Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BareKnukleBarry
Sun Wukong
Level 39
God Stats
2W - 3L
1,494 SR
Queue Stats
3W - 7L
1,352 Elo+
Solo
Olorun
Olorun
Beda_V
Olorun
Level 62
God Stats
0W - 5L
1,289 SR
Queue Stats
329W - 327L
1,446 Elo+
Solo
Zeus
Zeus
JamiecakesUwU
Zeus
Level 45
God Stats
16W - 9L
1,548 SR
Queue Stats
74W - 88L
1,616 Elo+
Party 1
Fenrir
Fenrir
aidangwhd
Fenrir
Level 114
God Stats
0W - 3L
1,297 SR
Queue Stats
310W - 307L
1,522 Elo+
Party 1
Team Averages
Level 65
1,426 SR
1,487 Elo+

VS

Team Averages
Level 65
1,678 SR
1,506 Elo+
Hades
Hades
AmonKoth
Hades
Level 42
God Stats
7W - 2L
1,848 SR
Queue Stats
249W - 151L
1,557 Elo+
Party 2
Sylvanus
Sylvanus
CarlosZapata578
Sylvanus
Level 26
God Stats
14W - 8L
1,746 SR
Queue Stats
230W - 126L
1,582 Elo+
Party 2
Anubis
Anubis
Death_Metal_Dog
Anubis
Level 68
God Stats
5W - 1L
1,499 SR
Queue Stats
17W - 20L
1,420 Elo+
Solo
Tyr
Tyr
PornHuber
Tyr
Level 107
God Stats
7W - 4L
1,847 SR
Queue Stats
234W - 131L
1,582 Elo+
Party 2
Cliodhna
Cliodhna
ready-minicab0
Cliodhna
Level 83
God Stats
247W - 245L
1,450 SR
Queue Stats
394W - 387L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
1 / 1 / 8
11,030
1,103
28,100
12,351
5,553
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
BareKnukleBarry
Sun Wukong
16
1 / 5 / 6
9,988
999
7,534
20,119
14,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Beda_V
Olorun
16
0 / 7 / 9
10,178
1,018
9,274
19,588
11,808
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 8 / 8
11,369
1,137
25,873
14,923
6,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
aidangwhd
Fenrir
18
9 / 6 / 5
13,262
1,326
22,280
24,171
16,128
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

153

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AmonKoth
Hades
18
10 / 2 / 15
13,554
1,355
28,990
23,386
17,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sylvanus
17
3 / 2 / 18
12,180
1,218
7,857
22,960
36,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 4 / 18
10,867
1,087
16,498
18,872
12,333
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 3 / 16
12,477
1,248
22,671
24,004
27,609
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
18
3 / 4 / 16
11,335
1,134
8,497
10,836
5,331
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
110
15
Kills
27
27
Deaths
15
36
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
1
8
5
W
Hades
AmonKoth
Hades
10
2
15
8.75
L
Sun Wukong
BareKnukleBarry
Sun Wukong
1
5
6
0.8
L
Olorun
Beda_V
Olorun
0
7
9
0.64
W
Sylvanus
3
2
18
6
W
2
4
18
2.75
L
4
8
8
1
W
9
3
16
5.67
L
Fenrir
aidangwhd
Fenrir
9
6
5
1.92
W
Cliodhna
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,061
Damage
84,513
91,152
Taken
100,058
53,864
Mitigated
99,352
10,674
Healing
27,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
28,100
11,691
0
2,207
12,351
5,553
0
5,821
6,452
0
55,001
W
Hades
AmonKoth
Hades
28,990
4,452
1,427
5,606
23,386
17,944
0
6,485
16,901
43,605
0
L
Sun Wukong
BareKnukleBarry
Sun Wukong
7,534
951
0
1,957
20,119
14,243
0
12,535
7,307
0
17,271
L
Olorun
Beda_V
Olorun
9,274
4,409
830
2,154
19,588
11,808
0
10,711
8,711
27,889
0
W
Sylvanus
7,857
2,723
4,342
4,611
22,960
36,135
0
10,598
12,362
12,310
0
W
16,498
498
0
5,454
18,872
12,333
0
6,407
12,465
31,074
0
L
25,873
3,830
0
0
14,923
6,132
0
9,026
5,641
41,300
0
W
22,671
1,940
0
4,250
24,004
27,609
0
7,559
15,365
0
31,690
L
Fenrir
aidangwhd
Fenrir
22,280
5,630
0
3,526
24,171
16,128
0
14,175
9,696
371
41,234
W
Cliodhna
8,497
693
0
1,652
10,836
5,331
0
4,426
6,410
0
40,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,827
Gold Earned
60,413
201
Minions Killed
179
11
Camps Cleared
4
931,294
Distance Traveled
1,007,874
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,030
1,103
67
7
3
180,132
1
W
Hades
13,554
1,355
36
4
2
201,006
0
L
Sun Wukong
9,988
999
13
1
1
181,870
0
L
Olorun
10,178
1,018
42
4
0
170,473
4
W
Sylvanus
12,180
1,218
9
1
0
182,841
0
W
Anubis
10,867
1,087
31
3
2
162,327
0
L
Zeus
11,369
1,137
44
4
3
178,317
0
W
Tyr
12,477
1,248
23
2
0
248,182
0
L
Fenrir
13,262
1,326
35
4
4
220,502
1
W
Cliodhna
11,335
1,134
80
8
0
213,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role