Player Matchup

Heimdallr
Heimdallr
NumbPlay
Heimdallr
Level 89
God Stats
4W - 5L
1,417 SR
Queue Stats
7W - 11L
1,444 Elo+
Solo
Medusa
Medusa
Ralph2631
Medusa
Level 124
God Stats
4W - 5L
1,517 SR
Queue Stats
323W - 321L
1,523 Elo+
Party 2
Eset
Eset
THZ_LJWAS
Eset
Level 123
God Stats
4W - 0L
1,696 SR
Queue Stats
100W - 106L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
TiredZone
Cthulhu
Level 17
God Stats
4W - 2L
1,744 SR
Queue Stats
12W - 15L
1,451 Elo+
Party 2
Lancelot
Lancelot
zanozanzidrot
Lancelot
Level 138
God Stats
4W - 1L
1,472 SR
Queue Stats
172W - 203L
1,522 Elo+
Party 2
Team Averages
Level 98
1,569 SR
1,487 Elo+

VS

Team Averages
Level 60
1,561 SR
1,488 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Hilus
Nemesis
Level 32
God Stats
1W - 1L
1,783 SR
Queue Stats
16W - 13L
1,535 Elo+
Solo
Cabrakan
Cabrakan
LunaOf
Cabrakan
Level 27
God Stats
7W - 8L
1,500 SR
Queue Stats
230W - 248L
1,479 Elo+
Party 1
Kukulkan
Kukulkan
petya9090
Kukulkan
Level 36
God Stats
1W - 3L
1,521 SR
Queue Stats
8W - 12L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NumbPlay
Heimdallr
13
3 / 1 / 7
8,277
1,182
7,750
6,914
2,856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Ralph2631
Medusa
13
1 / 1 / 9
7,825
1,118
8,361
6,254
2,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
13
2 / 1 / 10
8,098
1,157
7,920
5,547
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
TiredZone
Cthulhu
13
2 / 2 / 8
7,796
1,114
6,741
9,545
9,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
zanozanzidrot
Lancelot
13
4 / 2 / 5
8,648
1,235
8,101
7,087
2,643
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

325

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
3 / 3 / 4
8,343
1,192
11,653
14,208
18,713
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
 
Hel
12
0 / 2 / 0
6,562
937
208
2,066
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Hilus
Nemesis
13
2 / 3 / 5
7,991
1,142
6,728
11,134
7,047
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
LunaOf
Cabrakan
13
2 / 3 / 4
8,331
1,190
3,790
10,822
11,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
petya9090
Kukulkan
13
0 / 1 / 6
7,702
1,100
10,397
4,433
1,807
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
12
Kills
7
7
Deaths
12
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
3
4
1.67
L
Hel
 
Hel
0
2
0
0
L
Nemesis
Hilus
Nemesis
2
3
5
1.5
L
Cabrakan
LunaOf
Cabrakan
2
3
4
1.33
W
Heimdallr
NumbPlay
Heimdallr
3
1
7
6.5
W
Medusa
Ralph2631
Medusa
1
1
9
5.5
W
Eset
2
1
10
7
W
Cthulhu
TiredZone
Cthulhu
2
2
8
3
L
Kukulkan
petya9090
Kukulkan
0
1
6
3
W
Lancelot
zanozanzidrot
Lancelot
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,873
Damage
32,776
35,347
Taken
42,663
20,200
Mitigated
40,377
4,281
Healing
6,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
11,653
456
1,316
2,984
14,208
18,713
0
4,260
9,752
535
25,856
L
Hel
 
Hel
208
0
145
122
2,066
922
0
1,178
862
1,559
0
L
Nemesis
Hilus
Nemesis
6,728
3,395
0
992
11,134
7,047
0
4,045
6,554
0
16,589
L
Cabrakan
LunaOf
Cabrakan
3,790
133
0
415
10,822
11,888
0
3,337
7,393
13,188
0
W
Heimdallr
NumbPlay
Heimdallr
7,750
4,920
0
580
6,914
2,856
0
2,646
4,268
0
21,307
W
Medusa
Ralph2631
Medusa
8,361
4,136
0
311
6,254
2,449
0
2,441
3,813
0
23,132
W
Eset
7,920
672
1,356
811
5,547
2,319
0
1,060
4,487
20,501
0
W
Cthulhu
TiredZone
Cthulhu
6,741
906
518
530
9,545
9,933
0
5,460
4,085
8,323
0
L
Kukulkan
petya9090
Kukulkan
10,397
941
0
383
4,433
1,807
0
1,288
3,107
28,796
0
W
Lancelot
zanozanzidrot
Lancelot
8,101
2,719
0
175
7,087
2,643
0
3,323
3,764
0
20,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,644
Gold Earned
38,929
141
Minions Killed
129
5
Camps Cleared
6
743,141
Distance Traveled
619,011
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,343
1,192
28
4
3
154,432
0
L
Hel
6,562
937
5
1
1
53,681
0
L
Nemesis
7,991
1,142
16
2
1
175,767
0
L
Cabrakan
8,331
1,190
16
2
0
103,624
0
W
Heimdallr
8,277
1,182
35
5
0
135,797
1
W
Medusa
7,825
1,118
23
3
1
135,789
0
W
Eset
8,098
1,157
40
6
2
149,179
0
W
Cthulhu
7,796
1,114
9
1
0
155,507
0
L
Kukulkan
7,702
1,100
64
9
1
131,507
0
W
Lancelot
8,648
1,235
34
5
2
166,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role