Player Matchup

Medusa
Medusa
AstraUA
Medusa
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 70L
1,531 Elo+
Solo
Mulan
Mulan
Plisten
Mulan
Level 141
God Stats
6W - 9L
1,415 SR
Queue Stats
271W - 268L
1,556 Elo+
Solo
Baron Samedi
Baron Samedi
uki0211
Baron Samedi
Level 76
God Stats
50W - 45L
1,555 SR
Queue Stats
688W - 941L
1,450 Elo+
Solo
Team Averages
Level 104
1,490 SR
1,512 Elo+

VS

Team Averages
Level 100
1,723 SR
1,695 Elo+
Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
excalibur4512
Anubis
Level 88
God Stats
5W - 5L
1,484 SR
Queue Stats
21W - 37L
1,417 Elo+
Solo
Loki
Loki
user1431573sadaf
Loki
Level 53
God Stats
7W - 0L
2,186 SR
Queue Stats
80W - 7L
2,167 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AstraUA
Medusa
11
1 / 9 / 8
7,982
726
7,195
16,903
7,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Plisten
Mulan
10
0 / 4 / 6
6,921
629
3,667
8,491
4,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
uki0211
Baron Samedi
15
8 / 4 / 1
9,995
909
9,091
10,787
5,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
3 / 1 / 9
9,396
854
12,657
11,971
11,218
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 7
8,255
750
5,938
11,213
6,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
13 / 3 / 1
9,790
890
14,742
11,697
5,294
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
9
Kills
17
17
Deaths
9
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
1
9
7.5
L
Medusa
AstraUA
Medusa
1
9
8
0.56
L
Mulan
Plisten
Mulan
0
4
6
0.75
W
1
5
7
0.9
L
Baron Samedi
uki0211
Baron Samedi
8
4
1
2.13
W
13
3
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,953
Damage
33,337
36,181
Taken
34,881
17,505
Mitigated
23,225
6,145
Healing
6,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
12,657
2,454
0
2,393
11,971
11,218
770
4,400
7,438
0
41,269
L
Medusa
AstraUA
Medusa
7,195
3,328
0
477
16,903
7,785
0
1,750
15,153
0
18,342
L
Mulan
Plisten
Mulan
3,667
1,073
0
1,967
8,491
4,208
0
1,728
6,763
0
8,134
W
5,938
638
0
2,723
11,213
6,713
472
3,352
7,755
26,667
0
L
Baron Samedi
uki0211
Baron Samedi
9,091
734
1,431
2,270
10,787
5,512
0
2,639
8,148
36,426
0
W
14,742
4,450
0
1,533
11,697
5,294
1,032
1,718
9,927
0
36,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,898
Gold Earned
27,441
98
Minions Killed
136
3
Camps Cleared
8
494,460
Distance Traveled
624,647
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,396
854
50
5
2
241,191
3
L
Medusa
7,982
726
31
3
0
149,327
3
L
Mulan
6,921
629
11
1
0
167,936
2
W
Anubis
8,255
750
50
5
2
176,233
2
L
Baron Samedi
9,995
909
56
5
3
177,197
2
W
Loki
9,790
890
36
3
4
207,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role