Player Matchup

Kuzenbo
Kuzenbo
HatedGreatness
Kuzenbo
Level 128
God Stats
8W - 12L
1,545 SR
Queue Stats
164W - 169L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
JohanGir4ldo
Tsukuyomi
Level 67
God Stats
4W - 3L
1,893 SR
Queue Stats
59W - 69L
1,495 Elo+
Solo
Yemoja
Yemoja
Ksama1310
Yemoja
Level 145
God Stats
0W - 1L
1,733 SR
Queue Stats
173W - 173L
1,459 Elo+
Solo
Bacchus
Bacchus
lilwaynetrukfit6
Bacchus
Level 62
God Stats
4W - 4L
1,500 SR
Queue Stats
258W - 302L
1,374 Elo+
Solo
Ganesha
Ganesha
花开i7255
Ganesha
Level 137
God Stats
6W - 3L
1,969 SR
Queue Stats
602W - 586L
1,553 Elo+
Solo
Team Averages
Level 108
1,728 SR
1,479 Elo+

VS

Team Averages
Level 113
1,307 SR
1,467 Elo+
Artemis
Artemis
DrHush
Artemis
Level 123
God Stats
1W - 2L
1,227 SR
Queue Stats
232W - 274L
1,485 Elo+
Solo
Thanatos
Thanatos
El_Chapiii
Thanatos
Level 130
God Stats
22W - 32L
1,281 SR
Queue Stats
186W - 198L
1,391 Elo+
Solo
Nike
Nike
Exzero
Nike
Level 149
God Stats
1W - 0L
1,282 SR
Queue Stats
42W - 49L
1,476 Elo+
Solo
Hel
Hel
ID1NGO
Hel
Level 100
God Stats
2W - 1L
1,247 SR
Queue Stats
6W - 4L
1,498 Elo+
Solo
Merlin
Merlin
UncleScottson
Merlin
Level 61
God Stats
240W - 237L
1,496 SR
Queue Stats
241W - 238L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 3
9,540
954
4,573
7,692
10,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
JohanGir4ldo
Tsukuyomi
15
2 / 5 / 1
9,577
958
8,337
14,041
6,429
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Ksama1310
Yemoja
15
1 / 2 / 3
10,308
1,031
6,374
15,958
17,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 5 / 2
9,766
977
10,588
17,563
12,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
花开i7255
Ganesha
16
1 / 4 / 5
9,867
987
9,970
19,785
20,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

159

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DrHush
Artemis
17
5 / 0 / 8
11,036
1,104
21,313
7,675
3,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
El_Chapiii
Thanatos
17
5 / 0 / 7
11,277
1,128
12,863
6,085
2,968
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
Exzero
Nike
16
1 / 2 / 11
10,924
1,092
11,163
14,095
14,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
ID1NGO
Hel
16
2 / 3 / 10
10,096
1,010
7,062
10,659
5,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 1 / 11
10,998
1,100
17,589
4,931
1,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
6
Kills
16
16
Deaths
6
14
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Artemis
DrHush
Artemis
5
0
8
9
W
Thanatos
El_Chapiii
Thanatos
5
0
7
8.5
W
Nike
Exzero
Nike
1
2
11
3.25
L
0
0
3
1.5
W
Hel
ID1NGO
Hel
2
3
10
2.33
L
Tsukuyomi
JohanGir4ldo
Tsukuyomi
2
5
1
0.5
L
Yemoja
Ksama1310
Yemoja
1
2
3
1.25
W
3
1
11
8.5
L
2
5
2
0.6
L
Ganesha
花开i7255
Ganesha
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,842
Damage
69,990
75,039
Taken
43,445
67,898
Mitigated
28,900
12,916
Healing
20,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DrHush
Artemis
21,313
9,908
0
565
7,675
3,707
0
5,564
1,958
0
44,037
W
Thanatos
El_Chapiii
Thanatos
12,863
3,779
0
5,579
6,085
2,968
0
3,481
2,542
0
26,148
W
Nike
Exzero
Nike
11,163
1,121
0
1,224
14,095
14,748
0
9,639
4,063
20
20,095
L
4,573
2,205
0
764
7,692
10,989
0
2,294
5,398
12,989
0
W
Hel
ID1NGO
Hel
7,062
736
6,603
5,192
10,659
5,496
0
8,363
2,137
14,053
0
L
Tsukuyomi
JohanGir4ldo
Tsukuyomi
8,337
2,721
0
1,020
14,041
6,429
0
4,145
9,896
0
20,904
L
Yemoja
Ksama1310
Yemoja
6,374
1,786
8,085
2,379
15,958
17,528
0
4,889
11,069
17,323
0
W
17,589
482
699
346
4,931
1,981
0
3,623
1,240
49,917
0
L
10,588
951
0
0
17,563
12,847
0
6,266
11,297
24,582
0
L
Ganesha
花开i7255
Ganesha
9,970
1,208
0
668
19,785
20,105
0
7,067
12,718
22,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,058
Gold Earned
54,331
158
Minions Killed
202
4
Camps Cleared
8
810,657
Distance Traveled
980,525
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,036
1,104
68
7
1
190,545
0
W
Thanatos
11,277
1,128
23
2
6
222,269
0
W
Nike
10,924
1,092
15
2
0
183,617
0
L
Kuzenbo
9,540
954
23
2
0
150,952
3
W
Hel
10,096
1,010
24
2
0
187,325
0
L
Tsukuyomi
9,577
958
50
5
3
147,541
0
L
Yemoja
10,308
1,031
28
3
1
162,511
0
W
Merlin
10,998
1,100
72
7
1
196,769
0
L
Bacchus
9,766
977
55
6
0
163,188
0
L
Ganesha
9,867
987
2
0
0
186,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role