Player Matchup

Zhong Kui
Zhong Kui
Killed_by_Skull
Zhong Kui
Level 88
God Stats
5W - 6L
1,368 SR
Queue Stats
335W - 363L
1,323 Elo+
Solo
Neith
Neith
KillerKueken25
Neith
Level 50
God Stats
4W - 6L
1,411 SR
Queue Stats
34W - 43L
1,320 Elo+
Party 1
Khepri
Khepri
Krawumm Goku
Khepri
Level 69
God Stats
9W - 14L
1,249 SR
Queue Stats
92W - 121L
1,286 Elo+
Party 1
Nemesis
Nemesis
l xKakashi l622
Nemesis
Level 63
God Stats
1W - 6L
1,276 SR
Queue Stats
77W - 110L
1,265 Elo+
Party 1
Amaterasu
Amaterasu
niezabijesz134
Amaterasu
Level 86
God Stats
1W - 2L
1,453 SR
Queue Stats
83W - 85L
1,377 Elo+
Solo
Team Averages
Level 71
1,351 SR
1,314 Elo+

VS

Team Averages
Level 84
1,579 SR
1,523 Elo+
Fenrir
Fenrir
Davdcope888
Fenrir
Level 85
God Stats
4W - 4L
1,541 SR
Queue Stats
198W - 191L
1,383 Elo+
Solo
Xing Tian
Xing Tian
Happy-Skunky31
Xing Tian
Level 92
God Stats
4W - 4L
1,475 SR
Queue Stats
29W - 34L
1,522 Elo+
Party 2
Ullr
Ullr
JteRoule2suOklm
Ullr
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
NoctaLALA
Nemesis
Level 44
God Stats
4W - 0L
1,823 SR
Queue Stats
135W - 58L
1,671 Elo+
Party 2
Janus
Janus
jeanfi-
Janus
Level 155
God Stats
6W - 5L
1,557 SR
Queue Stats
149W - 142L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Killed_by_Skull
Zhong Kui
16
3 / 3 / 2
9,850
493
12,713
18,148
13,632
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 3 / 0
7,434
372
8,784
12,752
5,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
12
0 / 4 / 1
7,766
388
2,770
16,329
15,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 6 / 2
8,200
410
8,040
19,062
8,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
niezabijesz134
Amaterasu
17
3 / 3 / 1
10,217
511
8,052
18,581
11,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 3 / 2
9,786
489
5,271
17,184
8,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
Happy-Skunky31
Xing Tian
14
1 / 2 / 5
9,679
484
8,140
23,254
23,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 0 / 3
11,016
551
16,926
12,376
5,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
NoctaLALA
Nemesis
18
7 / 2 / 3
11,429
571
17,074
22,315
19,062
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
jeanfi-
Janus
17
3 / 2 / 4
10,469
523
17,064
12,697
5,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
8
Kills
19
19
Deaths
9
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
3
2
1.33
W
Xing Tian
Happy-Skunky31
Xing Tian
1
2
5
1.75
W
5
0
3
6.5
L
Zhong Kui
Killed_by_Skull
Zhong Kui
3
3
2
1.33
L
1
3
0
0.33
L
Khepri
0
4
1
0.13
W
Nemesis
NoctaLALA
Nemesis
7
2
3
4.25
W
Janus
jeanfi-
Janus
3
2
4
2.5
L
1
6
2
0.33
L
Amaterasu
niezabijesz134
Amaterasu
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,359
Damage
64,475
84,872
Taken
87,826
54,468
Mitigated
61,313
24,936
Healing
22,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,271
827
456
7,180
17,184
8,165
51
3,153
14,031
0
58,816
W
Xing Tian
Happy-Skunky31
Xing Tian
8,140
441
353
4,597
23,254
23,489
269
5,740
17,514
41,951
0
W
16,926
6,269
0
1,430
12,376
5,266
2,654
1,760
10,616
0
102,047
L
Zhong Kui
Killed_by_Skull
Zhong Kui
12,713
1,566
0
9,837
18,148
13,632
128
8,520
9,628
81,090
0
L
8,784
3,213
0
3,965
12,752
5,867
0
4,354
8,398
0
54,117
L
Khepri
2,770
202
105
1,013
16,329
15,007
0
7,455
8,874
27,947
0
W
Nemesis
NoctaLALA
Nemesis
17,074
7,660
0
4,913
22,315
19,062
960
2,169
20,146
0
88,282
W
Janus
jeanfi-
Janus
17,064
1,874
0
3,164
12,697
5,331
884
2,908
9,789
101,573
0
L
8,040
1,885
0
879
19,062
8,825
0
2,919
16,143
0
65,537
L
Amaterasu
niezabijesz134
Amaterasu
8,052
3,641
0
9,137
18,581
11,137
0
1,956
16,625
0
75,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,467
Gold Earned
52,379
474
Minions Killed
551
0
Camps Cleared
0
1,766,847
Distance Traveled
1,841,861
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,786
489
101
5
0
322,974
0
W
Xing Tian
9,679
484
47
2
0
390,164
5
W
Ullr
11,016
551
150
8
0
361,411
1
L
Zhong Kui
9,850
493
124
6
0
319,104
3
L
Neith
7,434
372
92
5
0
326,782
1
L
Khepri
7,766
388
37
2
0
344,940
4
W
Nemesis
11,429
571
120
6
0
377,096
5
W
Janus
10,469
523
133
7
0
390,216
2
L
Nemesis
8,200
410
89
4
0
387,744
0
L
Amaterasu
10,217
511
132
7
0
388,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role