Player Matchup

Fenrir
Fenrir
TiptoePuma31481
Fenrir
Level 127
God Stats
19W - 14L
1,564 SR
Queue Stats
126W - 110L
1,558 Elo+
Solo
Ares
Ares
joker6267
Ares
Level 69
God Stats
2W - 10L
1,152 SR
Queue Stats
125W - 107L
1,388 Elo+
Party 2
Cthulhu
Cthulhu
smite_hates_me
Cthulhu
Level 12
God Stats
8W - 2L
1,594 SR
Queue Stats
31W - 17L
1,410 Elo+
Party 2
Neith
Neith
wasserEis01
Neith
Level 23
God Stats
13W - 18L
1,369 SR
Queue Stats
23W - 37L
1,359 Elo+
Party 2
Nemesis
Nemesis
zCoLt_Primo
Nemesis
Level 124
God Stats
3W - 2L
1,528 SR
Queue Stats
203W - 199L
1,448 Elo+
Party 2
Team Averages
Level 71
1,442 SR
1,433 Elo+

VS

Team Averages
Level 87
1,435 SR
1,420 Elo+
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Ap0_Kirito
Chang'e
Level 64
God Stats
7W - 8L
1,460 SR
Queue Stats
234W - 229L
1,410 Elo+
Party 1
Apollo
Apollo
Natananas
Apollo
Level 35
God Stats
11W - 13L
1,288 SR
Queue Stats
132W - 118L
1,406 Elo+
Party 1
Eset
Eset
Rauri_91
Eset
Level 23
God Stats
0W - 1L
1,294 SR
Queue Stats
25W - 33L
1,360 Elo+
Party 1
Kali
Kali
TarTine-alexi
Kali
Level 153
God Stats
20W - 12L
1,635 SR
Queue Stats
440W - 432L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
12 / 0 / 2
7,578
689
7,947
9,477
4,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
8
0 / 0 / 1
5,526
502
2,881
10,513
6,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 0 / 1
7,317
665
6,161
5,416
3,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

8
0 / 1 / 1
4,626
421
4,857
4,477
1,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
zCoLt_Primo
Nemesis
12
3 / 0 / 8
7,240
658
7,277
7,153
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
0 / 4 / 0
4,626
421
4,036
9,019
3,199
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Ap0_Kirito
Chang'e
7
0 / 2 / 0
4,871
443
4,484
8,331
3,924
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
Natananas
Apollo
9
1 / 1 / 0
5,066
461
5,459
6,669
2,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eset
6
0 / 8 / 0
4,254
387
1,525
8,050
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 4 / 0
5,126
466
5,145
10,469
4,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
19
Kills
1
1
Deaths
19
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
4
0
0
L
Chang'e
Ap0_Kirito
Chang'e
0
2
0
0
L
Apollo
Natananas
Apollo
1
1
0
1
L
Eset
0
8
0
0
L
0
4
0
0
W
12
0
2
13
W
Ares
0
0
1
0.5
W
4
0
1
4.5
W
0
1
1
0.5
W
Nemesis
zCoLt_Primo
Nemesis
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,123
Damage
20,649
37,036
Taken
42,538
18,634
Mitigated
15,351
12,878
Healing
8,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,036
1,323
0
1,127
9,019
3,199
0
5,535
3,040
0
24,468
L
Chang'e
Ap0_Kirito
Chang'e
4,484
731
1,293
3,101
8,331
3,924
0
1,370
6,961
17,932
0
L
Apollo
Natananas
Apollo
5,459
3,530
0
1,797
6,669
2,122
26
1,441
5,228
0
41,239
L
Eset
1,525
389
0
10
8,050
1,844
0
142
7,868
15,019
0
L
5,145
2,362
0
1,476
10,469
4,262
0
70
10,399
0
36,418
W
7,947
1,363
0
4,343
9,477
4,073
46
543
8,934
0
45,686
W
Ares
2,881
126
296
3,659
10,513
6,359
0
2,681
7,832
23,559
0
W
6,161
1,250
0
1,450
5,416
3,470
222
0
5,416
43,889
0
W
4,857
1,550
0
806
4,477
1,966
0
1,665
2,812
0
23,344
W
Nemesis
zCoLt_Primo
Nemesis
7,277
3,014
0
2,324
7,153
2,766
938
1,120
6,033
0
48,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,287
Gold Earned
23,943
332
Minions Killed
222
0
Camps Cleared
0
1,099,981
Distance Traveled
1,003,258
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,626
421
43
4
0
210,823
0
L
Chang'e
4,871
443
31
3
0
201,702
0
L
Apollo
5,066
461
61
6
0
190,045
1
L
Eset
4,254
387
19
2
0
169,894
0
L
Kali
5,126
466
68
6
0
230,794
2
W
Fenrir
7,578
689
75
7
0
245,075
1
W
Ares
5,526
502
26
2
0
215,715
1
W
Cthulhu
7,317
665
112
10
0
208,164
0
W
Neith
4,626
421
35
3
0
187,405
0
W
Nemesis
7,240
658
84
8
0
243,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role