Player Matchup

Cthulhu
Cthulhu
KallieK
Cthulhu
Level 144
God Stats
9W - 8L
1,620 SR
Queue Stats
73W - 57L
1,599 Elo+
Party 2
Sol
Sol
L3ullshark
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,576 Elo+
Party 2
Shiva
Shiva
Lego_Mugabe
Shiva
Level 93
God Stats
19W - 9L
1,742 SR
Queue Stats
102W - 89L
1,599 Elo+
Party 2
Serqet
Serqet
SunKongWu
Serqet
Level 44
God Stats
1W - 2L
1,228 SR
Queue Stats
118W - 128L
1,514 Elo+
Solo
Anubis
Anubis
Yieki
Anubis
Level 27
God Stats
8W - 10L
1,539 SR
Queue Stats
97W - 94L
1,512 Elo+
Solo
Team Averages
Level 67
1,526 SR
1,560 Elo+

VS

Team Averages
Level 41
1,433 SR
1,419 Elo+
Ullr
Ullr
 
Ullr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ExoTheWitcher
Izanami
Level 27
God Stats
0W - 3L
1,277 SR
Queue Stats
1W - 3L
1,446 Elo+
Party 1
Scylla
Scylla
FuzzleMyDuzzle
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,383 Elo+
Party 1
King Arthur
King Arthur
TheChairmanDeku
King Arthur
Level 28
God Stats
1W - 4L
1,389 SR
Queue Stats
2W - 4L
1,383 Elo+
Party 1
Olorun
Olorun
onhcet
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KallieK
Cthulhu
16
5 / 1 / 11
9,125
913
12,434
12,453
16,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 0 / 6
8,896
890
9,506
8,778
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 0 / 7
8,858
886
11,020
8,063
7,595
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
SunKongWu
Serqet
15
4 / 0 / 4
8,710
871
6,929
8,475
4,083
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Yieki
Anubis
14
1 / 1 / 10
7,693
769
12,202
9,470
5,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
1 / 1 / 0
7,524
752
9,438
11,057
4,877
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
12
0 / 4 / 0
6,611
661
4,778
11,038
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 6 / 1
6,859
686
3,112
9,028
3,174
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
TheChairmanDeku
King Arthur
13
1 / 4 / 0
6,904
690
7,612
16,189
14,787
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
onhcet
Olorun
12
0 / 7 / 1
6,479
648
2,228
11,010
4,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
4
22
Kills
2
2
Deaths
22
38
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
1
0
1
L
Izanami
0
4
0
0
L
0
6
1
0.08
W
Cthulhu
KallieK
Cthulhu
5
1
11
10.5
W
5
0
6
8
W
7
0
7
10.5
W
Serqet
SunKongWu
Serqet
4
0
4
6
L
King Arthur
TheChairmanDeku
King Arthur
1
4
0
0.25
W
Anubis
Yieki
Anubis
1
1
10
6
L
Olorun
onhcet
Olorun
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,091
Damage
27,168
47,239
Taken
58,322
37,528
Mitigated
32,045
16,023
Healing
2,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
9,438
3,745
0
543
11,057
4,877
0
7,567
3,490
0
31,111
L
Izanami
4,778
2,347
0
652
11,038
4,377
0
4,220
6,511
0
15,143
L
3,112
154
0
0
9,028
3,174
0
3,351
5,677
14,590
0
W
Cthulhu
KallieK
Cthulhu
12,434
1,005
660
3,321
12,453
16,595
54
1,585
10,868
28,642
0
W
9,506
3,552
82
5,760
8,778
3,464
3,729
616
8,162
42,971
0
W
11,020
1,439
237
695
8,063
7,595
334
1,847
6,216
0
31,371
W
Serqet
SunKongWu
Serqet
6,929
438
0
2,541
8,475
4,083
758
0
8,475
0
33,435
L
King Arthur
TheChairmanDeku
King Arthur
7,612
970
0
241
16,189
14,787
0
11,355
4,363
0
17,462
W
Anubis
Yieki
Anubis
12,202
443
0
2,727
9,470
5,791
207
1,292
8,178
18,518
0
L
Olorun
onhcet
Olorun
2,228
1,325
351
960
11,010
4,830
0
7,649
3,049
4,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,282
Gold Earned
34,377
228
Minions Killed
116
0
Camps Cleared
0
1,199,001
Distance Traveled
939,420
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,524
752
56
6
0
218,225
2
L
Izanami
6,611
661
24
2
0
177,455
0
L
Scylla
6,859
686
19
2
0
186,286
0
W
Cthulhu
9,125
913
36
4
0
261,794
2
W
Sol
8,896
890
70
7
0
193,026
2
W
Shiva
8,858
886
44
4
0
261,414
1
W
Serqet
8,710
871
57
6
0
258,146
0
L
King Arthur
6,904
690
14
1
0
204,610
0
W
Anubis
7,693
769
21
2
0
224,621
5
L
Olorun
6,479
648
3
0
0
152,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role