kumbhakarna
5,270
527
18
2
0
212,629
4
L
Serqet
5,079
508
23
2
0
215,456
7
L
Cu Chulainn
4,954
495
56
6
0
184,466
1
L
Apollo
5,728
573
100
10
0
174,866
1
W
Chernobog
5,808
581
95
10
0
206,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role