Player Matchup

Chronos
Chronos
 
Chronos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
HenriGab
Bastet
Level 126
God Stats
1W - 1L
1,287 SR
Queue Stats
18W - 13L
1,656 Elo+
Solo
Cthulhu
Cthulhu
ReinJoestar
Cthulhu
Level 68
God Stats
31W - 37L
1,447 SR
Queue Stats
296W - 463L
1,446 Elo+
Solo
Team Averages
Level 116
1,411 SR
1,534 Elo+

VS

Team Averages
Level 135
1,491 SR
1,440 Elo+
Lancelot
Lancelot
XBlaick
Lancelot
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 51L
1,505 Elo+
Solo
Hercules
Hercules
Xirom
Hercules
Level 98
God Stats
1W - 5L
1,362 SR
Queue Stats
11W - 25L
1,307 Elo+
Solo
Agni
Agni
zCaduMaverick
Agni
Level 159
God Stats
1W - 1L
1,612 SR
Queue Stats
240W - 205L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
4 / 0 / 14
9,905
762
10,840
7,833
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
HenriGab
Bastet
15
6 / 2 / 9
9,718
748
11,677
9,201
4,119
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
ReinJoestar
Cthulhu
15
8 / 0 / 7
10,672
821
9,869
13,584
11,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
XBlaick
Lancelot
11
1 / 8 / 1
8,005
616
5,995
11,178
4,753
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Xirom
Hercules
12
0 / 5 / 1
7,305
562
3,932
16,517
14,453
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 5 / 0
7,655
589
9,626
9,680
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
18
Kills
2
2
Deaths
18
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
0
14
11
W
Bastet
HenriGab
Bastet
6
2
9
5.25
W
Cthulhu
ReinJoestar
Cthulhu
8
0
7
11.5
L
Lancelot
XBlaick
Lancelot
1
8
1
0.19
L
Hercules
Xirom
Hercules
0
5
1
0.1
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,386
Damage
19,553
30,618
Taken
37,375
18,486
Mitigated
23,158
9,676
Healing
6,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,840
2,188
0
1,563
7,833
3,191
465
3,171
4,280
31,734
0
W
Bastet
HenriGab
Bastet
11,677
2,915
0
2,315
9,201
4,119
68
1,913
7,113
0
33,437
W
Cthulhu
ReinJoestar
Cthulhu
9,869
1,976
348
5,450
13,584
11,176
0
4,029
9,058
27,639
0
L
Lancelot
XBlaick
Lancelot
5,995
1,296
0
0
11,178
4,753
0
6,278
4,900
0
15,707
L
Hercules
Xirom
Hercules
3,932
1,161
556
5,747
16,517
14,453
0
8,455
8,062
0
12,248
L
9,626
753
0
684
9,680
3,952
0
6,036
3,644
32,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,295
Gold Earned
22,965
140
Minions Killed
118
7
Camps Cleared
3
830,012
Distance Traveled
725,672
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,905
762
46
4
1
277,085
5
W
Bastet
9,718
748
51
4
2
290,392
5
W
Cthulhu
10,672
821
43
3
4
262,535
1
L
Lancelot
8,005
616
29
2
2
230,328
2
L
Hercules
7,305
562
22
2
1
261,579
1
L
Agni
7,655
589
67
5
0
233,765
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role