Player Matchup

Horus
Horus
Gold III
 
Horus
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold III
EgoJ3W
Fenrir
Gold III
Level 121
God Stats
0W - 1L
1,658 SR
Queue Stats
71W - 72L
1,542 MMR
Solo
Artio
Artio
Gold IV
MOPUL
Artio
Gold IV
Level 160
God Stats
3W - 6L
1,471 SR
Queue Stats
547W - 541L
1,478 MMR
Party 1
Xbalanque
Xbalanque
Gold III
Tingleyx
Xbalanque
Gold III
Level 122
God Stats
1W - 2L
1,583 SR
Queue Stats
40W - 46L
1,535 MMR
Solo
Anubis
Anubis
Gold III
大熊偶吧
Anubis
Gold III
Level 43
God Stats
5W - 2L
1,802 SR
Queue Stats
31W - 32L
1,536 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,603 SR
1,518 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,580 SR
1,522 MMR
Danzaburou
Danzaburou
Gold II
 
Danzaburou
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Gold IV
Akorede
Sobek
Gold IV
Level 121
God Stats
1W - 8L
1,323 SR
Queue Stats
160W - 148L
1,462 MMR
Solo
Loki
Loki
Platinum IV
HUNTER004
Loki
Platinum IV
Level 126
God Stats
148W - 128L
1,579 SR
Queue Stats
320W - 308L
1,503 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
Maholi
Zhong Kui
Gold V
Level 121
God Stats
4W - 1L
1,775 SR
Queue Stats
27W - 32L
1,508 MMR
Solo
King Arthur
King Arthur
Silver I
xXaceventuraXx
King Arthur
Silver I
Level 102
God Stats
2W - 1L
1,723 SR
Queue Stats
35W - 23L
1,637 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
1 / 1 / 1
4,609
512
2,894
4,871
2,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
EgoJ3W
Fenrir
6
1 / 1 / 1
4,467
496
1,518
4,532
1,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
MOPUL
Artio
9
0 / 3 / 1
4,988
554
5,242
12,233
6,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
Tingleyx
Xbalanque
8
1 / 0 / 0
4,898
544
4,137
3,999
1,109
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
9
0 / 0 / 1
5,083
565
2,243
4,432
2,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
BakasuraYu HuangBaron SamediCliodhna

VS

Bans
NemesisAthenaArtemisKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 1 / 0
5,409
601
2,106
6,054
1,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Akorede
Sobek
7
0 / 0 / 1
4,920
547
1,409
4,284
2,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
9
3 / 1 / 0
5,496
611
4,395
6,191
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Maholi
Zhong Kui
8
0 / 0 / 0
4,726
525
2,682
4,156
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
xXaceventuraXx
King Arthur
10
1 / 1 / 1
5,856
651
6,578
8,675
4,839
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
3
Kills
5
5
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
1
1.5
W
Danzaburou
 
Danzaburou
1
1
0
1
W
Sobek
Akorede
Sobek
0
0
1
0.5
L
Fenrir
EgoJ3W
Fenrir
1
1
1
1.5
W
Loki
3
1
0
3
L
Artio
MOPUL
Artio
0
3
1
0.17
W
Zhong Kui
Maholi
Zhong Kui
0
0
0
0
L
Xbalanque
Tingleyx
Xbalanque
1
0
0
1
W
King Arthur
xXaceventuraXx
King Arthur
1
1
1
1.5
L
Anubis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,034
Damage
17,170
30,067
Taken
29,360
14,312
Mitigated
13,153
11,310
Healing
10,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,894
1,431
160
1,927
4,871
2,471
0
1,706
3,165
0
10,486
W
Danzaburou
 
Danzaburou
2,106
814
0
2,327
6,054
1,665
0
311
5,743
0
38,764
W
Sobek
Akorede
Sobek
1,409
198
0
2,403
4,284
2,298
0
345
3,939
10,284
0
L
Fenrir
EgoJ3W
Fenrir
1,518
240
0
1,130
4,532
1,590
0
313
4,219
0
18,600
W
Loki
4,395
1,814
0
2,328
6,191
1,805
0
1,060
5,074
0
33,002
L
Artio
MOPUL
Artio
5,242
1,002
0
4,482
12,233
6,728
0
0
12,233
32,373
0
W
Zhong Kui
Maholi
Zhong Kui
2,682
99
0
1,447
4,156
2,546
0
1,477
2,679
27,776
0
L
Xbalanque
Tingleyx
Xbalanque
4,137
1,619
0
1,261
3,999
1,109
228
239
3,760
0
32,035
W
King Arthur
xXaceventuraXx
King Arthur
6,578
1,055
0
2,140
8,675
4,839
0
3,872
4,440
0
43,676
L
Anubis
2,243
475
0
2,350
4,432
2,414
0
1,833
2,599
39,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,045
Gold Earned
26,407
247
Minions Killed
294
0
Camps Cleared
0
844,420
Distance Traveled
974,236
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,609
512
15
2
0
186,726
1
W
Danzaburou
5,409
601
75
8
0
183,592
4
W
Sobek
4,920
547
21
2
0
208,443
4
L
Fenrir
4,467
496
34
4
0
122,585
0
W
Loki
5,496
611
72
8
0
215,898
0
L
Artio
4,988
554
66
7
0
185,745
5
W
Zhong Kui
4,726
525
55
6
0
170,067
1
L
Xbalanque
4,898
544
51
6
0
171,411
2
W
King Arthur
5,856
651
71
8
0
196,236
5
L
Anubis
5,083
565
81
9
0
177,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role