Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
DragunMonarch
Skadi
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,625 Elo+
Party 1
Ganesha
Ganesha
Mister-Khepri
Ganesha
Level 129
God Stats
1W - 0L
1,336 SR
Queue Stats
9W - 2L
1,779 Elo+
Party 1
Team Averages
Level 147
1,445 SR
1,635 Elo+

VS

Team Averages
Level 136
1,516 SR
1,581 Elo+
Nu Wa
Nu Wa
E1_WaUp0
Nu Wa
Level 106
God Stats
7W - 16L
1,478 SR
Queue Stats
279W - 284L
1,603 Elo+
Solo
Kuzenbo
Kuzenbo
UnusualSupport
Kuzenbo
Level 160
God Stats
19W - 23L
1,524 SR
Queue Stats
203W - 216L
1,573 Elo+
Solo
Ravana
Ravana
v DeLiRi0uS x
Ravana
Level 142
God Stats
13W - 9L
1,547 SR
Queue Stats
314W - 357L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 0 / 0
7,189
719
7,866
4,096
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 0 / 2
6,410
641
4,764
6,599
2,635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
11
0 / 0 / 2
7,190
719
2,983
6,272
5,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
E1_WaUp0
Nu Wa
11
0 / 0 / 0
6,392
639
4,990
4,369
1,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 0 / 0
6,845
685
4,463
7,213
8,108
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 2 / 0
6,054
605
5,452
8,703
3,256
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
2
Kills
0
0
Deaths
2
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
0
2
W
0
0
2
1
L
Nu Wa
E1_WaUp0
Nu Wa
0
0
0
0
W
Ganesha
0
0
2
1
L
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,613
Damage
14,905
16,967
Taken
20,285
9,412
Mitigated
12,876
4,072
Healing
6,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,866
5,000
158
524
4,096
1,696
120
2,142
1,954
34,288
0
W
4,764
1,539
0
1,016
6,599
2,635
0
3,655
2,944
0
22,189
L
Nu Wa
E1_WaUp0
Nu Wa
4,990
1,123
0
1,794
4,369
1,512
0
2,758
1,611
36,182
2,825
W
Ganesha
2,983
595
0
2,374
6,272
5,081
0
3,518
2,754
15,685
0
L
4,463
1,627
0
1,796
7,213
8,108
0
3,725
3,488
16,363
0
L
5,452
1,018
0
2,456
8,703
3,256
0
4,591
4,112
0
25,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,789
Gold Earned
19,291
140
Minions Killed
138
5
Camps Cleared
4
565,752
Distance Traveled
588,077
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,189
719
80
8
2
199,993
5
W
Skadi
6,410
641
59
6
3
173,215
1
L
Nu Wa
6,392
639
81
8
3
181,472
1
W
Ganesha
7,190
719
1
0
0
192,544
3
L
Kuzenbo
6,845
685
7
1
1
203,084
7
L
Ravana
6,054
605
50
5
0
203,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role