Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ChecheDl
Tsukuyomi
Level 156
God Stats
1W - 6L
1,348 SR
Queue Stats
243W - 214L
1,644 Elo+
Solo
Jing Wei
Jing Wei
Massive
Jing Wei
Level 149
God Stats
1W - 4L
1,470 SR
Queue Stats
208W - 211L
1,538 Elo+
Solo
Anubis
Anubis
Steavejohn15
Anubis
Level 160
God Stats
6W - 5L
1,607 SR
Queue Stats
448W - 445L
1,574 Elo+
Solo
Team Averages
Level 156
1,485 SR
1,551 Elo+

VS

Team Averages
Level 132
1,506 SR
1,652 Elo+
Hun Batz
Hun Batz
DREAM x Eagle
Hun Batz
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
161W - 134L
1,581 Elo+
Solo
Lancelot
Lancelot
ITZJJBANZZ
Lancelot
Level 160
God Stats
10W - 11L
1,624 SR
Queue Stats
110W - 106L
1,613 Elo+
Solo
Fenrir
Fenrir
ImAMo_FoTree
Fenrir
Level 58
God Stats
23W - 10L
1,838 SR
Queue Stats
696W - 195L
1,954 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MattyNice412
Ah Muzen Cab
Level 160
God Stats
2W - 1L
1,289 SR
Queue Stats
240W - 237L
1,554 Elo+
Solo
Scylla
Scylla
ufailllllllllllI
Scylla
Level 134
God Stats
4W - 2L
1,278 SR
Queue Stats
123W - 112L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
3 / 2 / 0
7,448
497
6,888
10,865
4,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
 
Xing Tian
9
0 / 1 / 1
6,265
418
3,299
11,261
8,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
ChecheDl
Tsukuyomi
12
1 / 6 / 0
7,332
489
4,901
11,014
4,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
Massive
Jing Wei
12
0 / 2 / 0
6,709
447
4,587
10,991
3,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
11
0 / 6 / 3
6,846
456
6,875
10,540
5,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DREAM x Eagle
Hun Batz
14
4 / 2 / 4
8,683
579
7,805
13,399
5,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Lancelot
ITZJJBANZZ
Lancelot
15
5 / 0 / 4
9,855
657
10,601
12,256
7,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
12
2 / 0 / 4
7,721
515
6,829
12,210
6,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
MattyNice412
Ah Muzen Cab
16
1 / 0 / 2
9,346
623
8,165
8,479
4,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 2 / 1
8,461
564
7,283
9,368
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
17
17
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
2
0
1.5
L
Xing Tian
 
Xing Tian
0
1
1
0.5
L
Tsukuyomi
ChecheDl
Tsukuyomi
1
6
0
0.17
W
Hun Batz
DREAM x Eagle
Hun Batz
4
2
4
3
W
Lancelot
ITZJJBANZZ
Lancelot
5
0
4
7
W
Fenrir
2
0
4
4
L
Jing Wei
Massive
Jing Wei
0
2
0
0
W
Ah Muzen Cab
MattyNice412
Ah Muzen Cab
1
0
2
2
L
Anubis
0
6
3
0.25
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,550
Damage
40,683
54,671
Taken
55,712
26,109
Mitigated
26,443
13,354
Healing
25,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,888
1,914
0
4,932
10,865
4,303
0
1,410
9,355
0
58,995
L
Xing Tian
 
Xing Tian
3,299
512
0
1,816
11,261
8,920
0
1,185
10,014
17,783
0
L
Tsukuyomi
ChecheDl
Tsukuyomi
4,901
1,598
0
1,037
11,014
4,200
0
0
11,014
0
48,843
W
Hun Batz
DREAM x Eagle
Hun Batz
7,805
1,903
0
6,072
13,399
5,478
0
2,576
10,823
0
72,023
W
Lancelot
ITZJJBANZZ
Lancelot
10,601
818
0
6,291
12,256
7,622
0
736
11,520
0
68,195
W
Fenrir
6,829
1,838
0
5,196
12,210
6,413
0
2,639
9,571
0
41,113
L
Jing Wei
Massive
Jing Wei
4,587
4,135
0
2,647
10,991
3,215
0
362
10,613
0
47,652
W
Ah Muzen Cab
MattyNice412
Ah Muzen Cab
8,165
4,851
0
6,617
8,479
4,024
1,344
586
7,893
0
98,647
L
Anubis
6,875
311
0
2,922
10,540
5,471
46
3,872
6,392
45,031
0
W
7,283
598
0
1,420
9,368
2,906
0
3,637
5,731
54,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,600
Gold Earned
44,066
417
Minions Killed
558
0
Camps Cleared
0
1,409,602
Distance Traveled
1,547,697
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,448
497
110
7
0
328,885
1
L
Xing Tian
6,265
418
27
2
0
296,634
6
L
Tsukuyomi
7,332
489
100
7
0
292,009
5
W
Hun Batz
8,683
579
109
7
0
333,762
4
W
Lancelot
9,855
657
129
9
0
315,396
4
W
Fenrir
7,721
515
52
3
0
309,256
3
L
Jing Wei
6,709
447
97
6
0
256,443
0
W
Ah Muzen Cab
9,346
623
158
11
0
299,834
2
L
Anubis
6,846
456
83
6
0
235,631
5
W
Scylla
8,461
564
110
7
0
289,449
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role