Player Matchup

Vamana
Vamana
Atreth
Vamana
Level 127
God Stats
1W - 0L
1,630 SR
Queue Stats
32W - 19L
1,657 Elo+
Party 2
Sylvanus
Sylvanus
AwkwardPeach
Sylvanus
Level 103
God Stats
7W - 9L
1,493 SR
Queue Stats
116W - 77L
1,583 Elo+
Party 2
Yu Huang
Yu Huang
ChrisHonour99
Yu Huang
Level 102
God Stats
17W - 7L
1,237 SR
Queue Stats
122W - 89L
1,588 Elo+
Party 2
Team Averages
Level 111
1,453 SR
1,609 Elo+

VS

Team Averages
Level 57
1,544 SR
1,414 Elo+
Cthulhu
Cthulhu
IvanOlafGuenther
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,144 Elo+
Party 1
Chronos
Chronos
Zugit
Chronos
Level 121
God Stats
0W - 1L
1,745 SR
Queue Stats
176W - 79L
1,742 Elo+
Party 1
Pele
Pele
zweizig
Pele
Level 47
God Stats
12W - 23L
1,386 SR
Queue Stats
45W - 67L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Atreth
Vamana
15
5 / 0 / 7
9,808
754
11,221
11,625
6,022
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
AwkwardPeach
Sylvanus
14
4 / 0 / 10
10,494
807
6,031
12,341
14,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yu Huang
ChrisHonour99
Yu Huang
15
5 / 0 / 9
10,322
794
20,841
5,498
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
8,139
626
6,981
15,582
17,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Zugit
Chronos
12
0 / 3 / 0
7,786
599
7,947
10,339
3,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
zweizig
Pele
11
0 / 8 / 0
7,284
560
3,703
16,406
7,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
14
Kills
0
0
Deaths
14
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vamana
Atreth
Vamana
5
0
7
8.5
W
Sylvanus
AwkwardPeach
Sylvanus
4
0
10
9
W
Yu Huang
ChrisHonour99
Yu Huang
5
0
9
9.5
L
0
3
0
0
L
Chronos
Zugit
Chronos
0
3
0
0
L
Pele
zweizig
Pele
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,093
Damage
18,631
29,464
Taken
42,327
23,076
Mitigated
28,599
9,823
Healing
4,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Atreth
Vamana
11,221
6,788
0
3,565
11,625
6,022
1,788
6,143
5,482
0
38,104
W
Sylvanus
AwkwardPeach
Sylvanus
6,031
1,132
2,063
3,945
12,341
14,494
267
5,450
6,891
11,675
0
W
Yu Huang
ChrisHonour99
Yu Huang
20,841
720
0
250
5,498
2,560
699
3,486
2,012
60,804
0
L
6,981
628
30
1,008
15,582
17,388
0
9,295
6,287
20,460
0
L
Chronos
Zugit
Chronos
7,947
2,389
0
382
10,339
3,863
0
8,096
2,243
32,980
0
L
Pele
zweizig
Pele
3,703
769
0
2,865
16,406
7,348
0
9,603
6,803
0
17,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,624
Gold Earned
23,209
150
Minions Killed
134
6
Camps Cleared
5
740,493
Distance Traveled
710,542
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,808
754
51
4
2
254,574
1
W
Sylvanus
10,494
807
10
1
0
226,323
3
W
Yu Huang
10,322
794
89
7
4
259,596
5
L
Cthulhu
8,139
626
34
3
1
229,457
1
L
Chronos
7,786
599
69
5
2
253,333
1
L
Pele
7,284
560
31
2
2
227,752
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role