Player Matchup

Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Dylan06340
Fafnir
Level 64
God Stats
9W - 1L
1,626 SR
Queue Stats
22W - 17L
1,519 Elo+
Party 1
Bellona
Bellona
LouLigi
Bellona
Level 18
God Stats
7W - 3L
1,507 SR
Queue Stats
17W - 23L
1,284 Elo+
Party 1
Camazotz
Camazotz
RolkLight
Camazotz
Level 96
God Stats
8W - 12L
1,599 SR
Queue Stats
60W - 77L
1,385 Elo+
Party 1
Loki
Loki
Zolldyyk
Loki
Level 80
God Stats
15W - 17L
1,409 SR
Queue Stats
67W - 79L
1,442 Elo+
Party 1
Team Averages
Level 69
1,528 SR
1,426 Elo+

VS

Team Averages
Level 66
1,402 SR
1,462 Elo+
Aphrodite
Aphrodite
Dantevain
Aphrodite
Level 65
God Stats
1W - 5L
1,263 SR
Queue Stats
26W - 24L
1,503 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HauersbergerHans
Cu Chulainn
Level 10
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Hachiman
Hachiman
SirChairface
Hachiman
Level 87
God Stats
11W - 28L
1,284 SR
Queue Stats
455W - 495L
1,452 Elo+
Solo
Anubis
Anubis
TheChosenSerb
Anubis
Level 83
God Stats
4W - 11L
1,381 SR
Queue Stats
203W - 212L
1,432 Elo+
Party 3
Arachne
Arachne
cedomorac
Arachne
Level 87
God Stats
7W - 6L
1,582 SR
Queue Stats
187W - 202L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 1 / 3
8,267
591
11,235
10,471
3,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
Dylan06340
Fafnir
10
0 / 1 / 1
6,508
465
5,163
8,471
5,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
LouLigi
Bellona
12
3 / 1 / 7
7,504
536
6,065
12,261
8,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Camazotz
RolkLight
Camazotz
11
5 / 0 / 5
7,253
518
8,222
10,676
5,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Loki
13
3 / 0 / 2
7,810
558
4,109
8,885
3,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dantevain
Aphrodite
9
0 / 5 / 1
5,465
390
4,574
8,607
3,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
HauersbergerHans
Cu Chulainn
11
0 / 0 / 1
6,620
473
6,106
12,654
9,320
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
SirChairface
Hachiman
10
1 / 3 / 0
6,150
439
5,523
8,198
2,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 4 / 0
6,738
481
6,142
10,669
5,847
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
cedomorac
Arachne
10
2 / 4 / 0
6,716
480
6,685
11,006
4,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
16
Kills
3
3
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
3
6.5
L
Aphrodite
Dantevain
Aphrodite
0
5
1
0.1
W
Fafnir
Dylan06340
Fafnir
0
1
1
0.5
L
Cu Chulainn
HauersbergerHans
Cu Chulainn
0
0
1
0.5
W
Bellona
LouLigi
Bellona
3
1
7
6.5
W
Camazotz
RolkLight
Camazotz
5
0
5
7.5
L
Hachiman
SirChairface
Hachiman
1
3
0
0.33
L
0
4
0
0
W
Loki
3
0
2
4
L
Arachne
cedomorac
Arachne
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,794
Damage
29,030
50,764
Taken
51,134
26,200
Mitigated
26,105
25,480
Healing
9,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,235
5,094
0
5,612
10,471
3,369
1,495
2,984
7,487
73,470
0
L
Aphrodite
Dantevain
Aphrodite
4,574
1,233
919
1,509
8,607
3,731
0
496
7,724
19,516
0
W
Fafnir
Dylan06340
Fafnir
5,163
1,252
199
4,131
8,471
5,764
0
0
8,471
21,393
0
L
Cu Chulainn
HauersbergerHans
Cu Chulainn
6,106
1,311
0
59
12,654
9,320
434
4,430
7,742
0
35,133
W
Bellona
LouLigi
Bellona
6,065
2,063
125
3,884
12,261
8,284
1,013
4,217
8,044
0
44,371
W
Camazotz
RolkLight
Camazotz
8,222
2,282
459
7,158
10,676
5,420
172
3,216
7,460
0
39,818
L
Hachiman
SirChairface
Hachiman
5,523
3,043
0
540
8,198
2,352
0
1,224
6,783
0
42,423
L
6,142
509
0
3,350
10,669
5,847
0
5,871
4,729
51,761
0
W
Loki
4,109
1,193
0
3,912
8,885
3,363
0
299
8,586
0
55,216
L
Arachne
cedomorac
Arachne
6,685
4,631
0
2,725
11,006
4,855
0
3,849
7,076
0
36,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,342
Gold Earned
31,689
381
Minions Killed
308
0
Camps Cleared
0
1,376,577
Distance Traveled
1,228,008
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,267
591
112
8
0
239,760
1
L
Aphrodite
5,465
390
37
3
0
233,693
2
W
Fafnir
6,508
465
35
3
0
254,714
1
L
Cu Chulainn
6,620
473
63
5
0
285,688
0
W
Bellona
7,504
536
78
6
0
303,408
4
W
Camazotz
7,253
518
49
4
0
281,691
2
L
Hachiman
6,150
439
70
5
0
214,569
2
L
Anubis
6,738
481
87
6
0
224,427
0
W
Loki
7,810
558
107
8
0
297,004
2
L
Arachne
6,716
480
51
4
0
269,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role