Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Ultiman-TheDeath
Scylla
Level 149
God Stats
5W - 6L
1,614 SR
Queue Stats
353W - 303L
1,544 Elo+
Party 1
King Arthur
King Arthur
Ultiman-smurf
King Arthur
Level 124
God Stats
42W - 36L
1,531 SR
Queue Stats
422W - 369L
1,534 Elo+
Party 1
Cerberus
Cerberus
jackson62600
Cerberus
Level 124
God Stats
7W - 2L
1,909 SR
Queue Stats
202W - 184L
1,491 Elo+
Party 1
Ullr
Ullr
phcarlier
Ullr
Level 144
God Stats
2W - 6L
1,338 SR
Queue Stats
81W - 79L
1,542 Elo+
Solo
Team Averages
Level 133
1,578 SR
1,522 Elo+

VS

Team Averages
Level 114
1,541 SR
1,506 Elo+
Jing Wei
Jing Wei
HrodvitnirWolf
Jing Wei
Level 129
God Stats
9W - 4L
1,674 SR
Queue Stats
83W - 79L
1,498 Elo+
Party 2
Ra
Ra
RB_PiThOn
Ra
Level 88
God Stats
23W - 21L
1,599 SR
Queue Stats
136W - 127L
1,503 Elo+
Party 2
Serqet
Serqet
fabricemartine
Serqet
Level 137
God Stats
9W - 4L
1,683 SR
Queue Stats
95W - 97L
1,501 Elo+
Party 2
Cu Chulainn
Cu Chulainn
o07thedark
Cu Chulainn
Level 110
God Stats
2W - 4L
1,185 SR
Queue Stats
212W - 171L
1,493 Elo+
Party 3
Ymir
Ymir
requenilla2005
Ymir
Level 108
God Stats
8W - 8L
1,565 SR
Queue Stats
223W - 178L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
2
0 / 1 / 0
3,402
378
649
1,078
285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
0 / 0 / 0
4,908
545
2,346
3,190
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Ultiman-smurf
King Arthur
10
1 / 0 / 0
5,836
648
7,491
8,992
7,940
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
jackson62600
Cerberus
7
0 / 1 / 0
4,493
499
1,925
6,180
2,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
9
0 / 1 / 1
4,990
554
2,959
5,798
1,972
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
1 / 1 / 1
5,164
574
4,890
4,925
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 0 / 0
5,427
603
1,555
3,811
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
1 / 0 / 1
5,126
570
4,012
6,687
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
o07thedark
Cu Chulainn
9
0 / 1 / 0
5,231
581
4,167
7,728
5,498
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 0 / 1
4,960
551
2,294
5,844
3,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
1
0
0
W
Jing Wei
1
1
1
1.5
W
0
0
0
0
L
0
0
0
0
L
King Arthur
Ultiman-smurf
King Arthur
1
0
0
1
W
1
0
1
1.5
L
Cerberus
jackson62600
Cerberus
0
1
0
0
W
Cu Chulainn
o07thedark
Cu Chulainn
0
1
0
0
L
Ullr
0
1
1
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,370
Damage
16,918
25,238
Taken
28,995
14,053
Mitigated
14,053
6,263
Healing
8,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
649
282
0
154
1,078
285
0
156
922
0
1,547
W
Jing Wei
4,890
3,735
0
2,131
4,925
1,360
0
341
4,584
0
33,193
W
1,555
312
194
1,433
3,811
1,460
0
1,314
2,497
47,006
0
L
2,346
585
0
500
3,190
994
0
797
2,393
35,305
0
L
King Arthur
Ultiman-smurf
King Arthur
7,491
1,440
0
2,504
8,992
7,940
0
24
8,654
0
48,311
W
4,012
1,117
0
2,876
6,687
2,482
0
906
5,781
0
26,807
L
Cerberus
jackson62600
Cerberus
1,925
193
0
1,770
6,180
2,862
0
1,850
4,155
16,025
0
W
Cu Chulainn
o07thedark
Cu Chulainn
4,167
911
0
1,084
7,728
5,498
0
0
7,728
0
41,864
L
Ullr
2,959
1,296
0
1,335
5,798
1,972
0
1,022
4,776
0
31,598
W
2,294
528
0
1,269
5,844
3,253
0
1,710
4,134
11,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,629
Gold Earned
25,908
263
Minions Killed
312
0
Camps Cleared
0
719,765
Distance Traveled
997,208
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
3,402
378
6
1
0
37,878
0
W
Jing Wei
5,164
574
60
7
0
165,382
2
W
Ra
5,427
603
90
10
0
192,619
0
L
Scylla
4,908
545
60
7
0
177,048
4
L
King Arthur
5,836
648
93
10
0
182,781
1
W
Serqet
5,126
570
74
8
0
228,790
1
L
Cerberus
4,493
499
39
4
0
174,067
1
W
Cu Chulainn
5,231
581
73
8
0
197,133
0
L
Ullr
4,990
554
65
7
0
147,991
4
W
Ymir
4,960
551
15
2
0
213,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role