Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DerMeister7
Mercury
Level 106
God Stats
10W - 19L
1,321 SR
Queue Stats
123W - 139L
1,501 Elo+
Solo
Ne Zha
Ne Zha
KingGamburg
Ne Zha
Level 128
God Stats
2W - 3L
1,466 SR
Queue Stats
64W - 54L
1,583 Elo+
Solo
Shiva
Shiva
Roran97
Shiva
Level 129
God Stats
9W - 3L
1,627 SR
Queue Stats
94W - 86L
1,566 Elo+
Solo
Sol
Sol
Surasi
Sol
Level 146
God Stats
2W - 2L
1,658 SR
Queue Stats
62W - 63L
1,576 Elo+
Solo
Team Averages
Level 130
1,514 SR
1,545 Elo+

VS

Team Averages
Level 134
1,495 SR
1,482 Elo+
Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
MiDragon
Ravana
Level 156
God Stats
1W - 5L
1,274 SR
Queue Stats
391W - 393L
1,521 Elo+
Solo
Awilix
Awilix
VCWLuna
Awilix
Level 128
God Stats
13W - 11L
1,701 SR
Queue Stats
316W - 252L
1,602 Elo+
Solo
Pele
Pele
kre000
Pele
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 7L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 0 / 1
3,636
727
1,552
1,724
382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
DerMeister7
Mercury
6
2 / 1 / 2
4,150
830
1,518
4,067
1,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
6
0 / 0 / 0
3,321
664
1,330
4,363
1,064
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Roran97
Shiva
7
3 / 0 / 1
4,225
845
4,097
4,418
1,808
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
Surasi
Sol
7
0 / 0 / 0
3,910
782
953
2,335
493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
0 / 0 / 0
3,510
702
1,758
2,195
645
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
 
Anubis
6
0 / 1 / 0
3,489
698
2,032
2,611
1,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
MiDragon
Ravana
1
0 / 0 / 0
2,720
544
80
870
148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
VCWLuna
Awilix
6
1 / 1 / 0
3,813
763
2,283
4,172
1,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pele
kre000
Pele
5
0 / 3 / 1
3,429
686
2,351
5,100
2,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
1
1
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
1
0.5
L
Artemis
 
Artemis
0
0
0
0
L
Anubis
 
Anubis
0
1
0
0
W
Mercury
DerMeister7
Mercury
2
1
2
3
W
Ne Zha
0
0
0
0
L
Ravana
MiDragon
Ravana
0
0
0
0
W
Shiva
Roran97
Shiva
3
0
1
3.5
W
Sol
Surasi
Sol
0
0
0
0
L
Awilix
VCWLuna
Awilix
1
1
0
1
L
Pele
kre000
Pele
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,450
Damage
8,504
16,907
Taken
14,948
4,812
Mitigated
5,293
5,383
Healing
4,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,552
507
0
678
1,724
382
0
636
1,088
16,783
0
L
Artemis
 
Artemis
1,758
605
0
1,143
2,195
645
0
819
1,376
0
16,804
L
Anubis
 
Anubis
2,032
229
0
1,472
2,611
1,137
0
900
1,711
20,593
0
W
Mercury
DerMeister7
Mercury
1,518
1,060
0
500
4,067
1,065
0
1,019
3,048
0
18,537
W
Ne Zha
1,330
421
30
1,017
4,363
1,064
0
377
3,986
0
16,371
L
Ravana
MiDragon
Ravana
80
0
121
38
870
148
0
302
568
0
546
W
Shiva
Roran97
Shiva
4,097
1,181
0
1,875
4,418
1,808
0
0
4,418
0
21,902
W
Sol
Surasi
Sol
953
506
0
1,283
2,335
493
0
0
2,335
23,460
0
L
Awilix
VCWLuna
Awilix
2,283
1,079
0
250
4,172
1,300
0
484
3,688
0
17,880
L
Pele
kre000
Pele
2,351
885
0
1,676
5,100
2,063
0
0
5,100
0
15,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,242
Gold Earned
16,961
187
Minions Killed
129
0
Camps Cleared
0
570,762
Distance Traveled
459,009
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,636
727
32
6
0
98,756
2
L
Artemis
3,510
702
30
6
0
96,246
0
L
Anubis
3,489
698
28
6
0
107,253
2
W
Mercury
4,150
830
41
8
0
131,441
4
W
Ne Zha
3,321
664
23
5
0
119,648
2
L
Ravana
2,720
544
5
1
0
25,168
0
W
Shiva
4,225
845
37
7
0
112,638
2
W
Sol
3,910
782
54
11
0
108,279
1
L
Awilix
3,813
763
41
8
0
121,159
0
L
Pele
3,429
686
25
5
0
109,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role