Player Matchup

Da Ji
Da Ji
joker6267
Da Ji
Level 69
God Stats
17W - 9L
1,585 SR
Queue Stats
125W - 107L
1,412 Elo+
Party 1
Kuzenbo
Kuzenbo
pestesangrienta
Kuzenbo
Level 36
God Stats
5W - 1L
1,820 SR
Queue Stats
310W - 331L
1,404 Elo+
Solo
Cu Chulainn
Cu Chulainn
smite_hates_me
Cu Chulainn
Level 13
God Stats
8W - 7L
1,504 SR
Queue Stats
31W - 17L
1,452 Elo+
Party 1
Neith
Neith
wasserEis01
Neith
Level 24
God Stats
13W - 18L
1,398 SR
Queue Stats
23W - 37L
1,386 Elo+
Party 1
Baron Samedi
Baron Samedi
zCoLt_Primo
Baron Samedi
Level 124
God Stats
10W - 6L
1,803 SR
Queue Stats
203W - 199L
1,462 Elo+
Party 1
Team Averages
Level 53
1,622 SR
1,424 Elo+

VS

Team Averages
Level 62
1,537 SR
1,389 Elo+
Anubis
Anubis
AndyWi021
Anubis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,161 Elo+
Solo
Achilles
Achilles
Immer_Am_Toasten
Achilles
Level 122
God Stats
3W - 3L
1,623 SR
Queue Stats
58W - 47L
1,528 Elo+
Party 2
Cerberus
Cerberus
Moondala
Cerberus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 105L
1,474 Elo+
Solo
Pele
Pele
SushiHana_
Pele
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,324 Elo+
Party 2
Jing Wei
Jing Wei
lorddigi2003
Jing Wei
Level 85
God Stats
2W - 2L
1,564 SR
Queue Stats
88W - 87L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
joker6267
Da Ji
17
12 / 1 / 3
11,377
542
12,068
16,032
6,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 4 / 3
7,801
371
6,132
19,271
12,136
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
smite_hates_me
Cu Chulainn
19
2 / 0 / 0
11,958
569
13,432
19,025
25,304
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
2 / 2 / 5
9,426
449
11,381
10,673
5,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
zCoLt_Primo
Baron Samedi
17
3 / 2 / 8
10,920
520
14,290
12,254
6,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AndyWi021
Anubis
14
1 / 6 / 2
8,655
412
6,463
14,433
6,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 2 / 0
9,289
442
10,849
21,796
29,855
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Moondala
Cerberus
14
3 / 2 / 5
9,156
436
9,015
17,580
15,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 6 / 5
9,195
438
7,303
16,400
6,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
lorddigi2003
Jing Wei
14
2 / 3 / 4
8,613
410
11,764
16,069
6,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
19
Kills
9
9
Deaths
19
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
AndyWi021
Anubis
1
6
2
0.33
L
0
2
0
0
L
Cerberus
Moondala
Cerberus
3
2
5
2.75
L
3
6
5
0.92
W
Da Ji
joker6267
Da Ji
12
1
3
13.5
L
Jing Wei
lorddigi2003
Jing Wei
2
3
4
1.33
W
0
4
3
0.38
W
Cu Chulainn
smite_hates_me
Cu Chulainn
2
0
0
2
W
2
2
5
2.25
W
Baron Samedi
zCoLt_Primo
Baron Samedi
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,303
Damage
45,394
77,255
Taken
86,278
55,651
Mitigated
65,447
23,196
Healing
23,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AndyWi021
Anubis
6,463
517
0
5,886
14,433
6,999
447
6,494
7,454
55,461
0
L
10,849
2,399
0
6,467
21,796
29,855
918
1,404
20,367
0
80,442
L
Cerberus
Moondala
Cerberus
9,015
1,199
0
5,248
17,580
15,872
0
5,148
12,308
34,370
0
L
7,303
2,158
0
659
16,400
6,718
0
2,585
13,702
0
76,730
W
Da Ji
joker6267
Da Ji
12,068
2,163
0
5,259
16,032
6,989
1,760
4,064
11,968
0
57,969
L
Jing Wei
lorddigi2003
Jing Wei
11,764
9,030
0
4,991
16,069
6,003
576
4,094
11,859
0
63,972
W
6,132
1,919
207
5,438
19,271
12,136
1,765
4,632
14,639
32,615
0
W
Cu Chulainn
smite_hates_me
Cu Chulainn
13,432
2,306
0
3,356
19,025
25,304
0
0
19,025
0
106,475
W
11,381
3,218
0
2,813
10,673
5,036
1,283
2,299
8,374
0
64,823
W
Baron Samedi
zCoLt_Primo
Baron Samedi
14,290
1,573
925
5,198
12,254
6,186
1,564
4,825
7,429
85,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,482
Gold Earned
44,908
550
Minions Killed
476
0
Camps Cleared
0
1,946,422
Distance Traveled
1,867,996
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,655
412
87
4
0
337,672
3
L
Achilles
9,289
442
146
7
0
376,770
4
L
Cerberus
9,156
436
72
3
0
383,285
3
L
Pele
9,195
438
84
4
0
410,540
0
W
Da Ji
11,377
542
90
4
0
453,097
1
L
Jing Wei
8,613
410
87
4
0
359,729
2
W
Kuzenbo
7,801
371
29
1
0
395,130
6
W
Cu Chulainn
11,958
569
191
9
0
388,477
1
W
Neith
9,426
449
108
5
0
379,716
1
W
Baron Samedi
10,920
520
132
6
0
330,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role