Player Matchup

Ullr
Ullr
Platinum I
 
Ullr
Platinum I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum III
CiccioCZisBack
Poseidon
Platinum III
Level 109
God Stats
8W - 7L
1,721 SR
Queue Stats
225W - 231L
1,875 MMR
Party 1
Ymir
Ymir
Gold II
Margvela2005
Ymir
Gold II
Level 109
God Stats
1W - 2L
1,722 SR
Queue Stats
134W - 138L
1,606 MMR
Solo
Merlin
Merlin
Platinum III
R4GEGOD
Merlin
Platinum III
Level 145
God Stats
2W - 4L
1,792 SR
Queue Stats
146W - 139L
1,962 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,647 SR
1,689 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,575 SR
1,729 MMR
Yu Huang
Yu Huang
Masters
 
Yu Huang
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold V
Ateryk
Nemesis
Gold V
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 26L
1,552 MMR
Party 2
Apollo
Apollo
Diamond V
BecaDelErasmus
Apollo
Diamond V
Level 65
God Stats
2W - 2L
1,557 SR
Queue Stats
135W - 114L
1,981 MMR
Solo
Terra
Terra
Gold IV
JustRavio
Terra
Gold IV
Level 152
God Stats
4W - 0L
1,923 SR
Queue Stats
27W - 22L
1,633 MMR
Party 2
Artio
Artio
Diamond V
SnakeLegs
Artio
Diamond V
Level 144
God Stats
4W - 6L
1,393 SR
Queue Stats
167W - 148L
1,981 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
0 / 1 / 0
5,881
588
2,197
5,200
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
 
Fenrir
8
0 / 1 / 0
4,892
489
1,173
7,698
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Poseidon
10
0 / 3 / 0
5,872
587
4,941
7,536
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 1 / 0
4,937
494
1,953
6,870
3,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
R4GEGOD
Merlin
10
0 / 1 / 0
5,478
548
2,028
3,147
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
RavanaGebBakasuraBellona

VS

Bans
MercuryKaliVamanaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
0 / 0 / 1
5,865
587
3,005
3,207
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Ateryk
Nemesis
10
2 / 0 / 3
5,980
598
3,378
6,231
1,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

11
1 / 0 / 1
6,355
636
2,557
5,648
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
JustRavio
Terra
9
1 / 0 / 3
5,521
552
2,378
4,812
3,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artio
SnakeLegs
Artio
11
3 / 0 / 1
6,535
654
5,945
9,388
5,446
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
7
7
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
1
0
0
L
Fenrir
 
Fenrir
0
1
0
0
W
Yu Huang
 
Yu Huang
0
0
1
0.5
W
Nemesis
Ateryk
Nemesis
2
0
3
3.5
W
1
0
1
1.5
L
Poseidon
0
3
0
0
W
Terra
JustRavio
Terra
1
0
3
2.5
L
0
1
0
0
L
Merlin
R4GEGOD
Merlin
0
1
0
0
W
Artio
SnakeLegs
Artio
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,292
Damage
17,263
30,451
Taken
29,286
12,317
Mitigated
13,643
10,338
Healing
13,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,197
1,167
0
1,969
5,200
1,751
0
466
4,734
0
44,657
L
Fenrir
 
Fenrir
1,173
347
0
3,732
7,698
2,809
0
1,365
6,333
0
28,507
W
Yu Huang
 
Yu Huang
3,005
521
0
500
3,207
1,160
0
730
2,477
58,308
0
W
Nemesis
Ateryk
Nemesis
3,378
1,789
0
684
6,231
1,999
0
816
5,415
0
39,676
W
2,557
1,967
0
2,834
5,648
1,845
0
410
5,238
0
52,647
L
Poseidon
4,941
1,654
0
2,383
7,536
2,745
0
4,924
2,612
43,616
0
W
Terra
JustRavio
Terra
2,378
703
1,774
2,606
4,812
3,193
0
1,975
2,837
12,861
0
L
1,953
300
0
1,756
6,870
3,811
0
2,919
3,951
10,347
0
L
Merlin
R4GEGOD
Merlin
2,028
290
0
498
3,147
1,201
0
1,654
1,493
43,391
0
W
Artio
SnakeLegs
Artio
5,945
1,010
60
4,872
9,388
5,446
0
4,991
4,397
44,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,060
Gold Earned
30,256
329
Minions Killed
378
0
Camps Cleared
0
1,005,597
Distance Traveled
1,106,125
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,881
588
104
10
0
201,709
2
L
Fenrir
4,892
489
58
6
0
228,600
3
W
Yu Huang
5,865
587
112
11
0
187,246
3
W
Nemesis
5,980
598
65
7
0
269,031
2
W
Apollo
6,355
636
98
10
0
190,787
2
L
Poseidon
5,872
587
68
7
0
192,292
3
W
Terra
5,521
552
20
2
0
237,383
5
L
Ymir
4,937
494
15
2
0
193,929
4
L
Merlin
5,478
548
84
8
0
189,067
2
W
Artio
6,535
654
83
8
0
221,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role