Player Matchup

Olorun
Olorun
Agentlols
Olorun
Level 143
God Stats
11W - 13L
1,453 SR
Queue Stats
355W - 395L
1,492 Elo+
Party 1
Anubis
Anubis
CindieLooHou
Anubis
Level 117
God Stats
12W - 20L
1,421 SR
Queue Stats
213W - 253L
1,458 Elo+
Party 1
Skadi
Skadi
KawaiiiKitsune
Skadi
Level 100
God Stats
11W - 9L
1,600 SR
Queue Stats
61W - 75L
1,498 Elo+
Party 1
Geb
Geb
littleb87
Geb
Level 107
God Stats
11W - 10L
1,678 SR
Queue Stats
83W - 92L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
lnexpiable
Sun Wukong
Level 128
God Stats
0W - 2L
1,359 SR
Queue Stats
182W - 217L
1,484 Elo+
Party 1
Team Averages
Level 119
1,502 SR
1,484 Elo+

VS

Team Averages
Level 84
1,553 SR
1,511 Elo+
Ravana
Ravana
 
Ravana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
FlumingOnion
Sol
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 57L
1,564 Elo+
Solo
Cthulhu
Cthulhu
Golf-3all
Cthulhu
Level 24
God Stats
3W - 0L
1,767 SR
Queue Stats
38W - 50L
1,518 Elo+
Solo
Anubis
Anubis
namechanged160
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Agentlols
Olorun
18
0 / 3 / 2
11,346
597
13,637
20,849
10,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
18
0 / 5 / 1
11,486
605
6,012
21,284
11,651
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 3 / 2
12,801
674
18,168
17,095
7,582
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
0 / 3 / 4
11,942
629
14,046
29,348
34,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
lnexpiable
Sun Wukong
19
2 / 3 / 1
11,904
627
16,363
22,508
15,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
3 / 1 / 6
13,326
701
15,672
21,308
13,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
 
Amaterasu
19
1 / 2 / 6
12,677
667
9,245
24,141
19,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
6 / 1 / 7
14,905
784
30,102
19,731
9,245
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
Golf-3all
Cthulhu
20
2 / 0 / 8
12,748
671
16,071
22,471
28,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
5 / 0 / 9
13,792
726
18,859
14,610
11,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
4
Kills
17
17
Deaths
4
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
1
6
6
W
Amaterasu
 
Amaterasu
1
2
6
2
L
Olorun
Agentlols
Olorun
0
3
2
0.33
L
Anubis
0
5
1
0.1
W
6
1
7
9.5
W
Cthulhu
Golf-3all
Cthulhu
2
0
8
6
L
2
3
2
1
L
0
3
4
0.67
L
Sun Wukong
lnexpiable
Sun Wukong
2
3
1
0.83
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,226
Damage
89,949
111,084
Taken
102,261
78,753
Mitigated
82,036
28,156
Healing
50,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
15,672
3,192
0
10,915
21,308
13,845
1,973
7,027
14,281
0
58,609
W
Amaterasu
 
Amaterasu
9,245
1,685
0
11,613
24,141
19,026
1,153
6,218
17,923
0
39,324
L
Olorun
Agentlols
Olorun
13,637
5,141
1,382
5,749
20,849
10,003
0
12,800
7,609
57,101
5,013
L
Anubis
6,012
204
135
8,524
21,284
11,651
0
12,313
8,426
46,396
0
W
30,102
9,691
0
10,728
19,731
9,245
8,556
5,677
14,054
90,712
0
W
Cthulhu
Golf-3all
Cthulhu
16,071
600
3,559
5,635
22,471
28,451
516
8,088
14,383
42,475
0
L
18,168
7,001
0
1,398
17,095
7,582
0
7,272
9,244
0
65,996
L
14,046
1,190
2,055
5,191
29,348
34,118
0
15,604
12,637
33,559
0
L
Sun Wukong
lnexpiable
Sun Wukong
16,363
3,184
0
3,722
22,508
15,399
0
13,724
7,779
0
45,336
W
18,859
786
0
8,353
14,610
11,469
2,222
5,343
9,267
63,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,479
Gold Earned
67,448
353
Minions Killed
376
0
Camps Cleared
0
1,833,299
Distance Traveled
2,098,801
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,326
701
81
4
0
444,190
3
W
Amaterasu
12,677
667
39
2
0
419,359
7
L
Olorun
11,346
597
85
4
0
356,596
1
L
Anubis
11,486
605
65
3
0
334,783
1
W
Sol
14,905
784
119
6
0
404,392
1
W
Cthulhu
12,748
671
47
2
0
451,421
4
L
Skadi
12,801
674
116
6
0
366,788
2
L
Geb
11,942
629
32
2
0
370,858
0
L
Sun Wukong
11,904
627
55
3
0
404,274
1
W
Anubis
13,792
726
90
5
0
379,439
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role