Player Matchup

He Bo
He Bo
 
He Bo
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
G00Dgodyourugly
Awilix
Level 133
God Stats
3W - 2L
1,324 SR
Queue Stats
158W - 151L
1,423 Elo+
Solo
Arachne
Arachne
Roirwyn
Arachne
Level 141
God Stats
2W - 2L
1,715 SR
Queue Stats
170W - 156L
1,491 Elo+
Solo
Zeus
Zeus
TH3__B4bY__YoDa
Zeus
Level 127
God Stats
6W - 1L
1,753 SR
Queue Stats
395W - 416L
1,486 Elo+
Solo
Kuzenbo
Kuzenbo
piscesking698
Kuzenbo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 78L
1,396 Elo+
Solo
Team Averages
Level 110
1,558 SR
1,459 Elo+

VS

Team Averages
Level 76
1,521 SR
1,453 Elo+
Yu Huang
Yu Huang
AHumbleMonk
Yu Huang
Level 69
God Stats
1W - 1L
1,690 SR
Queue Stats
159W - 140L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
HB0MB94
Erlang Shen
Level 100
God Stats
0W - 3L
1,109 SR
Queue Stats
101W - 113L
1,480 Elo+
Solo
King Arthur
King Arthur
Harryson7647
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Medusa
Medusa
IncredibleOmzy
Medusa
Level 110
God Stats
2W - 2L
1,805 SR
Queue Stats
378W - 388L
1,403 Elo+
Solo
Nemesis
Nemesis
gorond
Nemesis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
3 / 5 / 18
9,530
794
13,336
11,484
5,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
8 / 2 / 16
10,379
865
14,162
12,508
7,081
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
Roirwyn
Arachne
16
4 / 5 / 18
9,649
804
8,532
14,426
9,881
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
7 / 4 / 17
10,251
854
26,844
10,143
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
18
6 / 2 / 18
11,202
934
9,371
16,209
24,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AHumbleMonk
Yu Huang
20
5 / 2 / 11
10,825
902
18,573
10,181
4,640
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
HB0MB94
Erlang Shen
14
1 / 6 / 9
8,192
683
9,559
18,632
18,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Harryson7647
King Arthur
17
7 / 6 / 5
10,033
836
4,455
17,246
14,198
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 7 / 8
7,791
649
8,953
13,292
6,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
gorond
Nemesis
15
3 / 7 / 7
9,695
808
8,526
18,814
16,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
56
28
Kills
16
18
Deaths
28
87
Assists
40
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
5
18
2.4
L
Yu Huang
AHumbleMonk
Yu Huang
5
2
11
5.25
W
8
2
16
8
L
Erlang Shen
HB0MB94
Erlang Shen
1
6
9
0.92
L
King Arthur
Harryson7647
King Arthur
7
6
5
1.58
L
0
7
8
0.57
W
Arachne
Roirwyn
Arachne
4
5
18
2.6
W
7
4
17
3.88
L
Nemesis
gorond
Nemesis
3
7
7
0.93
W
Kuzenbo
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,245
Damage
50,066
64,770
Taken
78,165
51,772
Mitigated
59,516
20,149
Healing
16,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
13,336
931
1,232
1,329
11,484
5,128
483
3,936
7,548
24,169
0
L
Yu Huang
AHumbleMonk
Yu Huang
18,573
695
601
967
10,181
4,640
574
8,382
1,799
37,947
0
W
14,162
5,835
2,252
1,714
12,508
7,081
2,027
4,203
8,305
0
32,481
L
Erlang Shen
HB0MB94
Erlang Shen
9,559
4,364
1,201
4,085
18,632
18,191
282
10,197
8,435
0
18,845
L
King Arthur
Harryson7647
King Arthur
4,455
622
424
422
17,246
14,198
0
11,868
5,378
0
8,911
L
8,953
3,261
1,616
1,923
13,292
6,015
307
7,390
5,902
0
23,780
W
Arachne
Roirwyn
Arachne
8,532
4,819
2,405
3,503
14,426
9,881
703
2,904
11,522
0
16,157
W
26,844
4,067
2,160
630
10,143
4,822
714
2,936
7,207
41,520
0
L
Nemesis
gorond
Nemesis
8,526
3,091
1,974
2,891
18,814
16,472
367
11,714
7,100
0
17,956
W
Kuzenbo
9,371
3,057
1,790
3,134
16,209
24,860
361
4,594
11,615
14,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,011
Gold Earned
46,536
128
Minions Killed
153
0
Camps Cleared
0
1,160,589
Distance Traveled
1,057,718
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,530
794
27
2
0
228,693
0
L
Yu Huang
10,825
902
56
5
0
244,464
2
W
Awilix
10,379
865
34
3
0
254,606
0
L
Erlang Shen
8,192
683
17
1
0
198,142
1
L
King Arthur
10,033
836
8
1
0
220,910
1
L
Medusa
7,791
649
40
3
0
191,755
4
W
Arachne
9,649
804
14
1
0
223,890
1
W
Zeus
10,251
854
35
3
0
207,869
0
L
Nemesis
9,695
808
32
3
0
202,447
1
W
Kuzenbo
11,202
934
18
2
0
245,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role