Player Matchup

Eset
Eset
Eliasolof
Eset
Level 95
God Stats
1W - 1L
1,296 SR
Queue Stats
284W - 217L
1,560 Elo+
Party 2
Mulan
Mulan
Infinitah
Mulan
Level 124
God Stats
17W - 10L
1,592 SR
Queue Stats
230W - 222L
1,524 Elo+
Solo
Khepri
Khepri
ItsHamburglar
Khepri
Level 147
God Stats
15W - 6L
1,752 SR
Queue Stats
78W - 66L
1,601 Elo+
Solo
Skadi
Skadi
TopTierToes4329
Skadi
Level 127
God Stats
17W - 20L
1,571 SR
Queue Stats
332W - 318L
1,611 Elo+
Solo
Sylvanus
Sylvanus
TripleCCC1
Sylvanus
Level 148
God Stats
37W - 18L
1,493 SR
Queue Stats
816W - 489L
1,619 Elo+
Party 2
Team Averages
Level 128
1,541 SR
1,583 Elo+

VS

Team Averages
Level 147
1,464 SR
1,551 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
Interspectral
Lancelot
Level 148
God Stats
0W - 2L
1,335 SR
Queue Stats
85W - 63L
1,597 Elo+
Party 1
Erlang Shen
Erlang Shen
ObinStir
Erlang Shen
Level 148
God Stats
1W - 2L
1,670 SR
Queue Stats
123W - 99L
1,603 Elo+
Party 1
Ra
Ra
Pepe207
Ra
Level 153
God Stats
3W - 2L
1,344 SR
Queue Stats
80W - 68L
1,539 Elo+
Party 3
Janus
Janus
ZabberJabber
Janus
Level 128
God Stats
2W - 4L
1,471 SR
Queue Stats
34W - 34L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
3 / 0 / 9
9,192
836
11,707
8,594
4,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Infinitah
Mulan
16
2 / 1 / 6
8,757
796
7,372
11,165
10,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 2 / 10
8,250
750
3,949
8,155
8,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 0 / 8
8,480
771
10,682
8,702
5,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
TripleCCC1
Sylvanus
16
6 / 0 / 5
8,779
798
14,322
8,409
6,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
0 / 5 / 2
7,455
678
9,377
14,440
12,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
Interspectral
Lancelot
13
1 / 2 / 1
7,354
669
7,126
13,618
5,534
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
ObinStir
Erlang Shen
14
2 / 2 / 0
7,539
685
6,365
12,524
11,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 3 / 2
7,792
708
5,033
7,344
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 1 / 1
8,035
730
7,038
6,252
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
13
Kills
3
3
Deaths
13
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
5
2
0.2
W
Eset
3
0
9
7.5
W
Mulan
Infinitah
Mulan
2
1
6
5
L
Lancelot
Interspectral
Lancelot
1
2
1
0.75
W
0
2
10
2.5
L
Erlang Shen
ObinStir
Erlang Shen
2
2
0
1
L
0
3
2
0.33
W
2
0
8
6
W
Sylvanus
TripleCCC1
Sylvanus
6
0
5
8.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,032
Damage
34,939
45,025
Taken
54,178
35,284
Mitigated
36,112
21,309
Healing
8,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,377
410
307
1,302
14,440
12,804
0
6,141
7,779
25,143
0
W
Eset
11,707
1,715
395
2,144
8,594
4,892
151
4,287
4,130
45,034
0
W
Mulan
Infinitah
Mulan
7,372
1,327
0
5,013
11,165
10,401
1,141
3,991
6,782
242
32,001
L
Lancelot
Interspectral
Lancelot
7,126
1,690
0
0
13,618
5,534
0
7,584
5,781
0
20,856
W
3,949
179
0
1,153
8,155
8,833
334
2,950
4,969
10,498
0
L
Erlang Shen
ObinStir
Erlang Shen
6,365
3,253
0
2,265
12,524
11,930
0
6,000
6,254
0
14,704
L
5,033
398
1,898
1,482
7,344
3,264
0
4,763
2,445
31,456
0
W
10,682
5,264
0
2,503
8,702
5,142
709
5,610
2,801
0
35,326
W
Sylvanus
TripleCCC1
Sylvanus
14,322
3,718
5,305
4,796
8,409
6,016
756
4,024
4,259
25,631
3,857
L
7,038
153
239
1,197
6,252
2,580
0
3,791
2,350
38,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,458
Gold Earned
38,175
251
Minions Killed
232
0
Camps Cleared
0
1,182,455
Distance Traveled
1,189,742
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,455
678
35
3
0
220,334
0
W
Eset
9,192
836
95
9
0
229,908
2
W
Mulan
8,757
796
66
6
0
257,760
3
L
Lancelot
7,354
669
21
2
0
246,928
1
W
Khepri
8,250
750
14
1
0
215,444
4
L
Erlang Shen
7,539
685
24
2
0
247,956
2
L
Ra
7,792
708
65
6
0
242,935
0
W
Skadi
8,480
771
46
4
0
246,584
1
W
Sylvanus
8,779
798
30
3
0
232,759
3
L
Janus
8,035
730
87
8
0
231,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role