Player Matchup

Janus
Janus
Hellish Trick
Janus
Level 159
God Stats
2W - 1L
1,532 SR
Queue Stats
171W - 171L
1,568 Elo+
Party 1
Atlas
Atlas
JackRammitt
Atlas
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,560 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Luciferium3205
Ah Muzen Cab
Level 154
God Stats
4W - 4L
1,569 SR
Queue Stats
254W - 290L
1,465 Elo+
Solo
Thoth
Thoth
ZabberJabber
Thoth
Level 128
God Stats
1W - 2L
1,208 SR
Queue Stats
55W - 51L
1,554 Elo+
Solo
Horus
Horus
vKinkster
Horus
Level 127
God Stats
5W - 2L
1,590 SR
Queue Stats
467W - 454L
1,588 Elo+
Solo
Team Averages
Level 145
1,480 SR
1,547 Elo+

VS

Team Averages
Level 122
1,376 SR
1,459 Elo+
Zhong Kui
Zhong Kui
ChantzM20
Zhong Kui
Level 144
God Stats
1W - 4L
1,224 SR
Queue Stats
160W - 175L
1,529 Elo+
Solo
Mulan
Mulan
GenNub
Mulan
Level 149
God Stats
5W - 5L
1,634 SR
Queue Stats
326W - 260L
1,626 Elo+
Solo
Ullr
Ullr
Hotstreak420
Ullr
Level 134
God Stats
1W - 2L
1,306 SR
Queue Stats
144W - 137L
1,525 Elo+
Solo
Awilix
Awilix
TelMeWen2Go2
Awilix
Level 125
God Stats
1W - 4L
1,423 SR
Queue Stats
182W - 189L
1,547 Elo+
Solo
Sylvanus
Sylvanus
ZMONSTER1387
Sylvanus
Level 60
God Stats
0W - 2L
1,292 SR
Queue Stats
8W - 10L
1,069 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 15
11,386
759
16,627
13,243
6,230
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 4 / 17
11,346
756
12,412
23,839
31,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Luciferium3205
Ah Muzen Cab
19
7 / 2 / 14
11,936
796
25,578
17,194
9,123
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

19
6 / 3 / 13
11,896
793
16,232
9,672
4,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
vKinkster
Horus
18
6 / 5 / 13
11,099
740
11,980
25,920
37,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChantzM20
Zhong Kui
15
2 / 6 / 8
8,987
599
12,303
16,414
15,441
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
GenNub
Mulan
18
3 / 5 / 12
9,739
649
17,816
23,383
27,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 3 / 8
10,011
667
15,551
13,672
7,383
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
16
5 / 8 / 4
9,806
654
9,931
17,020
7,783
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
ZMONSTER1387
Sylvanus
19
3 / 4 / 10
10,149
677
8,617
20,144
23,324
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
59
26
Kills
17
17
Deaths
26
72
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ChantzM20
Zhong Kui
2
6
8
1
L
Mulan
GenNub
Mulan
3
5
12
1.8
W
4
3
15
3.83
L
4
3
8
2.67
W
3
4
17
2.88
W
Ah Muzen Cab
Luciferium3205
Ah Muzen Cab
7
2
14
7
L
Awilix
5
8
4
0.88
L
Sylvanus
ZMONSTER1387
Sylvanus
3
4
10
2
W
6
3
13
4.17
W
Horus
vKinkster
Horus
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,829
Damage
64,218
89,868
Taken
90,633
89,077
Mitigated
81,758
35,156
Healing
31,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ChantzM20
Zhong Kui
12,303
195
0
3,144
16,414
15,441
0
7,657
8,485
24,051
0
L
Mulan
GenNub
Mulan
17,816
1,424
2,237
6,751
23,383
27,827
0
10,587
12,232
0
28,620
W
16,627
382
1,915
2,310
13,243
6,230
1,901
4,622
8,475
35,751
0
L
15,551
6,372
1,569
1,954
13,672
7,383
0
7,420
6,123
0
41,342
W
12,412
4,226
1,014
4,661
23,839
31,983
597
4,397
19,026
21,117
0
W
Ah Muzen Cab
Luciferium3205
Ah Muzen Cab
25,578
7,299
392
6,737
17,194
9,123
1,957
4,168
12,775
0
52,196
L
Awilix
9,931
3,117
1,636
1,220
17,020
7,783
0
8,862
7,930
0
13,594
L
Sylvanus
ZMONSTER1387
Sylvanus
8,617
1,128
6,541
6,184
20,144
23,324
0
9,433
10,592
16,611
0
W
16,232
610
2,688
1,061
9,672
4,652
1,561
2,291
7,270
41,685
0
W
Horus
vKinkster
Horus
11,980
4,855
6,358
8,020
25,920
37,089
917
5,442
20,219
0
18,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,663
Gold Earned
48,692
197
Minions Killed
158
0
Camps Cleared
0
1,413,459
Distance Traveled
1,234,813
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,987
599
30
2
0
219,362
3
L
Mulan
9,739
649
29
2
0
263,148
0
W
Janus
11,386
759
51
3
0
265,874
5
L
Ullr
10,011
667
59
4
0
253,819
1
W
Atlas
11,346
756
12
1
0
278,961
2
W
Ah Muzen Cab
11,936
796
55
4
0
315,116
3
L
Awilix
9,806
654
6
0
0
251,684
1
L
Sylvanus
10,149
677
34
2
0
246,800
0
W
Thoth
11,896
793
72
5
0
281,454
0
W
Horus
11,099
740
7
0
0
272,054
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role