Player Matchup

Aphrodite
Aphrodite
DpLgDobleH__
Aphrodite
Level 107
God Stats
0W - 3L
1,275 SR
Queue Stats
173W - 217L
1,313 Elo+
Party 1
Sol
Sol
Gonzo8606
Sol
Level 64
God Stats
5W - 6L
1,222 SR
Queue Stats
166W - 196L
1,310 Elo+
Solo
Shiva
Shiva
Lauu--5S
Shiva
Level 88
God Stats
3W - 4L
1,448 SR
Queue Stats
26W - 41L
1,205 Elo+
Party 2
Neith
Neith
TGCs-CmV29415
Neith
Level 32
God Stats
14W - 36L
1,177 SR
Queue Stats
187W - 314L
1,273 Elo+
Party 1
Lancelot
Lancelot
josecortadores
Lancelot
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,208 Elo+
Party 2
Team Averages
Level 67
1,324 SR
1,262 Elo+

VS

Team Averages
Level 79
1,478 SR
1,339 Elo+
Arachne
Arachne
Boorshaatt
Arachne
Level 69
God Stats
25W - 16L
1,491 SR
Queue Stats
87W - 115L
1,333 Elo+
Party 3
Agni
Agni
INJER_DK
Agni
Level 62
God Stats
50W - 59L
1,460 SR
Queue Stats
76W - 92L
1,292 Elo+
Party 3
Bellona
Bellona
Ragnar_AI86
Bellona
Level 101
God Stats
10W - 11L
1,759 SR
Queue Stats
536W - 598L
1,355 Elo+
Party 4
Bacchus
Bacchus
XxPiratexX4579
Bacchus
Level 68
God Stats
4W - 4L
1,331 SR
Queue Stats
163W - 198L
1,387 Elo+
Solo
Skadi
Skadi
n3ss1no
Skadi
Level 95
God Stats
5W - 9L
1,348 SR
Queue Stats
74W - 95L
1,330 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DpLgDobleH__
Aphrodite
14
2 / 7 / 2
9,275
442
6,858
16,272
7,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 1 / 2
10,367
494
15,011
11,638
4,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Lauu--5S
Shiva
17
0 / 3 / 1
10,163
484
11,832
17,792
14,330
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 5 / 4
8,696
414
7,255
9,997
4,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
14
3 / 6 / 0
9,543
454
9,015
18,755
8,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Boorshaatt
Arachne
17
7 / 2 / 5
10,710
510
11,049
20,305
9,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
17
3 / 0 / 5
10,330
492
12,083
16,389
7,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Ragnar_AI86
Bellona
16
2 / 1 / 3
9,761
465
7,685
17,161
16,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 12
9,427
449
8,835
15,563
22,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
n3ss1no
Skadi
16
9 / 1 / 2
10,579
504
9,957
14,091
5,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
6
Kills
22
22
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
Boorshaatt
Arachne
7
2
5
4.75
L
Aphrodite
DpLgDobleH__
Aphrodite
2
7
2
0.43
L
1
1
2
2
W
Agni
3
0
5
5.5
L
Shiva
Lauu--5S
Shiva
0
3
1
0.17
W
Bellona
Ragnar_AI86
Bellona
2
1
3
3.5
L
0
5
4
0.4
W
1
2
12
3.5
L
Lancelot
3
6
0
0.5
W
Skadi
n3ss1no
Skadi
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,971
Damage
49,609
74,454
Taken
83,509
40,054
Mitigated
61,349
26,087
Healing
29,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Boorshaatt
Arachne
11,049
7,656
0
4,469
20,305
9,330
1,415
4,953
15,352
0
94,457
L
Aphrodite
DpLgDobleH__
Aphrodite
6,858
1,052
1,948
6,570
16,272
7,812
127
7,253
9,019
50,558
0
L
15,011
1,990
0
5,884
11,638
4,891
0
4,359
7,279
94,202
0
W
Agni
12,083
954
0
8,605
16,389
7,201
1,309
7,998
8,391
89,427
0
L
Shiva
Lauu--5S
Shiva
11,832
3,006
0
5,367
17,792
14,330
1,386
2,535
15,257
0
74,884
W
Bellona
Ragnar_AI86
Bellona
7,685
4,059
0
6,591
17,161
16,909
243
935
16,226
0
74,520
L
7,255
3,452
0
1,348
9,997
4,749
426
3,478
6,519
0
49,951
W
8,835
805
0
4,085
15,563
22,361
16
5,505
10,058
35,214
0
L
Lancelot
9,015
1,345
0
4,970
18,755
8,272
0
3,293
15,462
0
60,070
W
Skadi
n3ss1no
Skadi
9,957
3,415
0
5,305
14,091
5,548
636
2,478
11,613
0
79,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,044
Gold Earned
50,807
517
Minions Killed
568
0
Camps Cleared
0
1,944,163
Distance Traveled
2,083,060
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,710
510
132
6
0
469,438
0
L
Aphrodite
9,275
442
78
4
0
357,145
2
L
Sol
10,367
494
137
7
0
386,681
6
W
Agni
10,330
492
148
7
0
385,656
6
L
Shiva
10,163
484
129
6
0
361,880
6
W
Bellona
9,761
465
124
6
0
401,342
3
L
Neith
8,696
414
77
4
0
372,917
0
W
Bacchus
9,427
449
30
1
0
400,721
1
L
Lancelot
9,543
454
96
5
0
465,540
4
W
Skadi
10,579
504
134
6
0
425,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role