Player Matchup

Apollo
Apollo
 
Apollo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Bengie21
Shiva
Level 22
God Stats
0W - 4L
1,169 SR
Queue Stats
25W - 45L
1,365 Elo+
Solo
Kumbhakarna
Kumbhakarna
KINGxKOOPA07
Kumbhakarna
Level 160
God Stats
1W - 5L
1,603 SR
Queue Stats
149W - 227L
1,464 Elo+
Party 1
Zeus
Zeus
SenHiiiPower
Zeus
Level 160
God Stats
2W - 5L
1,566 SR
Queue Stats
228W - 313L
1,472 Elo+
Party 1
Medusa
Medusa
deadlykitten271
Medusa
Level 24
God Stats
0W - 2L
1,020 SR
Queue Stats
0W - 3L
1,181 Elo+
Solo
Team Averages
Level 103
1,372 SR
1,396 Elo+

VS

Team Averages
Level 104
1,447 SR
1,494 Elo+
Sun Wukong
Sun Wukong
EVEN_RUDER_JR
Sun Wukong
Level 133
God Stats
8W - 9L
1,308 SR
Queue Stats
175W - 191L
1,415 Elo+
Solo
Hachiman
Hachiman
PainDaMane
Hachiman
Level 128
God Stats
7W - 14L
1,180 SR
Queue Stats
133W - 112L
1,543 Elo+
Solo
Hera
Hera
johasva
Hera
Level 54
God Stats
6W - 4L
1,645 SR
Queue Stats
133W - 112L
1,545 Elo+
Solo
Ymir
Ymir
madd0077
Ymir
Level 97
God Stats
20W - 13L
1,580 SR
Queue Stats
246W - 264L
1,459 Elo+
Solo
Loki
Loki
xXzardokXx
Loki
Level 108
God Stats
24W - 17L
1,521 SR
Queue Stats
352W - 354L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
1 / 2 / 3
7,901
718
7,061
11,106
6,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Bengie21
Shiva
14
1 / 3 / 0
7,275
661
9,394
11,497
6,370
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
KINGxKOOPA07
Kumbhakarna
14
4 / 3 / 3
8,034
730
3,672
11,845
13,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 0 / 3
7,676
698
4,313
6,071
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
0 / 2 / 3
6,706
610
2,969
4,998
2,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EVEN_RUDER_JR
Sun Wukong
14
1 / 3 / 7
8,059
733
7,261
13,568
13,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
PainDaMane
Hachiman
16
5 / 0 / 2
9,024
820
9,024
5,564
2,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
johasva
Hera
14
1 / 2 / 7
7,815
710
6,807
5,210
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
14
1 / 1 / 4
7,548
686
3,107
7,828
9,927
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 2 / 4
7,656
696
7,291
8,622
4,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
8
Kills
10
10
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
3
1.25
L
Shiva
Bengie21
Shiva
1
3
0
0.33
W
Sun Wukong
EVEN_RUDER_JR
Sun Wukong
1
3
7
1.5
L
Kumbhakarna
KINGxKOOPA07
Kumbhakarna
4
3
3
1.83
W
Hachiman
PainDaMane
Hachiman
5
0
2
6
L
2
0
3
3.5
L
0
2
3
0.75
W
Hera
johasva
Hera
1
2
7
2.25
W
Ymir
1
1
4
3
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,409
Damage
33,490
45,517
Taken
40,792
32,488
Mitigated
32,610
7,053
Healing
10,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,061
5,145
0
1,869
11,106
6,120
0
2,363
8,743
0
31,958
L
Shiva
Bengie21
Shiva
9,394
1,153
186
1,475
11,497
6,370
0
2,048
9,449
0
29,218
W
Sun Wukong
EVEN_RUDER_JR
Sun Wukong
7,261
1,075
86
4,438
13,568
13,598
1,064
2,026
11,542
0
26,163
L
Kumbhakarna
KINGxKOOPA07
Kumbhakarna
3,672
653
0
1,204
11,845
13,354
0
2,386
9,459
8,860
0
W
Hachiman
PainDaMane
Hachiman
9,024
5,145
0
2,074
5,564
2,424
205
1,982
3,582
0
42,440
L
4,313
332
0
770
6,071
4,245
0
793
5,278
29,617
0
L
2,969
1,920
234
1,315
4,998
2,399
0
2,324
2,674
0
11,044
W
Hera
johasva
Hera
6,807
1,636
0
750
5,210
2,314
162
2,010
3,200
25,993
0
W
Ymir
3,107
698
146
2,439
7,828
9,927
34
199
7,629
12,954
0
W
7,291
1,661
0
867
8,622
4,347
0
1,768
6,854
0
23,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,592
Gold Earned
40,102
174
Minions Killed
227
0
Camps Cleared
0
946,647
Distance Traveled
1,122,412
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,901
718
54
5
0
203,457
2
L
Shiva
7,275
661
42
4
0
224,269
0
W
Sun Wukong
8,059
733
49
4
0
231,083
1
L
Kumbhakarna
8,034
730
9
1
0
208,002
3
W
Hachiman
9,024
820
73
7
0
231,028
3
L
Zeus
7,676
698
54
5
0
187,203
3
L
Medusa
6,706
610
15
1
0
123,716
0
W
Hera
7,815
710
49
4
0
229,412
2
W
Ymir
7,548
686
18
2
0
182,266
0
W
Loki
7,656
696
38
3
0
248,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role