Player Matchup

Fenrir
Fenrir
Alvertex10
Fenrir
Level 70
God Stats
3W - 3L
1,456 SR
Queue Stats
38W - 23L
1,467 Elo+
Solo
Charybdis
Charybdis
Backon2010
Charybdis
Level 119
God Stats
2W - 2L
1,501 SR
Queue Stats
34W - 43L
1,381 Elo+
Solo
Nu Wa
Nu Wa
BunnyBoy29
Nu Wa
Level 96
God Stats
46W - 42L
1,471 SR
Queue Stats
205W - 219L
1,344 Elo+
Solo
Cthulhu
Cthulhu
kiankia1388
Cthulhu
Level 63
God Stats
14W - 9L
1,608 SR
Queue Stats
100W - 116L
1,379 Elo+
Solo
Ra
Ra
quart-jokker
Ra
Level 63
God Stats
2W - 0L
1,379 SR
Queue Stats
2W - 7L
1,042 Elo+
Solo
Team Averages
Level 82
1,483 SR
1,323 Elo+

VS

Team Averages
Level 92
1,464 SR
1,407 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Ceef_Burtains71
Nox
Level 108
God Stats
1W - 4L
1,322 SR
Queue Stats
99W - 119L
1,366 Elo+
Party 1
Ymir
Ymir
Heartless_Plague
Ymir
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 47L
1,197 Elo+
Solo
Ratatoskr
Ratatoskr
I 1E4K I
Ratatoskr
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alvertex10
Fenrir
12
8 / 0 / 1
7,241
658
6,464
6,951
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Backon2010
Charybdis
8
0 / 2 / 2
5,261
478
4,779
6,725
1,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
11
0 / 0 / 7
6,427
584
6,280
4,229
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
kiankia1388
Cthulhu
8
0 / 2 / 0
5,468
497
3,269
9,463
6,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 1 / 3
6,337
576
1,819
6,047
2,371
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 2 / 0
6,059
551
3,307
4,877
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
 
Neith
9
4 / 1 / 0
5,678
516
10,429
5,890
2,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 3 / 0
5,786
526
2,533
7,063
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 4
5,709
519
2,881
9,080
6,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
I 1E4K I
Ratatoskr
8
0 / 2 / 1
5,090
463
1,391
8,907
2,964
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
9
Kills
4
5
Deaths
9
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
0
0
L
Neith
 
Neith
4
1
0
4
W
Fenrir
Alvertex10
Fenrir
8
0
1
8.5
W
Charybdis
Backon2010
Charybdis
0
2
2
0.5
W
Nu Wa
0
0
7
3.5
L
0
3
0
0
L
0
1
4
2
L
Ratatoskr
I 1E4K I
Ratatoskr
0
2
1
0.25
W
Cthulhu
kiankia1388
Cthulhu
0
2
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,611
Damage
20,541
33,415
Taken
35,817
15,578
Mitigated
16,873
9,631
Healing
5,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,307
226
0
250
4,877
1,753
104
2,274
2,503
45,040
0
L
Neith
 
Neith
10,429
4,787
0
1,799
5,890
2,365
0
1,819
4,003
0
35,019
W
Fenrir
Alvertex10
Fenrir
6,464
1,314
0
3,546
6,951
2,765
52
977
5,974
0
37,079
W
Charybdis
Backon2010
Charybdis
4,779
3,612
0
1,489
6,725
1,994
0
584
6,141
0
32,450
W
Nu Wa
6,280
1,766
0
971
4,229
1,633
2,219
2,503
1,726
39,562
0
L
2,533
232
0
719
7,063
2,892
0
2,899
3,942
43,029
0
L
2,881
992
271
2,413
9,080
6,899
0
2,428
6,584
17,232
0
L
Ratatoskr
I 1E4K I
Ratatoskr
1,391
224
0
375
8,907
2,964
0
1,396
7,417
0
32,972
W
Cthulhu
kiankia1388
Cthulhu
3,269
225
118
820
9,463
6,815
0
1,971
7,492
19,128
0
W
1,819
73
53
2,634
6,047
2,371
626
2,686
3,361
40,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,734
Gold Earned
28,322
307
Minions Killed
300
0
Camps Cleared
0
1,063,452
Distance Traveled
1,049,372
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,059
551
84
8
0
188,529
0
L
Neith
5,678
516
53
5
0
194,378
1
W
Fenrir
7,241
658
63
6
0
253,956
0
W
Charybdis
5,261
478
64
6
0
176,764
0
W
Nu Wa
6,427
584
79
7
0
179,892
4
L
Nox
5,786
526
86
8
0
218,828
2
L
Ymir
5,709
519
22
2
0
212,379
1
L
Ratatoskr
5,090
463
55
5
0
235,258
4
W
Cthulhu
5,468
497
24
2
0
238,825
1
W
Ra
6,337
576
77
7
0
214,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role