Player Matchup

Baron Samedi
Baron Samedi
Ar7hUr 8r 8R
Baron Samedi
Level 124
God Stats
1W - 2L
1,252 SR
Queue Stats
29W - 34L
1,352 Elo+
Party 1
Lancelot
Lancelot
Chronosone
Lancelot
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Horus
Horus
Lil Hinninger
Horus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 69L
1,394 Elo+
Solo
Terra
Terra
Lulisson
Terra
Level 103
God Stats
1W - 2L
1,162 SR
Queue Stats
92W - 86L
1,480 Elo+
Party 1
Kukulkan
Kukulkan
VioletSoneca
Kukulkan
Level 128
God Stats
2W - 1L
1,527 SR
Queue Stats
66W - 65L
1,417 Elo+
Party 1
Team Averages
Level 87
1,388 SR
1,429 Elo+

VS

Team Averages
Level 85
1,433 SR
1,504 Elo+
Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AvatarEnki
Merlin
Level 128
God Stats
13W - 27L
1,067 SR
Queue Stats
512W - 571L
1,496 Elo+
Solo
Hachiman
Hachiman
Jas-D-ALPHA-1133
Hachiman
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 28L
1,568 Elo+
Solo
Bastet
Bastet
TXI DirtyBear 1
Bastet
Level 29
God Stats
15W - 11L
1,627 SR
Queue Stats
17W - 21L
1,454 Elo+
Solo
Jormungandr
Jormungandr
Tristian314
Jormungandr
Level 86
God Stats
2W - 3L
1,468 SR
Queue Stats
222W - 203L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ar7hUr 8r 8R
Baron Samedi
19
4 / 2 / 8
11,668
729
17,278
13,152
7,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
Chronosone
Lancelot
19
6 / 0 / 7
12,080
755
12,037
16,856
8,209
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 1 / 9
11,259
704
9,529
17,058
14,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Terra
Lulisson
Terra
17
1 / 1 / 10
10,803
675
7,195
13,297
12,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
VioletSoneca
Kukulkan
19
4 / 1 / 6
11,822
739
16,213
8,225
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
1 / 2 / 0
10,322
645
3,423
8,284
4,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
AvatarEnki
Merlin
19
2 / 1 / 1
11,266
704
15,212
8,673
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 7 / 3
9,918
620
10,217
21,489
10,881
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 6 / 5
9,860
616
8,540
16,720
7,166
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Tristian314
Jormungandr
18
2 / 1 / 3
11,019
689
9,754
19,602
21,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
17
Kills
5
5
Deaths
17
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
2
0
0.5
W
Baron Samedi
Ar7hUr 8r 8R
Baron Samedi
4
2
8
4
L
Merlin
AvatarEnki
Merlin
2
1
1
2.5
W
Lancelot
Chronosone
Lancelot
6
0
7
9.5
L
0
7
3
0.21
W
2
1
9
6.5
W
Terra
Lulisson
Terra
1
1
10
6
L
0
6
5
0.42
L
Jormungandr
Tristian314
Jormungandr
2
1
3
3.5
W
Kukulkan
VioletSoneca
Kukulkan
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,252
Damage
47,146
68,588
Taken
74,768
46,528
Mitigated
47,298
26,630
Healing
6,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,423
534
0
934
8,284
4,013
882
928
7,169
150
22,987
W
Baron Samedi
Ar7hUr 8r 8R
Baron Samedi
17,278
1,358
2,777
4,128
13,152
7,448
2,681
6,010
7,142
52,482
0
L
Merlin
AvatarEnki
Merlin
15,212
323
94
1,093
8,673
4,194
0
5,912
2,653
57,711
0
W
Lancelot
Chronosone
Lancelot
12,037
3,900
0
1,808
16,856
8,209
1,272
7,761
9,095
0
47,656
L
10,217
3,938
338
2,906
21,489
10,881
0
14,061
7,152
0
29,511
W
9,529
4,417
3,735
4,782
17,058
14,163
550
4,182
12,876
0
28,208
W
Terra
Lulisson
Terra
7,195
598
3,947
3,818
13,297
12,591
451
3,672
9,625
30,010
0
L
8,540
2,623
228
608
16,720
7,166
0
11,535
5,119
0
23,404
L
Jormungandr
Tristian314
Jormungandr
9,754
2,064
0
0
19,602
21,044
146
8,250
11,150
55,114
0
W
Kukulkan
VioletSoneca
Kukulkan
16,213
1,378
0
1,635
8,225
4,117
2,292
3,472
4,753
52,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,632
Gold Earned
52,385
317
Minions Killed
277
0
Camps Cleared
0
1,697,616
Distance Traveled
1,445,842
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,322
645
49
3
0
246,002
2
W
Baron Samedi
11,668
729
70
4
0
305,528
3
L
Merlin
11,266
704
80
5
0
325,000
1
W
Lancelot
12,080
755
65
4
0
399,503
2
L
Hachiman
9,918
620
45
3
0
255,522
2
W
Horus
11,259
704
41
3
0
350,601
5
W
Terra
10,803
675
43
3
0
373,571
0
L
Bastet
9,860
616
30
2
0
318,910
0
L
Jormungandr
11,019
689
73
5
0
300,408
2
W
Kukulkan
11,822
739
98
6
0
268,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role