Player Matchup

Heimdallr
Heimdallr
MBoorstein
Heimdallr
Level 104
God Stats
8W - 6L
1,681 SR
Queue Stats
313W - 315L
1,490 Elo+
Party 1
Ares
Ares
Y2 TheGreat 561
Ares
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 191L
1,429 Elo+
Solo
Nu Wa
Nu Wa
boombox9021
Nu Wa
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,690 Elo+
Solo
Shiva
Shiva
donnieblaze75
Shiva
Level 154
God Stats
5W - 2L
1,739 SR
Queue Stats
446W - 447L
1,517 Elo+
Party 1
Agni
Agni
whalerus
Agni
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 273L
1,478 Elo+
Solo
Team Averages
Level 121
1,584 SR
1,521 Elo+

VS

Team Averages
Level 108
1,444 SR
1,490 Elo+
Agni
Agni
 
Agni
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
TheSkyGuy23
Olorun
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
139W - 120L
1,470 Elo+
Solo
Amaterasu
Amaterasu
bruno74445
Amaterasu
Level 111
God Stats
3W - 2L
1,446 SR
Queue Stats
260W - 247L
1,479 Elo+
Solo
King Arthur
King Arthur
darkshooter08
King Arthur
Level 127
God Stats
1W - 1L
1,273 SR
Queue Stats
151W - 139L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MBoorstein
Heimdallr
19
3 / 7 / 8
11,828
623
18,082
20,664
12,072
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 3
8,920
469
1,646
3,297
3,662
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
8 / 4 / 5
13,796
726
28,358
15,529
7,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 5 / 10
12,340
649
24,430
24,573
31,916
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
18
2 / 6 / 8
11,348
597
17,949
15,650
8,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
5 / 4 / 15
13,775
725
22,061
17,266
8,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
 
Merlin
20
2 / 2 / 11
12,769
672
10,744
12,579
5,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
20
6 / 3 / 5
12,282
646
12,253
18,908
10,205
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
bruno74445
Amaterasu
20
7 / 3 / 11
13,977
736
14,103
32,833
35,498
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
darkshooter08
King Arthur
20
3 / 4 / 15
13,843
729
14,103
25,605
32,049
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
80
16
Kills
23
23
Deaths
16
34
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
4
15
3.13
W
Merlin
 
Merlin
2
2
11
3.75
L
Heimdallr
MBoorstein
Heimdallr
3
7
8
1
W
Olorun
6
3
5
2.83
L
0
1
3
1.5
L
8
4
5
2.63
W
Amaterasu
bruno74445
Amaterasu
7
3
11
4.17
W
King Arthur
darkshooter08
King Arthur
3
4
15
2.63
L
3
5
10
1.6
L
Agni
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,465
Damage
73,264
79,713
Taken
107,191
64,571
Mitigated
91,102
15,383
Healing
44,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
22,061
1,152
5,327
2,265
17,266
8,152
2,047
7,985
9,281
67,307
0
W
Merlin
 
Merlin
10,744
955
2,954
3,190
12,579
5,198
1,050
5,670
6,909
52,109
0
L
Heimdallr
MBoorstein
Heimdallr
18,082
7,094
952
1,109
20,664
12,072
378
11,902
8,762
0
35,059
W
Olorun
12,253
7,021
3,360
4,155
18,908
10,205
3,795
7,944
10,964
36,768
0
L
1,646
0
56
426
3,297
3,662
0
1,367
1,930
1,858
0
L
28,358
6,613
174
2,046
15,529
7,975
973
9,858
5,671
57,694
0
W
Amaterasu
bruno74445
Amaterasu
14,103
4,668
6,151
12,034
32,833
35,498
2,451
14,509
18,324
1,826
23,599
W
King Arthur
darkshooter08
King Arthur
14,103
481
1,827
3,007
25,605
32,049
157
11,845
13,760
0
34,015
L
24,430
2,360
2,235
4,380
24,573
31,916
190
15,100
9,473
0
42,192
L
Agni
17,949
653
2,311
1,694
15,650
8,946
0
7,584
8,066
35,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,232
Gold Earned
66,646
179
Minions Killed
258
0
Camps Cleared
0
1,365,257
Distance Traveled
1,820,343
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,775
725
74
4
0
377,771
0
W
Merlin
12,769
672
84
4
0
258,154
0
L
Heimdallr
11,828
623
36
2
0
304,031
0
W
Olorun
12,282
646
57
3
0
323,555
0
L
Ares
8,920
469
2
0
0
125,180
0
L
Nu Wa
13,796
726
68
4
0
316,633
0
W
Amaterasu
13,977
736
15
1
0
460,221
2
W
King Arthur
13,843
729
28
1
0
400,642
1
L
Shiva
12,340
649
27
1
0
337,270
0
L
Agni
11,348
597
46
2
0
282,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role