Player Matchup

Fafnir
Fafnir
Gold IV
Bananarama108
Fafnir
Gold IV
Level 137
God Stats
1W - 0L
1,757 SR
Queue Stats
188W - 178L
1,358 MMR
Solo
Thanatos
Thanatos
Gold V
Chaostarik
Thanatos
Gold V
Level 105
God Stats
1W - 2L
1,279 SR
Queue Stats
105W - 106L
1,392 MMR
Solo
Izanami
Izanami
Gold V
RASSSTA48
Izanami
Gold V
Level 142
God Stats
56W - 60L
1,642 SR
Queue Stats
285W - 300L
1,357 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Udg_Laloore
Baron Samedi
Gold IV
Level 154
God Stats
5W - 4L
1,623 SR
Queue Stats
121W - 108L
1,383 MMR
Solo
Loki
Loki
Gold IV
XShaDozZzrec
Loki
Gold IV
Level 62
God Stats
5W - 0L
1,742 SR
Queue Stats
217W - 229L
1,395 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,609 SR
1,377 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,379 SR
1,425 MMR
Chiron
Chiron
Bronze V
 
Chiron
Bronze V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold V
DNXxZ
Mercury
Gold V
Level 84
God Stats
0W - 4L
1,289 SR
Queue Stats
170W - 176L
1,400 MMR
Solo
Awilix
Awilix
Bronze V
TTV_PuNiShEr_90s
Awilix
Bronze V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,414 MMR
Solo
Ymir
Ymir
Silver II
TatsAndBeard
Ymir
Silver II
Level 121
God Stats
0W - 2L
1,289 SR
Queue Stats
4W - 7L
1,407 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver IV
XerLox_
Morgan Le Fay
Silver IV
Level 109
God Stats
4W - 2L
1,316 SR
Queue Stats
107W - 117L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
7,698
550
3,654
7,896
7,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
Chaostarik
Thanatos
12
0 / 2 / 3
7,568
541
6,419
9,714
4,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
RASSSTA48
Izanami
15
2 / 0 / 2
8,881
634
6,038
9,245
3,526
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Udg_Laloore
Baron Samedi
12
2 / 1 / 1
7,653
547
7,260
7,438
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 2
8,027
573
4,298
12,250
4,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
AchillesBakasuraOsirisYu Huang

VS

Bans
ArachneCliodhnaHe BoNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
0 / 2 / 0
6,222
444
3,132
8,366
2,633
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
DNXxZ
Mercury
11
1 / 2 / 1
6,592
471
2,051
8,804
3,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 1 / 1
8,315
594
7,884
9,584
4,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 0
5,848
418
2,532
11,724
6,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
XerLox_
Morgan Le Fay
12
1 / 0 / 0
6,995
500
7,233
7,049
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
7
Kills
4
4
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
2
0
0
W
1
0
3
2.5
W
Thanatos
Chaostarik
Thanatos
0
2
3
0.75
L
Mercury
DNXxZ
Mercury
1
2
1
0.75
W
Izanami
RASSSTA48
Izanami
2
0
2
3
L
2
1
1
2.5
L
0
2
0
0
W
Baron Samedi
Udg_Laloore
Baron Samedi
2
1
1
2.5
W
2
1
2
3
L
Morgan Le Fay
XerLox_
Morgan Le Fay
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,669
Damage
22,832
46,543
Taken
45,527
23,736
Mitigated
19,639
27,314
Healing
15,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,132
1,010
511
3,612
8,366
2,633
1,512
1,202
7,164
0
43,982
W
3,654
930
2,252
3,253
7,896
7,410
60
2,388
5,508
15,192
0
W
Thanatos
Chaostarik
Thanatos
6,419
893
0
8,561
9,714
4,732
0
0
9,714
0
44,110
L
Mercury
DNXxZ
Mercury
2,051
823
0
375
8,804
3,230
0
1,209
7,595
0
49,464
W
Izanami
RASSSTA48
Izanami
6,038
4,673
0
5,708
9,245
3,526
2,402
1,419
7,826
0
82,960
L
7,884
2,353
0
5,828
9,584
4,466
0
902
8,682
0
62,835
L
2,532
581
0
3,182
11,724
6,226
0
4,166
7,558
30,953
0
W
Baron Samedi
Udg_Laloore
Baron Samedi
7,260
903
573
3,833
7,438
3,380
0
5,631
1,807
54,555
0
W
4,298
764
0
3,134
12,250
4,688
620
1,279
10,971
0
63,913
L
Morgan Le Fay
XerLox_
Morgan Le Fay
7,233
1,324
0
1,899
7,049
3,084
0
3,435
3,614
49,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,827
Gold Earned
33,972
438
Minions Killed
403
0
Camps Cleared
0
1,428,843
Distance Traveled
1,252,728
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,222
444
72
5
0
202,464
0
W
Fafnir
7,698
550
14
1
0
295,511
5
W
Thanatos
7,568
541
87
6
0
287,083
4
L
Mercury
6,592
471
91
7
0
260,542
3
W
Izanami
8,881
634
163
12
0
267,463
6
L
Awilix
8,315
594
118
8
0
289,705
4
L
Ymir
5,848
418
49
4
0
233,022
5
W
Baron Samedi
7,653
547
85
6
0
259,957
4
W
Loki
8,027
573
89
6
0
318,829
4
L
Morgan Le Fay
6,995
500
73
5
0
266,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role