Player Matchup

Rama
Rama
 
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Devilfloof
Tiamat
Level 149
God Stats
1W - 0L
1,718 SR
Queue Stats
14W - 15L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
Kafflyn
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,471 Elo+
Party 1
Team Averages
Level 100
1,573 SR
1,488 Elo+

VS

Team Averages
Level 148
1,566 SR
1,485 Elo+
Xbalanque
Xbalanque
Tajwan1234
Xbalanque
Level 131
God Stats
1W - 1L
1,626 SR
Queue Stats
52W - 77L
1,392 Elo+
Solo
Ymir
Ymir
XIDROM
Ymir
Level 155
God Stats
4W - 8L
1,453 SR
Queue Stats
595W - 647L
1,549 Elo+
Solo
Nu Wa
Nu Wa
Yotar
Nu Wa
Level 159
God Stats
4W - 4L
1,619 SR
Queue Stats
301W - 326L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
5 / 0 / 2
7,782
778
13,240
7,318
3,101
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Devilfloof
Tiamat
10
1 / 1 / 5
6,700
670
6,254
6,719
4,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Kafflyn
Cthulhu
12
3 / 1 / 6
8,326
833
6,305
9,940
10,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Tajwan1234
Xbalanque
9
0 / 5 / 2
5,944
594
5,264
7,874
3,188
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
XIDROM
Ymir
10
2 / 1 / 0
6,807
681
4,383
12,294
9,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
Yotar
Nu Wa
10
0 / 3 / 2
6,041
604
7,248
8,657
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
9
Kills
2
2
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
0
2
6
W
Tiamat
Devilfloof
Tiamat
1
1
5
3.5
W
Cthulhu
Kafflyn
Cthulhu
3
1
6
6
L
Xbalanque
Tajwan1234
Xbalanque
0
5
2
0.2
L
Ymir
XIDROM
Ymir
2
1
0
2
L
Nu Wa
Yotar
Nu Wa
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,799
Damage
16,895
23,977
Taken
28,825
17,431
Mitigated
16,517
5,394
Healing
3,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,240
11,470
0
2,659
7,318
3,101
1,147
3,332
3,986
0
34,390
W
Tiamat
Devilfloof
Tiamat
6,254
673
0
1,489
6,719
4,185
310
3,533
3,186
22,198
0
W
Cthulhu
Kafflyn
Cthulhu
6,305
783
0
1,246
9,940
10,145
0
5,264
4,676
19,490
0
L
Xbalanque
Tajwan1234
Xbalanque
5,264
1,987
0
500
7,874
3,188
0
3,354
4,342
0
14,242
L
Ymir
XIDROM
Ymir
4,383
1,681
0
2,623
12,294
9,925
0
3,871
8,148
16,126
0
L
Nu Wa
Yotar
Nu Wa
7,248
1,738
0
490
8,657
3,404
0
4,832
3,625
21,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,808
Gold Earned
18,792
127
Minions Killed
94
5
Camps Cleared
4
542,942
Distance Traveled
484,965
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,782
778
67
7
1
164,316
1
W
Tiamat
6,700
670
35
4
4
192,240
2
W
Cthulhu
8,326
833
25
3
0
186,386
1
L
Xbalanque
5,944
594
26
3
1
147,219
1
L
Ymir
6,807
681
30
3
1
177,295
2
L
Nu Wa
6,041
604
38
4
2
160,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role