Player Matchup

Sol
Sol
FoXtRot__blue
Sol
Level 42
God Stats
1W - 3L
1,261 SR
Queue Stats
44W - 59L
1,352 Elo+
Party 1
Danzaburou
Danzaburou
Gurvan_B
Danzaburou
Level 23
God Stats
4W - 2L
1,489 SR
Queue Stats
11W - 19L
1,187 Elo+
Party 1
Hera
Hera
chrono_phobia
Hera
Level 110
God Stats
9W - 8L
1,576 SR
Queue Stats
386W - 454L
1,349 Elo+
Party 1
Team Averages
Level 58
1,442 SR
1,296 Elo+

VS

Team Averages
Level 84
1,399 SR
1,337 Elo+
Geb
Geb
Chief JPac
Geb
Level 123
God Stats
28W - 35L
1,402 SR
Queue Stats
65W - 99L
1,364 Elo+
Party 2
Eset
Eset
MIMI6769
Eset
Level 49
God Stats
31W - 41L
1,405 SR
Queue Stats
346W - 531L
1,297 Elo+
Solo
Izanami
Izanami
YumekoWaifu3699
Izanami
Level 81
God Stats
6W - 11L
1,389 SR
Queue Stats
32W - 51L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
6,995
700
7,325
3,711
1,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Gurvan_B
Danzaburou
11
0 / 0 / 6
6,783
678
5,672
6,077
2,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 1 / 1
7,965
797
11,643
4,072
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,274
627
5,345
12,270
10,803
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Eset
9
0 / 3 / 1
5,903
590
2,412
7,956
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 2 / 0
6,513
651
2,575
9,795
4,344
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
1
0
6
4
W
Danzaburou
Gurvan_B
Danzaburou
0
0
6
3
L
Eset
0
3
1
0.17
L
1
2
0
0.5
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,640
Damage
10,332
13,860
Taken
30,021
5,881
Mitigated
18,619
3,591
Healing
7,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,345
430
441
2,297
12,270
10,803
0
5,808
6,462
12,613
0
W
7,325
1,697
0
950
3,711
1,598
1,545
2,094
1,617
17,044
2,047
W
Danzaburou
Gurvan_B
Danzaburou
5,672
1,986
0
2,141
6,077
2,684
759
4,171
1,906
0
18,643
L
Eset
2,412
126
202
1,565
7,956
3,472
0
6,236
1,720
14,860
0
L
2,575
933
641
2,271
9,795
4,344
0
7,112
2,683
0
21,717
W
11,643
1,660
0
500
4,072
1,599
650
1,895
2,177
36,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,743
Gold Earned
18,690
113
Minions Killed
98
6
Camps Cleared
3
538,170
Distance Traveled
515,552
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,274
627
12
1
0
182,495
0
W
Sol
6,995
700
35
4
2
178,791
2
W
Danzaburou
6,783
678
22
2
1
173,835
2
L
Eset
5,903
590
27
3
3
164,639
2
L
Izanami
6,513
651
59
6
0
168,418
0
W
Hera
7,965
797
56
6
3
185,544
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role