Player Matchup

Khepri
Khepri
IceSpartan
Khepri
Level 139
God Stats
17W - 18L
1,385 SR
Queue Stats
89W - 87L
1,567 Elo+
Solo
Amaterasu
Amaterasu
JKEJSE
Amaterasu
Level 89
God Stats
2W - 0L
1,829 SR
Queue Stats
24W - 16L
1,347 Elo+
Solo
He Bo
He Bo
Serramana
He Bo
Level 160
God Stats
17W - 27L
1,479 SR
Queue Stats
606W - 606L
1,562 Elo+
Party 1
Kukulkan
Kukulkan
Teviney
Kukulkan
Level 35
God Stats
2W - 2L
1,407 SR
Queue Stats
32W - 34L
1,534 Elo+
Solo
Cernunnos
Cernunnos
gudriel
Cernunnos
Level 137
God Stats
35W - 21L
1,617 SR
Queue Stats
109W - 107L
1,449 Elo+
Party 1
Team Averages
Level 112
1,543 SR
1,492 Elo+

VS

Team Averages
Level 104
1,569 SR
1,480 Elo+
Cernunnos
Cernunnos
SEREBROFF
Cernunnos
Level 79
God Stats
3W - 7L
1,460 SR
Queue Stats
94W - 79L
1,491 Elo+
Solo
Hun Batz
Hun Batz
Vuldo
Hun Batz
Level 109
God Stats
2W - 3L
1,556 SR
Queue Stats
378W - 402L
1,515 Elo+
Solo
Chaac
Chaac
fridens
Chaac
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,120 Elo+
Solo
Sol
Sol
perranotorious
Sol
Level 156
God Stats
1W - 4L
1,466 SR
Queue Stats
269W - 281L
1,606 Elo+
Solo
Nox
Nox
slachop
Nox
Level 30
God Stats
4W - 1L
1,863 SR
Queue Stats
37W - 19L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
IceSpartan
Khepri
9
0 / 1 / 1
5,911
537
1,286
7,533
4,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Amaterasu
JKEJSE
Amaterasu
12
2 / 1 / 0
7,285
662
4,281
9,843
6,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
Serramana
He Bo
9
0 / 2 / 1
5,732
521
3,070
6,340
1,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Teviney
Kukulkan
10
1 / 2 / 0
6,122
557
6,125
6,401
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
gudriel
Cernunnos
10
0 / 1 / 0
5,693
518
6,103
5,206
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SEREBROFF
Cernunnos
10
1 / 0 / 1
5,559
505
6,503
7,729
2,658
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Vuldo
Hun Batz
10
3 / 1 / 3
6,343
577
3,138
9,040
3,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
fridens
Chaac
9
0 / 1 / 2
5,320
484
3,528
6,487
3,690
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 1 / 1
5,711
519
5,654
5,696
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Nox
8
1 / 0 / 1
5,456
496
3,641
5,558
4,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
7
7
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
IceSpartan
Khepri
0
1
1
0.5
W
Amaterasu
JKEJSE
Amaterasu
2
1
0
2
L
Cernunnos
SEREBROFF
Cernunnos
1
0
1
1.5
W
He Bo
Serramana
He Bo
0
2
1
0.25
W
Kukulkan
Teviney
Kukulkan
1
2
0
0.5
L
Hun Batz
Vuldo
Hun Batz
3
1
3
4.5
L
Chaac
fridens
Chaac
0
1
2
1
W
Cernunnos
gudriel
Cernunnos
0
1
0
0
L
2
1
1
2.5
L
Nox
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,865
Damage
22,464
35,323
Taken
34,510
16,902
Mitigated
16,358
15,078
Healing
13,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
IceSpartan
Khepri
1,286
133
0
2,174
7,533
4,510
0
2,315
5,174
15,028
0
W
Amaterasu
JKEJSE
Amaterasu
4,281
1,776
0
5,018
9,843
6,043
2,201
0
9,843
0
57,676
L
Cernunnos
SEREBROFF
Cernunnos
6,503
4,157
0
4,029
7,729
2,658
33
1,188
6,541
0
42,663
W
He Bo
Serramana
He Bo
3,070
311
0
2,870
6,340
1,889
62
1,413
4,761
35,261
0
W
Kukulkan
Teviney
Kukulkan
6,125
856
0
2,391
6,401
2,649
0
3,117
2,954
47,967
0
L
Hun Batz
Vuldo
Hun Batz
3,138
672
0
2,709
9,040
3,678
0
4,385
4,655
0
32,237
L
Chaac
fridens
Chaac
3,528
705
0
2,074
6,487
3,690
366
545
5,942
0
29,493
W
Cernunnos
gudriel
Cernunnos
6,103
2,327
0
2,625
5,206
1,811
0
1,888
3,296
0
44,195
L
5,654
1,224
0
2,827
5,696
2,285
0
3,011
2,685
28,495
0
L
Nox
3,641
985
0
1,961
5,558
4,047
0
1,352
4,206
18,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,743
Gold Earned
28,389
359
Minions Killed
266
0
Camps Cleared
0
1,140,626
Distance Traveled
1,139,787
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,911
537
21
2
0
226,124
4
W
Amaterasu
7,285
662
116
11
0
231,813
2
L
Cernunnos
5,559
505
72
7
0
223,379
3
W
He Bo
5,732
521
64
6
0
235,838
2
W
Kukulkan
6,122
557
79
7
0
235,389
2
L
Hun Batz
6,343
577
65
6
0
245,654
4
L
Chaac
5,320
484
43
4
0
229,934
1
W
Cernunnos
5,693
518
79
7
0
211,462
4
L
Sol
5,711
519
65
6
0
226,513
0
L
Nox
5,456
496
21
2
0
214,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role