Player Matchup

Hades
Hades
Dbroom78
Hades
Level 151
God Stats
8W - 7L
1,550 SR
Queue Stats
246W - 215L
1,532 Elo+
Solo
Rama
Rama
Nuurose
Rama
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,379 Elo+
Solo
Cthulhu
Cthulhu
Queenofgods0012
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,414 Elo+
Solo
Team Averages
Level 126
1,517 SR
1,442 Elo+

VS

Team Averages
Level 112
1,659 SR
1,562 Elo+
Xing Tian
Xing Tian
Capt3Cheeks
Xing Tian
Level 59
God Stats
12W - 12L
1,594 SR
Queue Stats
75W - 71L
1,488 Elo+
Party 1
Zeus
Zeus
CrackerChin69420
Zeus
Level 125
God Stats
5W - 7L
1,627 SR
Queue Stats
62W - 66L
1,551 Elo+
Party 1
Artemis
Artemis
RedRam9777
Artemis
Level 151
God Stats
2W - 0L
1,756 SR
Queue Stats
498W - 394L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dbroom78
Hades
19
9 / 7 / 6
14,582
767
16,244
28,992
18,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Nuurose
Rama
20
5 / 4 / 9
14,362
756
15,694
19,400
8,951
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 4 / 4
10,695
563
4,640
16,520
12,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Capt3Cheeks
Xing Tian
17
0 / 3 / 9
12,843
676
5,329
22,980
23,533
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 5 / 7
13,995
737
17,861
12,357
6,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
RedRam9777
Artemis
19
10 / 7 / 3
14,843
781
34,374
18,373
7,958
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
15
Kills
14
15
Deaths
15
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Capt3Cheeks
Xing Tian
0
3
9
1.5
W
4
5
7
1.5
L
Hades
Dbroom78
Hades
9
7
6
1.71
L
Rama
Nuurose
Rama
5
4
9
2.38
L
1
4
4
0.75
W
Artemis
RedRam9777
Artemis
10
7
3
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,578
Damage
57,564
64,912
Taken
53,710
39,103
Mitigated
38,386
13,843
Healing
6,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Capt3Cheeks
Xing Tian
5,329
111
0
2,532
22,980
23,533
72
4,878
18,102
28,194
0
W
17,861
2,608
0
1,062
12,357
6,895
371
7,083
5,274
76,391
0
L
Hades
Dbroom78
Hades
16,244
1,463
257
7,983
28,992
18,107
157
12,154
16,838
53,029
0
L
Rama
Nuurose
Rama
15,694
11,800
0
4,194
19,400
8,951
2,885
7,506
11,894
0
66,021
L
4,640
118
314
1,095
16,520
12,045
0
4,253
12,267
10,371
0
W
Artemis
RedRam9777
Artemis
34,374
19,933
0
3,010
18,373
7,958
2,390
9,557
8,816
0
78,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,639
Gold Earned
41,681
182
Minions Killed
206
6
Camps Cleared
9
768,405
Distance Traveled
926,625
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,843
676
19
1
0
351,677
2
W
Zeus
13,995
737
110
6
6
305,742
5
L
Hades
14,582
767
60
3
6
296,612
3
L
Rama
14,362
756
111
6
0
300,644
1
L
Cthulhu
10,695
563
11
1
0
171,149
2
W
Artemis
14,843
781
77
4
3
269,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role