Player Matchup

Achilles
Achilles
ILaCrow
Achilles
Level 105
God Stats
9W - 3L
1,694 SR
Queue Stats
218W - 216L
1,555 Elo+
Solo
Skadi
Skadi
JDEndure
Skadi
Level 118
God Stats
8W - 6L
1,792 SR
Queue Stats
112W - 102L
1,492 Elo+
Solo
Hera
Hera
Morloun
Hera
Level 159
God Stats
9W - 8L
1,604 SR
Queue Stats
469W - 492L
1,533 Elo+
Party 3
Jormungandr
Jormungandr
RailgunSol
Jormungandr
Level 152
God Stats
13W - 3L
1,535 SR
Queue Stats
179W - 208L
1,482 Elo+
Solo
Bellona
Bellona
bytokiller
Bellona
Level 127
God Stats
8W - 5L
1,484 SR
Queue Stats
510W - 521L
1,517 Elo+
Party 3
Team Averages
Level 132
1,622 SR
1,516 Elo+

VS

Team Averages
Level 100
1,648 SR
1,522 Elo+
Chiron
Chiron
FilthE
Chiron
Level 71
God Stats
48W - 34L
1,591 SR
Queue Stats
188W - 197L
1,479 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TiredBarOfSoap
Tsukuyomi
Level 138
God Stats
0W - 1L
1,799 SR
Queue Stats
7W - 7L
1,588 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WCKris
Morgan Le Fay
Level 51
God Stats
0W - 1L
1,704 SR
Queue Stats
1W - 3L
1,419 Elo+
Party 2
Sylvanus
Sylvanus
WhittyT
Sylvanus
Level 88
God Stats
78W - 62L
1,600 SR
Queue Stats
446W - 411L
1,561 Elo+
Party 1
Vamana
Vamana
saidainokami
Vamana
Level 154
God Stats
14W - 18L
1,547 SR
Queue Stats
79W - 97L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ILaCrow
Achilles
20
14 / 2 / 8
17,875
596
35,560
29,346
29,247
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
JDEndure
Skadi
20
7 / 4 / 3
17,307
577
21,858
24,836
14,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hera
Morloun
Hera
20
9 / 3 / 9
16,691
556
27,974
21,718
13,227
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
RailgunSol
Jormungandr
20
1 / 3 / 20
14,864
495
17,023
37,275
58,087
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
bytokiller
Bellona
20
2 / 4 / 10
16,643
555
20,696
39,391
37,797
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FilthE
Chiron
20
4 / 5 / 5
15,122
504
18,953
30,531
15,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
TiredBarOfSoap
Tsukuyomi
20
2 / 10 / 5
14,076
469
9,039
28,777
13,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
WCKris
Morgan Le Fay
19
2 / 8 / 4
12,664
422
18,807
25,410
11,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
WhittyT
Sylvanus
20
3 / 4 / 5
13,414
447
16,375
36,924
50,415
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
20
5 / 7 / 2
16,843
561
27,904
41,806
44,669
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
37
33
Kills
16
16
Deaths
34
50
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chiron
FilthE
Chiron
4
5
5
1.3
W
Achilles
ILaCrow
Achilles
14
2
8
9
W
Skadi
JDEndure
Skadi
7
4
3
2.13
W
Hera
Morloun
Hera
9
3
9
4.5
W
Jormungandr
RailgunSol
Jormungandr
1
3
20
3.67
L
Tsukuyomi
TiredBarOfSoap
Tsukuyomi
2
10
5
0.45
L
Morgan Le Fay
WCKris
Morgan Le Fay
2
8
4
0.5
L
Sylvanus
WhittyT
Sylvanus
3
4
5
1.38
W
Bellona
bytokiller
Bellona
2
4
10
1.75
L
Vamana
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,111
Damage
91,078
152,566
Taken
163,448
153,002
Mitigated
135,845
50,849
Healing
54,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
FilthE
Chiron
18,953
6,496
1,661
10,158
30,531
15,700
1,565
8,885
21,646
0
147,179
W
Achilles
ILaCrow
Achilles
35,560
13,789
0
8,703
29,346
29,247
2,443
10,858
18,488
0
169,069
W
Skadi
JDEndure
Skadi
21,858
8,401
0
5,626
24,836
14,644
13,250
5,201
19,635
0
175,437
W
Hera
Morloun
Hera
27,974
5,932
343
9,073
21,718
13,227
7,396
8,204
13,514
137,597
0
W
Jormungandr
RailgunSol
Jormungandr
17,023
4,430
418
10,051
37,275
58,087
860
8,988
28,287
71,534
0
L
Tsukuyomi
TiredBarOfSoap
Tsukuyomi
9,039
2,080
0
8,269
28,777
13,355
0
7,599
21,178
0
95,404
L
Morgan Le Fay
WCKris
Morgan Le Fay
18,807
802
0
4,228
25,410
11,706
756
8,585
16,825
85,714
0
L
Sylvanus
WhittyT
Sylvanus
16,375
2,662
5,665
8,815
36,924
50,415
792
15,630
21,294
66,370
21,000
W
Bellona
bytokiller
Bellona
20,696
11,136
0
16,635
39,391
37,797
490
8,405
30,986
0
138,680
L
Vamana
27,904
15,097
0
16,122
41,806
44,669
4,074
7,451
34,355
0
172,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,380
Gold Earned
72,119
883
Minions Killed
806
0
Camps Cleared
0
2,898,576
Distance Traveled
2,617,026
40
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
15,122
504
187
6
0
540,246
2
W
Achilles
17,875
596
149
5
0
669,558
7
W
Skadi
17,307
577
238
8
0
524,870
2
W
Hera
16,691
556
178
6
0
558,223
11
W
Jormungandr
14,864
495
78
3
0
582,969
16
L
Tsukuyomi
14,076
469
143
5
0
524,359
2
L
Morgan Le Fay
12,664
422
107
4
0
528,039
2
L
Sylvanus
13,414
447
107
4
0
490,581
8
W
Bellona
16,643
555
240
8
0
562,956
4
L
Vamana
16,843
561
262
9
0
533,801
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role