Player Matchup

Horus
Horus
Pony220-
Horus
Level 88
God Stats
4W - 2L
1,904 SR
Queue Stats
6W - 4L
1,764 Elo+
Party 2
Cthulhu
Cthulhu
TRIP MORALES
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Neith
Neith
TheNathline
Neith
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
314W - 334L
1,397 Elo+
Solo
Poseidon
Poseidon
Yeahstuff
Poseidon
Level 85
God Stats
117W - 155L
1,462 SR
Queue Stats
431W - 511L
1,357 Elo+
Party 1
Da Ji
Da Ji
panyo147
Da Ji
Level 79
God Stats
49W - 74L
1,350 SR
Queue Stats
513W - 623L
1,355 Elo+
Party 1
Team Averages
Level 72
1,543 SR
1,475 Elo+

VS

Team Averages
Level 84
1,404 SR
1,424 Elo+
Neith
Neith
 
Neith
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
BlacksC0oksBoi
Set
Level 64
God Stats
7W - 10L
1,272 SR
Queue Stats
284W - 342L
1,396 Elo+
Solo
Chronos
Chronos
Hex2082
Chronos
Level 37
God Stats
15W - 20L
1,141 SR
Queue Stats
202W - 224L
1,239 Elo+
Solo
Olorun
Olorun
elmatadorxxx
Olorun
Level 155
God Stats
2W - 4L
1,605 SR
Queue Stats
128W - 150L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Pony220-
Horus
12
2 / 1 / 0
7,135
595
6,618
7,746
6,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
TRIP MORALES
Cthulhu
5
0 / 6 / 0
4,690
391
2,077
8,601
4,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 3 / 0
6,226
519
4,029
6,094
2,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Yeahstuff
Poseidon
10
0 / 0 / 0
5,667
472
1,841
2,579
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
panyo147
Da Ji
9
0 / 1 / 0
5,510
459
2,993
7,832
2,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
5 / 0 / 1
6,462
539
4,842
6,919
2,283
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
 
Achilles
10
3 / 1 / 5
5,940
495
5,477
9,673
4,239
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

10
1 / 0 / 4
6,091
508
2,185
8,543
3,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Hex2082
Chronos
11
1 / 2 / 0
6,353
529
4,774
7,404
1,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
10
1 / 0 / 3
5,856
488
2,860
3,706
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
3
Kills
11
11
Deaths
3
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
1
5.5
W
Achilles
 
Achilles
3
1
5
5.5
W
1
0
4
3
W
Chronos
Hex2082
Chronos
1
2
0
0.5
L
Horus
Pony220-
Horus
2
1
0
2
L
Cthulhu
TRIP MORALES
Cthulhu
0
6
0
0
L
1
3
0
0.33
L
Poseidon
Yeahstuff
Poseidon
0
0
0
0
W
Olorun
1
0
3
2.5
L
Da Ji
panyo147
Da Ji
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,558
Damage
20,138
32,852
Taken
36,245
17,005
Mitigated
12,695
9,886
Healing
17,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,842
3,009
0
3,920
6,919
2,283
682
900
6,019
0
38,165
W
Achilles
 
Achilles
5,477
2,734
0
2,496
9,673
4,239
0
1,742
7,931
0
24,619
W
2,185
1,069
0
4,870
8,543
3,045
0
867
7,611
0
41,765
W
Chronos
Hex2082
Chronos
4,774
1,453
0
3,540
7,404
1,706
0
0
7,087
42,233
0
L
Horus
Pony220-
Horus
6,618
2,547
116
3,333
7,746
6,107
0
4,697
3,049
0
44,637
L
Cthulhu
TRIP MORALES
Cthulhu
2,077
968
0
168
8,601
4,184
0
1,013
7,588
11,780
0
L
4,029
2,000
0
1,452
6,094
2,965
749
0
6,094
0
45,387
L
Poseidon
Yeahstuff
Poseidon
1,841
122
0
899
2,579
781
753
828
1,751
31,231
0
W
Olorun
2,860
907
471
2,515
3,706
1,422
430
1,249
2,428
34,570
0
L
Da Ji
panyo147
Da Ji
2,993
656
0
3,918
7,832
2,968
0
1,096
6,736
0
34,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,228
Gold Earned
30,702
305
Minions Killed
295
0
Camps Cleared
0
1,074,865
Distance Traveled
1,113,887
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,462
539
53
4
0
238,952
3
W
Achilles
5,940
495
31
3
0
233,350
2
W
Set
6,091
508
82
7
0
241,092
1
W
Chronos
6,353
529
71
6
0
182,937
8
L
Horus
7,135
595
81
7
0
229,642
6
L
Cthulhu
4,690
391
11
1
0
200,620
1
L
Neith
6,226
519
82
7
0
176,488
0
L
Poseidon
5,667
472
61
5
0
252,035
3
W
Olorun
5,856
488
58
5
0
217,556
2
L
Da Ji
5,510
459
70
6
0
216,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role