Player Matchup

Fenrir
Fenrir
Gold V
Aqsin
Fenrir
Gold V
Level 85
God Stats
5W - 1L
1,500 SR
Queue Stats
62W - 57L
1,636 MMR
Party 2
Amaterasu
Amaterasu
Gold II
Deblante
Amaterasu
Gold II
Level 160
God Stats
66W - 53L
1,607 SR
Queue Stats
753W - 797L
1,609 MMR
Party 2
Kukulkan
Kukulkan
Gold V
Tarnnuks
Kukulkan
Gold V
Level 153
God Stats
1W - 0L
1,926 SR
Queue Stats
16W - 14L
1,638 MMR
Solo
Khepri
Khepri
Gold III
blaziken2
Khepri
Gold III
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
280W - 270L
1,534 MMR
Party 1
Ullr
Ullr
Platinum V
kingwrecker98
Ullr
Platinum V
Level 121
God Stats
44W - 47L
1,555 SR
Queue Stats
357W - 361L
1,677 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,618 SR
1,619 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,450 SR
1,579 MMR
Ra
Ra
Gold V
 
Ra
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold II
 
Jing Wei
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Kuzenbo
Kuzenbo
Silver I
xXaceventuraXx
Kuzenbo
Silver I
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 23L
1,683 MMR
Party 3
Thanatos
Thanatos
Silver I
ßanelord
Thanatos
Silver I
Level 152
God Stats
0W - 2L
1,233 SR
Queue Stats
19W - 22L
1,629 MMR
Solo
Chang'e
Chang'e
Gold III
大熊偶吧
Chang'e
Gold III
Level 43
God Stats
2W - 3L
1,518 SR
Queue Stats
31W - 32L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aqsin
Fenrir
16
10 / 2 / 0
9,955
586
10,472
19,556
9,310
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Deblante
Amaterasu
16
3 / 0 / 5
10,061
592
9,833
21,864
14,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Tarnnuks
Kukulkan
16
3 / 1 / 2
9,791
576
8,389
7,448
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
blaziken2
Khepri
14
0 / 0 / 7
8,711
512
3,288
5,733
4,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
4 / 3 / 1
9,676
569
12,381
13,504
5,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
AtlasCliodhnaKaliYu Huang

VS

Bans
FreyaMercuryGebBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 2 / 0
8,598
506
8,088
9,698
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
 
Jing Wei
13
1 / 4 / 1
8,101
477
8,156
14,850
5,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 6 / 1
8,974
528
12,009
12,797
10,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
ßanelord
Thanatos
13
1 / 4 / 0
7,624
448
5,220
13,699
6,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
大熊偶吧
Chang'e
12
1 / 4 / 2
7,667
451
4,729
13,902
6,167
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
20
Kills
6
6
Deaths
20
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
0
0.5
L
Jing Wei
 
Jing Wei
1
4
1
0.38
W
Fenrir
Aqsin
Fenrir
10
2
0
5
W
Amaterasu
Deblante
Amaterasu
3
0
5
5.5
W
Kukulkan
Tarnnuks
Kukulkan
3
1
2
4
W
Khepri
blaziken2
Khepri
0
0
7
3.5
W
4
3
1
1.5
L
2
6
1
0.42
L
Thanatos
ßanelord
Thanatos
1
4
0
0.25
L
Chang'e
大熊偶吧
Chang'e
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,363
Damage
38,202
68,105
Taken
64,946
36,972
Mitigated
32,563
26,025
Healing
22,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,088
709
517
2,934
9,698
4,175
0
3,167
6,531
73,106
0
L
Jing Wei
 
Jing Wei
8,156
6,340
0
2,662
14,850
5,392
0
956
13,894
0
65,999
W
Fenrir
Aqsin
Fenrir
10,472
4,238
0
7,978
19,556
9,310
0
4,991
14,511
0
86,738
W
Amaterasu
Deblante
Amaterasu
9,833
4,414
0
11,838
21,864
14,725
1,236
12,018
9,134
0
76,088
W
Kukulkan
Tarnnuks
Kukulkan
8,389
1,573
0
756
7,448
3,167
0
3,300
4,140
93,336
0
W
Khepri
blaziken2
Khepri
3,288
296
0
2,370
5,733
4,017
0
1,905
3,828
23,599
0
W
12,381
5,258
0
3,083
13,504
5,753
1,014
1,798
11,666
0
86,601
L
12,009
3,641
0
1,000
12,797
10,299
0
1,341
11,456
60,266
0
L
Thanatos
ßanelord
Thanatos
5,220
1,303
0
11,154
13,699
6,530
0
2,868
10,831
0
59,209
L
Chang'e
大熊偶吧
Chang'e
4,729
608
1,140
3,274
13,902
6,167
0
3,345
10,557
37,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,194
Gold Earned
40,964
612
Minions Killed
522
0
Camps Cleared
0
1,757,194
Distance Traveled
1,710,027
35
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,598
506
154
9
0
355,514
8
L
Jing Wei
8,101
477
107
6
0
314,726
6
W
Fenrir
9,955
586
115
7
0
383,877
6
W
Amaterasu
10,061
592
138
8
0
337,338
7
W
Kukulkan
9,791
576
175
10
0
343,307
10
W
Khepri
8,711
512
37
2
0
371,255
8
W
Ullr
9,676
569
147
9
0
321,417
4
L
Kuzenbo
8,974
528
114
7
0
320,015
4
L
Thanatos
7,624
448
97
6
0
344,590
3
L
Chang'e
7,667
451
50
3
0
375,182
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role