Player Matchup

Medusa
Medusa
AlphaXJag11
Medusa
Level 48
God Stats
9W - 8L
1,382 SR
Queue Stats
71W - 102L
1,310 Elo+
Solo
Ganesha
Ganesha
BreakerBeatz
Ganesha
Level 63
God Stats
13W - 11L
1,328 SR
Queue Stats
113W - 138L
1,255 Elo+
Solo
Ah Puch
Ah Puch
Cheeto7
Ah Puch
Level 104
God Stats
3W - 2L
1,468 SR
Queue Stats
160W - 159L
1,383 Elo+
Party 2
Susano
Susano
MR Pickles9004
Susano
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 110L
1,326 Elo+
Party 2
Horus
Horus
PowerBottomBean
Horus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 41L
1,731 Elo+
Solo
Team Averages
Level 61
1,436 SR
1,401 Elo+

VS

Team Averages
Level 55
1,628 SR
1,428 Elo+
Raijin
Raijin
Em-ent-ily_Dead
Raijin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
KingSirron
Hou Yi
Level 69
God Stats
4W - 5L
1,774 SR
Queue Stats
59W - 73L
1,257 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mr_Fangtastic06
Kumbhakarna
Level 48
God Stats
2W - 1L
1,707 SR
Queue Stats
288W - 284L
1,404 Elo+
Party 1
Nemesis
Nemesis
ghostneverdie60
Nemesis
Level 88
God Stats
15W - 12L
1,565 SR
Queue Stats
224W - 198L
1,548 Elo+
Solo
Cu Chulainn
Cu Chulainn
terragod48
Cu Chulainn
Level 65
God Stats
55W - 49L
1,596 SR
Queue Stats
237W - 243L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
14 / 2 / 3
10,123
595
16,953
13,536
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
BreakerBeatz
Ganesha
13
0 / 3 / 21
8,542
502
10,489
14,468
7,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
Cheeto7
Ah Puch
15
10 / 1 / 6
9,812
577
13,129
15,097
6,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 3
8,419
495
5,169
16,168
9,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 1 / 2
9,554
562
12,525
15,271
15,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
5,464
321
997
5,539
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
KingSirron
Hou Yi
13
2 / 7 / 0
8,304
488
8,564
15,857
4,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
Mr_Fangtastic06
Kumbhakarna
10
0 / 12 / 3
7,119
419
4,679
22,296
13,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 4 / 1
9,714
571
11,495
18,459
7,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
terragod48
Cu Chulainn
16
1 / 3 / 2
10,514
618
12,306
17,594
16,952
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
31
Kills
8
9
Deaths
31
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
14
2
3
7.75
W
Ganesha
BreakerBeatz
Ganesha
0
3
21
3.5
W
Ah Puch
Cheeto7
Ah Puch
10
1
6
13
L
0
5
0
0
L
Hou Yi
KingSirron
Hou Yi
2
7
0
0.29
W
3
2
3
2.25
L
Kumbhakarna
Mr_Fangtastic06
Kumbhakarna
0
12
3
0.13
W
4
1
2
5
L
5
4
1
1.38
L
Cu Chulainn
terragod48
Cu Chulainn
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,265
Damage
38,041
74,540
Taken
79,745
43,886
Mitigated
43,907
33,401
Healing
15,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
16,953
9,559
0
4,189
13,536
5,076
2,183
3,543
9,993
0
75,056
W
Ganesha
BreakerBeatz
Ganesha
10,489
853
1,029
4,320
14,468
7,103
944
2,844
11,624
43,496
0
W
Ah Puch
Cheeto7
Ah Puch
13,129
2,004
763
9,628
15,097
6,978
1,362
2,975
12,122
66,758
0
L
997
331
0
55
5,539
1,618
84
2,261
3,058
8,697
0
L
Hou Yi
KingSirron
Hou Yi
8,564
3,372
134
4,364
15,857
4,047
0
6,507
9,216
0
54,403
W
5,169
1,820
0
4,382
16,168
9,024
549
616
15,552
0
56,284
L
Kumbhakarna
Mr_Fangtastic06
Kumbhakarna
4,679
938
0
481
22,296
13,931
0
7,215
14,827
18,024
0
W
12,525
6,177
928
8,162
15,271
15,705
0
135
15,136
0
73,776
L
11,495
5,325
0
6,822
18,459
7,359
0
3,883
14,299
0
70,002
L
Cu Chulainn
terragod48
Cu Chulainn
12,306
1,916
0
3,786
17,594
16,952
0
2,978
13,700
0
90,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,450
Gold Earned
41,115
462
Minions Killed
394
0
Camps Cleared
0
1,614,409
Distance Traveled
1,392,249
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,123
595
159
9
0
301,137
0
W
Ganesha
8,542
502
0
0
0
292,839
0
W
Ah Puch
9,812
577
101
6
0
286,542
0
L
Raijin
5,464
321
12
1
0
144,370
0
L
Hou Yi
8,304
488
86
5
0
289,460
1
W
Susano
8,419
495
92
5
0
375,288
0
L
Kumbhakarna
7,119
419
13
1
0
279,599
0
W
Horus
9,554
562
110
6
0
358,603
9
L
Nemesis
9,714
571
111
7
0
347,701
0
L
Cu Chulainn
10,514
618
172
10
0
331,119
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role