Player Matchup

Ymir
Ymir
KnigthSilver
Ymir
Level 106
God Stats
14W - 19L
1,325 SR
Queue Stats
83W - 113L
1,383 Elo+
Party 1
Chaac
Chaac
LeVrai Ben68
Chaac
Level 11
God Stats
5W - 3L
1,540 SR
Queue Stats
16W - 31L
1,355 Elo+
Party 1
Agni
Agni
尾戒king
Agni
Level 160
God Stats
45W - 27L
1,553 SR
Queue Stats
185W - 192L
1,451 Elo+
Solo
Team Averages
Level 92
1,473 SR
1,396 Elo+

VS

Team Averages
Level 113
1,500 SR
1,627 Elo+
Lancelot
Lancelot
 
Lancelot
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BAZ_WOLFZ
Kuzenbo
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,640 Elo+
Party 2
Kumbhakarna
Kumbhakarna
sgtrod03
Kumbhakarna
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 1
4,744
949
2,586
4,857
2,824
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 3
4,438
888
3,272
4,903
4,046
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 1 / 2
5,158
1,032
4,783
3,985
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
3
0 / 1 / 0
3,636
727
964
1,017
408
Mace

Mace

+10
Physical Power

Kuzenbo
BAZ_WOLFZ
Kuzenbo
9
2 / 2 / 0
4,825
965
2,889
6,227
5,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kumbhakarna
sgtrod03
Kumbhakarna
8
0 / 1 / 2
4,419
884
1,200
5,822
4,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
4
Kills
2
3
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
1
0
0
L
Kuzenbo
BAZ_WOLFZ
Kuzenbo
2
2
0
1
W
2
1
1
2.5
W
0
1
3
1.5
L
Kumbhakarna
sgtrod03
Kumbhakarna
0
1
2
1
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,641
Damage
5,053
13,745
Taken
13,066
8,270
Mitigated
10,339
3,187
Healing
1,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
964
233
0
0
1,017
408
0
824
193
0
1,154
L
Kuzenbo
BAZ_WOLFZ
Kuzenbo
2,889
1,114
0
1,306
6,227
5,560
0
3,448
2,779
9,194
0
W
2,586
415
0
500
4,857
2,824
0
1,512
3,345
12,442
0
W
3,272
563
0
877
4,903
4,046
0
2,114
2,789
0
6,054
L
Kumbhakarna
sgtrod03
Kumbhakarna
1,200
91
0
443
5,822
4,371
0
3,097
2,725
4,658
0
W
4,783
800
0
1,810
3,985
1,400
41
865
3,120
17,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,340
Gold Earned
12,880
59
Minions Killed
15
5
Camps Cleared
0
317,077
Distance Traveled
232,035
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
3,636
727
0
0
0
24,705
0
L
Kuzenbo
4,825
965
13
3
0
104,247
1
W
Ymir
4,744
949
16
3
2
100,094
1
W
Chaac
4,438
888
12
2
2
112,753
0
L
Kumbhakarna
4,419
884
2
0
0
103,083
0
W
Agni
5,158
1,032
31
6
1
104,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role