Player Matchup

Rama
Rama
Gold V
 
Rama
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold III
 
Ra
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold V
Ateryk
Mercury
Gold V
Level 107
God Stats
19W - 8L
1,845 SR
Queue Stats
30W - 26L
1,602 MMR
Party 1
Sobek
Sobek
Gold III
JustRavio
Sobek
Gold III
Level 152
God Stats
2W - 0L
1,506 SR
Queue Stats
27W - 22L
1,684 MMR
Party 1
Bastet
Bastet
Gold IV
SmokeYourDream
Bastet
Gold IV
Level 118
God Stats
4W - 3L
1,644 SR
Queue Stats
41W - 45L
1,604 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,599 SR
1,578 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,565 SR
1,619 MMR
Kumbhakarna
Kumbhakarna
Gold IV
BogdanMax
Kumbhakarna
Gold IV
Level 144
God Stats
1W - 3L
1,413 SR
Queue Stats
22W - 31L
1,625 MMR
Solo
Poseidon
Poseidon
Gold II
Lucanian
Poseidon
Gold II
Level 157
God Stats
27W - 23L
1,631 SR
Queue Stats
367W - 361L
1,556 MMR
Solo
Thanatos
Thanatos
Silver I
oOSayniOo
Thanatos
Silver I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 78L
1,599 MMR
Solo
Cupid
Cupid
Platinum III
xHoffix
Cupid
Platinum III
Level 137
God Stats
6W - 3L
1,794 SR
Queue Stats
140W - 139L
1,639 MMR
Solo
Tiamat
Tiamat
Gold IV
xXFrostynianoXx
Tiamat
Gold IV
Level 148
God Stats
0W - 2L
1,488 SR
Queue Stats
36W - 27L
1,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
10 / 3 / 4
16,841
648
20,809
19,043
10,072
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ra
 
Ra
20
5 / 2 / 13
14,498
558
17,241
13,863
6,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Ateryk
Mercury
20
4 / 4 / 14
14,366
553
15,355
22,492
11,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
JustRavio
Sobek
18
3 / 2 / 14
13,422
516
7,243
29,975
41,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 1 / 12
14,381
553
15,249
23,498
21,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
GebKaliBakasuraUllr

VS

Bans
Baron SamediNe ZhaShivaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BogdanMax
Kumbhakarna
16
3 / 5 / 6
11,502
442
4,710
27,902
38,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Lucanian
Poseidon
17
2 / 9 / 2
12,218
470
16,588
23,374
10,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
oOSayniOo
Thanatos
17
1 / 5 / 4
11,044
425
8,116
20,071
10,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
xHoffix
Cupid
20
6 / 4 / 1
13,565
522
17,008
21,054
10,887
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 3 / 7
12,449
479
16,344
17,014
13,908
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
32
26
Kills
12
12
Deaths
26
57
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
10
3
4
4
W
Ra
 
Ra
5
2
13
5.75
W
Mercury
Ateryk
Mercury
4
4
14
2.75
L
Kumbhakarna
BogdanMax
Kumbhakarna
3
5
6
1.2
W
Sobek
JustRavio
Sobek
3
2
14
5
L
Poseidon
Lucanian
Poseidon
2
9
2
0.33
W
4
1
12
10
L
Thanatos
oOSayniOo
Thanatos
1
5
4
0.6
L
Cupid
xHoffix
Cupid
6
4
1
1.63
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,897
Damage
62,766
108,871
Taken
109,415
90,889
Mitigated
83,760
39,468
Healing
42,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
20,809
17,480
0
4,536
19,043
10,072
4,575
2,849
16,164
0
177,202
W
Ra
 
Ra
17,241
2,130
6,671
4,657
13,863
6,368
804
7,209
6,362
140,820
0
W
Mercury
Ateryk
Mercury
15,355
8,400
0
1,549
22,492
11,180
3,830
9,014
13,261
0
172,309
L
Kumbhakarna
BogdanMax
Kumbhakarna
4,710
320
0
4,790
27,902
38,125
0
10,186
17,716
27,880
0
W
Sobek
JustRavio
Sobek
7,243
878
4,460
9,051
29,975
41,956
784
8,579
21,128
32,945
0
L
Poseidon
Lucanian
Poseidon
16,588
2,430
0
4,902
23,374
10,574
92
4,389
18,985
107,341
0
W
15,249
3,388
0
8,544
23,498
21,313
1,156
11,578
11,786
491
91,976
L
Thanatos
oOSayniOo
Thanatos
8,116
1,901
0
16,814
20,071
10,266
83
4,453
15,618
0
78,328
L
Cupid
xHoffix
Cupid
17,008
11,688
900
9,162
21,054
10,887
1,920
3,020
18,034
0
133,647
L
16,344
1,236
167
5,313
17,014
13,908
263
5,828
11,186
116,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,508
Gold Earned
60,778
878
Minions Killed
722
0
Camps Cleared
0
2,774,328
Distance Traveled
2,427,821
37
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
16,841
648
249
10
0
481,353
8
W
Ra
14,498
558
219
8
0
526,038
7
W
Mercury
14,366
553
203
8
0
625,876
3
L
Kumbhakarna
11,502
442
34
1
0
531,268
11
W
Sobek
13,422
516
39
2
0
561,876
11
L
Poseidon
12,218
470
182
7
0
451,486
7
W
Bastet
14,381
553
168
6
0
579,185
8
L
Thanatos
11,044
425
112
4
0
516,835
6
L
Cupid
13,565
522
188
7
0
465,315
10
L
Tiamat
12,449
479
206
8
0
462,917
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role